Player Matchup

Mercury
Mercury
Calaveitor088
Mercury
Level 152
God Stats
8W - 1L
1,679 SR
Queue Stats
194W - 119L
1,556 Elo+
Party 2
Izanami
Izanami
IDalex125
Izanami
Level 24
God Stats
4W - 1L
1,727 SR
Queue Stats
186W - 97L
1,630 Elo+
Party 2
Medusa
Medusa
JuanyMedio
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
brianelbruto14
Ganesha
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 31L
1,280 Elo+
Party 2
Janus
Janus
jonilobo69
Janus
Level 85
God Stats
4W - 6L
1,410 SR
Queue Stats
129W - 115L
1,509 Elo+
Party 2
Team Averages
Level 85
1,563 SR
1,495 Elo+

VS

Team Averages
Level 75
1,516 SR
1,369 Elo+
Bacchus
Bacchus
CHICKchickCHICK1
Bacchus
Level 43
God Stats
0W - 2L
1,761 SR
Queue Stats
4W - 8L
1,161 Elo+
Party 1
Amaterasu
Amaterasu
JeIIy_Beans_
Amaterasu
Level 87
God Stats
0W - 2L
1,236 SR
Queue Stats
54W - 68L
1,367 Elo+
Party 1
Freya
Freya
Just_Komi_San
Freya
Level 76
God Stats
28W - 22L
1,482 SR
Queue Stats
45W - 54L
1,384 Elo+
Party 1
Thanatos
Thanatos
Names zak
Thanatos
Level 86
God Stats
7W - 4L
1,662 SR
Queue Stats
94W - 86L
1,528 Elo+
Solo
Apollo
Apollo
Smithiies
Apollo
Level 82
God Stats
8W - 10L
1,438 SR
Queue Stats
61W - 69L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
6 / 0 / 3
9,207
614
11,684
10,386
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
IDalex125
Izanami
16
5 / 0 / 1
10,005
667
10,511
7,465
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
JuanyMedio
Medusa
10
1 / 3 / 2
6,684
446
3,538
8,916
3,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 7
8,383
559
4,196
7,459
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
13
4 / 2 / 4
8,084
539
5,419
9,092
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,497
433
4,686
11,526
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
JeIIy_Beans_
Amaterasu
12
0 / 5 / 0
6,951
463
4,026
12,415
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 1
7,021
468
6,933
9,601
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Names zak
Thanatos
11
1 / 6 / 2
6,845
456
7,267
13,250
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Smithiies
Apollo
12
3 / 1 / 0
7,174
478
7,437
8,376
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Mercury
6
0
3
7.5
W
Izanami
IDalex125
Izanami
5
0
1
5.5
L
Amaterasu
JeIIy_Beans_
Amaterasu
0
5
0
0
W
Medusa
JuanyMedio
Medusa
1
3
2
0.67
L
1
4
1
0.38
L
Thanatos
Names zak
Thanatos
1
6
2
0.33
L
Apollo
Smithiies
Apollo
3
1
0
3
W
1
0
7
4.5
W
Janus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
30,349
43,318
Taken
55,168
21,460
Mitigated
32,564
10,139
Healing
20,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,686
676
0
2,780
11,526
10,421
0
2,327
9,199
18,867
0
W
Mercury
11,684
7,008
0
500
10,386
4,403
706
3,248
7,138
0
86,431
W
Izanami
IDalex125
Izanami
10,511
8,338
0
3,765
7,465
3,100
600
261
7,204
0
85,893
L
Amaterasu
JeIIy_Beans_
Amaterasu
4,026
2,313
0
3,630
12,415
7,819
0
0
12,415
0
45,547
W
Medusa
JuanyMedio
Medusa
3,538
1,509
0
878
8,916
3,169
594
2,052
6,864
0
26,035
L
6,933
2,902
0
2,569
9,601
4,540
76
2,766
6,835
42,258
0
L
Thanatos
Names zak
Thanatos
7,267
1,447
0
8,565
13,250
6,728
0
2,331
10,919
0
53,437
L
Apollo
Smithiies
Apollo
7,437
4,362
0
3,212
8,376
3,056
0
2,191
6,185
0
56,137
W
4,196
831
0
3,266
7,459
6,954
318
1,962
5,497
29,361
0
W
Janus
5,419
264
212
1,518
9,092
3,834
299
4,096
4,996
43,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,363
Gold Earned
34,488
436
Minions Killed
361
0
Camps Cleared
0
1,568,540
Distance Traveled
1,395,236
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,497
433
24
2
0
297,278
4
W
Mercury
9,207
614
117
8
0
401,855
5
W
Izanami
10,005
667
165
11
0
287,982
1
L
Amaterasu
6,951
463
91
6
0
279,186
4
W
Medusa
6,684
446
74
5
0
265,917
0
L
Freya
7,021
468
74
5
0
283,701
1
L
Thanatos
6,845
456
80
5
0
273,626
3
L
Apollo
7,174
478
92
6
0
261,445
4
W
Ganesha
8,383
559
4
0
0
306,776
5
W
Janus
8,084
539
76
5
0
306,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role