Player Matchup

Sol
Sol
Silver II
juanmagamer10
Sol
Silver II
Level 103
God Stats
82W - 73L
1,523 SR
Queue Stats
148W - 178L
1,010 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,523 SR
1,010 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,400 SR
630 MMR
Apollo
Apollo
Bronze I
RythmicRick
Apollo
Bronze I
Level 128
God Stats
0W - 15L
1,400 SR
Queue Stats
17W - 64L
630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,643
955
9,186
9,110
3,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetHe BoCliodhnaPoseidonSet

VS

Bans
HeraMedusaBakasuraAmaterasuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 2 / 0
6,646
831
4,163
10,562
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,186
Damage
4,163
9,110
Taken
10,562
3,730
Mitigated
3,982
5,803
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,163
2,296
0
3,906
10,562
3,982
260
9,186
1,376
0
28,766
W
9,186
3,995
0
5,803
9,110
3,730
1,701
443
8,667
42,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,643
Gold Earned
6,646
76
Minions Killed
65
5
Camps Cleared
1
165,501
Distance Traveled
150,605
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,646
831
65
8
1
150,605
0
W
Sol
7,643
955
76
10
5
165,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role