Player Matchup

Xbalanque
Xbalanque
Egirl07
Xbalanque
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 46L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Losmi24
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,320 SR
Queue Stats
14W - 23L
1,202 Elo+
Party 2
Sun Wukong
Sun Wukong
Pesic05
Sun Wukong
Level 93
God Stats
19W - 24L
1,540 SR
Queue Stats
105W - 135L
1,444 Elo+
Party 2
Loki
Loki
jormentheking
Loki
Level 114
God Stats
2W - 2L
1,284 SR
Queue Stats
191W - 200L
1,529 Elo+
Party 3
Yemoja
Yemoja
millievds23
Yemoja
Level 29
God Stats
9W - 6L
1,501 SR
Queue Stats
22W - 28L
1,423 Elo+
Party 3
Team Averages
Level 58
1,429 SR
1,396 Elo+

VS

Team Averages
Level 50
1,440 SR
1,380 Elo+
Merlin
Merlin
Leon001Bros
Merlin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 62L
1,341 Elo+
Solo
Khepri
Khepri
ScambledEggs
Khepri
Level 43
God Stats
3W - 2L
1,656 SR
Queue Stats
84W - 98L
1,338 Elo+
Solo
Neith
Neith
ThronZz
Neith
Level 42
God Stats
1W - 8L
1,300 SR
Queue Stats
47W - 67L
1,401 Elo+
Solo
King Arthur
King Arthur
ekloan
King Arthur
Level 25
God Stats
0W - 2L
1,243 SR
Queue Stats
37W - 44L
1,398 Elo+
Party 1
Thanatos
Thanatos
exPeRtKarma
Thanatos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Egirl07
Xbalanque
20
13 / 5 / 20
17,280
540
49,438
46,979
22,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Losmi24
Morgan Le Fay
19
7 / 10 / 14
14,192
444
20,246
31,623
16,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Pesic05
Sun Wukong
20
10 / 2 / 20
16,127
504
33,910
44,613
58,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
21 / 2 / 11
19,857
621
35,601
34,243
21,745
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
20
1 / 0 / 23
15,351
480
9,001
26,470
30,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 10 / 4
12,581
393
20,266
25,728
15,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
18
0 / 8 / 7
12,272
384
13,035
37,460
57,714
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ThronZz
Neith
19
2 / 8 / 5
13,669
427
35,695
29,396
17,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ekloan
King Arthur
18
3 / 9 / 7
13,170
412
29,732
45,157
66,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
exPeRtKarma
Thanatos
18
12 / 17 / 1
13,920
435
20,793
38,157
21,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
43
52
Kills
19
19
Deaths
52
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Egirl07
Xbalanque
13
5
20
4.6
L
Merlin
2
10
4
0.4
W
Morgan Le Fay
Losmi24
Morgan Le Fay
7
10
14
1.4
W
Sun Wukong
Pesic05
Sun Wukong
10
2
20
10
L
Khepri
0
8
7
0.44
L
Neith
ThronZz
Neith
2
8
5
0.56
L
King Arthur
ekloan
King Arthur
3
9
7
0.72
L
Thanatos
exPeRtKarma
Thanatos
12
17
1
0.74
W
21
2
11
13.25
W
Yemoja
1
0
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,196
Damage
119,521
183,928
Taken
175,898
149,120
Mitigated
179,538
80,166
Healing
31,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Egirl07
Xbalanque
49,438
34,793
0
25,569
46,979
22,175
4,079
6,864
40,115
0
178,224
L
Merlin
20,266
424
439
1,615
25,728
15,857
1,616
5,079
20,649
100,480
0
W
Morgan Le Fay
Losmi24
Morgan Le Fay
20,246
2,559
0
5,861
31,623
16,302
1,507
6,954
24,669
78,809
0
W
Sun Wukong
Pesic05
Sun Wukong
33,910
6,598
0
22,490
44,613
58,373
895
6,735
37,878
498
125,268
L
Khepri
13,035
1,734
0
3,385
37,460
57,714
0
5,324
32,136
45,765
0
L
Neith
ThronZz
Neith
35,695
18,394
0
7,221
29,396
17,322
5,151
5,284
24,112
0
137,409
L
King Arthur
ekloan
King Arthur
29,732
2,916
0
2,588
45,157
66,648
0
7,949
37,208
0
99,854
L
Thanatos
exPeRtKarma
Thanatos
20,793
4,728
150
15,905
38,157
21,997
450
5,884
32,273
0
85,879
W
35,601
16,280
0
2,434
34,243
21,745
3,012
5,766
28,477
0
228,306
W
Yemoja
9,001
1,457
14,446
9,366
26,470
30,525
288
6,982
19,488
46,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,807
Gold Earned
65,612
715
Minions Killed
638
0
Camps Cleared
0
3,068,117
Distance Traveled
2,640,149
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,280
540
163
5
0
489,925
1
L
Merlin
12,581
393
147
5
0
512,850
0
W
Morgan Le Fay
14,192
444
80
3
0
521,553
0
W
Sun Wukong
16,127
504
145
5
0
678,383
18
L
Khepri
12,272
384
48
2
0
584,237
6
L
Neith
13,669
427
195
6
0
489,168
0
L
King Arthur
13,170
412
139
4
0
546,196
3
L
Thanatos
13,920
435
109
3
0
507,698
2
W
Loki
19,857
621
257
8
0
733,888
0
W
Yemoja
15,351
480
70
2
0
644,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role