Player Matchup

Nemesis
Nemesis
Eskuinkers05
Nemesis
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 14L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Viper-die
Hou Yi
Level 154
God Stats
79W - 78L
1,429 SR
Queue Stats
201W - 213L
1,452 Elo+
Solo
Poseidon
Poseidon
hentjar
Poseidon
Level 68
God Stats
2W - 1L
1,392 SR
Queue Stats
25W - 34L
1,352 Elo+
Solo
Chronos
Chronos
jimkiller00709
Chronos
Level 104
God Stats
6W - 9L
1,680 SR
Queue Stats
222W - 236L
1,485 Elo+
Solo
Geb
Geb
xd_kai14
Geb
Level 57
God Stats
3W - 5L
1,549 SR
Queue Stats
157W - 159L
1,413 Elo+
Solo
Team Averages
Level 86
1,510 SR
1,455 Elo+

VS

Team Averages
Level 71
1,435 SR
1,471 Elo+
Tiamat
Tiamat
Alfry_99
Tiamat
Level 103
God Stats
0W - 3L
1,258 SR
Queue Stats
23W - 44L
1,386 Elo+
Solo
Achilles
Achilles
Jurtenchiller
Achilles
Level 88
God Stats
12W - 12L
1,644 SR
Queue Stats
393W - 353L
1,507 Elo+
Solo
Chiron
Chiron
Popentu666
Chiron
Level 55
God Stats
9W - 11L
1,441 SR
Queue Stats
52W - 62L
1,376 Elo+
Solo
Athena
Athena
ZuluzesterO_o
Athena
Level 78
God Stats
2W - 4L
1,331 SR
Queue Stats
19W - 23L
1,584 Elo+
Solo
Bastet
Bastet
freezekillua
Bastet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eskuinkers05
Nemesis
20
9 / 1 / 1
12,829
535
11,573
19,273
10,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Viper-die
Hou Yi
20
4 / 1 / 2
13,140
548
16,776
17,928
8,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
hentjar
Poseidon
17
2 / 2 / 3
10,883
453
11,684
12,069
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 3
13,047
544
19,292
21,597
15,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 0 / 7
11,174
466
6,185
20,485
20,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alfry_99
Tiamat
16
0 / 4 / 0
9,790
408
12,672
18,736
11,433
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jurtenchiller
Achilles
19
3 / 2 / 0
11,857
494
19,317
29,170
33,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Popentu666
Chiron
12
1 / 2 / 0
8,468
353
9,068
13,262
5,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 1 / 1
8,237
343
5,669
15,451
14,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
2 / 9 / 0
8,745
364
9,558
20,734
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
6
6
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alfry_99
Tiamat
0
4
0
0
W
Nemesis
Eskuinkers05
Nemesis
9
1
1
9.5
L
Achilles
Jurtenchiller
Achilles
3
2
0
1.5
L
Chiron
Popentu666
Chiron
1
2
0
0.5
W
Hou Yi
Viper-die
Hou Yi
4
1
2
5
L
0
1
1
0.5
L
Bastet
2
9
0
0.22
W
Poseidon
hentjar
Poseidon
2
2
3
1.75
W
3
2
3
2.25
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,510
Damage
56,284
91,352
Taken
97,353
60,370
Mitigated
72,796
30,005
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alfry_99
Tiamat
12,672
622
132
4,796
18,736
11,433
155
7,674
11,062
89,970
0
W
Nemesis
Eskuinkers05
Nemesis
11,573
4,499
0
1,015
19,273
10,260
698
2,387
16,886
0
131,817
L
Achilles
Jurtenchiller
Achilles
19,317
2,067
0
6,992
29,170
33,737
0
15,810
13,360
0
101,120
L
Chiron
Popentu666
Chiron
9,068
4,874
539
4,158
13,262
5,402
186
868
12,394
0
58,311
W
Hou Yi
Viper-die
Hou Yi
16,776
9,409
0
6,785
17,928
8,101
4,500
5,020
12,908
0
130,834
L
5,669
2,303
887
2,181
15,451
14,301
0
4,235
11,216
30,245
0
L
Bastet
9,558
1,987
0
3,629
20,734
7,923
0
5,922
14,812
0
43,373
W
Poseidon
hentjar
Poseidon
11,684
1,245
229
1,561
12,069
5,329
1,929
4,053
8,016
92,409
0
W
19,292
8,060
483
6,778
21,597
15,812
5,095
2,115
19,482
106,892
10,288
W
6,185
652
5,757
7,397
20,485
20,868
320
4,766
15,719
25,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
47,097
742
Minions Killed
485
0
Camps Cleared
0
2,360,777
Distance Traveled
1,955,302
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,790
408
156
7
0
414,732
1
W
Nemesis
12,829
535
179
7
0
557,201
0
L
Achilles
11,857
494
147
6
0
451,665
3
L
Chiron
8,468
353
86
4
0
271,497
0
W
Hou Yi
13,140
548
187
8
0
408,275
1
L
Athena
8,237
343
43
2
0
405,474
6
L
Bastet
8,745
364
53
2
0
411,934
0
W
Poseidon
10,883
453
148
6
0
453,091
4
W
Chronos
13,047
544
196
8
0
432,622
3
W
Geb
11,174
466
32
1
0
509,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role