Player Matchup

Agni
Agni
Bush_Phrog
Agni
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,442 Elo+
Party 1
Odin
Odin
Jake oconnor229
Odin
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 90L
1,299 Elo+
Party 1
Jing Wei
Jing Wei
LoD_DeaDWeKZ
Jing Wei
Level 105
God Stats
0W - 1L
1,669 SR
Queue Stats
15W - 15L
1,434 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,392 Elo+

VS

Team Averages
Level 106
1,420 SR
1,491 Elo+
Artemis
Artemis
HandheldCobra71
Artemis
Level 97
God Stats
90W - 107L
1,613 SR
Queue Stats
215W - 274L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
War_Frame-_-
Baron Samedi
Level 103
God Stats
4W - 4L
1,159 SR
Queue Stats
44W - 42L
1,540 Elo+
Solo
Bellona
Bellona
liukfero
Bellona
Level 118
God Stats
88W - 88L
1,488 SR
Queue Stats
275W - 305L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,676
691
11,079
10,911
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 3
8,938
638
8,890
20,826
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
LoD_DeaDWeKZ
Jing Wei
14
1 / 8 / 2
9,128
652
7,550
13,555
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 8
11,107
793
10,514
11,826
5,472
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
War_Frame-_-
Baron Samedi
16
8 / 1 / 10
11,187
799
17,383
10,974
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
liukfero
Bellona
17
5 / 1 / 16
11,635
831
13,976
21,300
21,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
22
22
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
9
1
8
13
L
0
7
3
0.21
L
Jing Wei
LoD_DeaDWeKZ
Jing Wei
1
8
2
0.25
W
Baron Samedi
War_Frame-_-
Baron Samedi
8
1
10
13
W
Bellona
liukfero
Bellona
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
41,873
45,292
Taken
44,100
28,222
Mitigated
33,092
6,027
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,079
1,458
0
1,758
10,911
4,061
0
4,494
6,417
23,985
0
W
10,514
6,337
0
1,942
11,826
5,472
1,115
3,384
8,442
0
38,225
L
8,890
2,243
0
2,973
20,826
18,865
0
7,955
12,871
0
24,158
L
Jing Wei
LoD_DeaDWeKZ
Jing Wei
7,550
4,871
0
1,296
13,555
5,296
0
5,203
8,352
0
35,799
W
Baron Samedi
War_Frame-_-
Baron Samedi
17,383
1,311
3,089
5,784
10,974
5,929
361
3,338
7,636
45,836
0
W
Bellona
liukfero
Bellona
13,976
7,494
1,039
10,382
21,300
21,691
283
4,918
16,382
0
41,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,742
Gold Earned
33,929
133
Minions Killed
173
4
Camps Cleared
9
695,839
Distance Traveled
799,509
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,676
691
45
3
2
222,862
4
W
Artemis
11,107
793
61
4
2
239,638
1
L
Odin
8,938
638
24
2
0
238,734
3
L
Jing Wei
9,128
652
64
5
2
234,243
5
W
Baron Samedi
11,187
799
56
4
6
263,171
3
W
Bellona
11,635
831
56
4
1
296,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role