Player Matchup

Cerberus
Cerberus
Ashley Wood 07
Cerberus
Level 28
God Stats
6W - 10L
1,116 SR
Queue Stats
106W - 132L
1,091 Elo+
Party 1
Jing Wei
Jing Wei
LAWilson8
Jing Wei
Level 60
God Stats
1W - 2L
1,325 SR
Queue Stats
557W - 679L
1,202 Elo+
Party 1
Pele
Pele
iMightyMoonhead
Pele
Level 29
God Stats
18W - 38L
1,314 SR
Queue Stats
163W - 250L
1,160 Elo+
Party 1
Chang'e
Chang'e
mightynovice86
Chang'e
Level 105
God Stats
487W - 483L
1,470 SR
Queue Stats
495W - 503L
1,379 Elo+
Solo
Ullr
Ullr
speedmaster42
Ullr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,306 Elo+
Solo
Team Averages
Level 52
1,345 SR
1,227 Elo+

VS

Team Averages
Level 66
1,639 SR
1,408 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Ethan_E-20904
Discordia
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 65L
1,426 Elo+
Party 2
Yu Huang
Yu Huang
La_Diablesseeee
Yu Huang
Level 68
God Stats
2W - 0L
1,794 SR
Queue Stats
32W - 33L
1,380 Elo+
Solo
Geb
Geb
SpeciesOfAlex
Geb
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 86L
1,426 Elo+
Party 2
King Arthur
King Arthur
Wukash88
King Arthur
Level 66
God Stats
8W - 1L
1,902 SR
Queue Stats
150W - 144L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 1 / 0
6,226
415
1,128
7,330
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
LAWilson8
Jing Wei
11
1 / 1 / 0
6,320
421
3,085
7,109
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
6,008
401
3,640
12,661
4,592
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
6,694
446
3,996
13,028
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 0
6,550
437
3,478
11,655
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 3
7,902
527
7,352
13,545
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Ethan_E-20904
Discordia
15
5 / 0 / 1
8,696
580
7,984
5,770
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
12
1 / 0 / 2
7,241
483
3,725
857
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 2
6,545
436
4,010
9,549
8,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Wukash88
King Arthur
14
2 / 1 / 3
8,578
572
11,306
13,133
12,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
3
4.5
L
Cerberus
0
1
0
0
W
Discordia
Ethan_E-20904
Discordia
5
0
1
5.5
L
Jing Wei
LAWilson8
Jing Wei
1
1
0
1
W
Yu Huang
1
0
2
2
W
0
0
2
1
W
King Arthur
Wukash88
King Arthur
2
1
3
3.5
L
0
4
1
0.13
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,327
Damage
34,377
51,783
Taken
42,854
21,204
Mitigated
29,027
15,721
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,352
3,370
0
7,227
13,545
5,696
6
1,179
12,180
0
62,429
L
Cerberus
1,128
142
0
1,135
7,330
3,384
0
3,672
3,658
19,038
0
W
Discordia
Ethan_E-20904
Discordia
7,984
345
0
1,717
5,770
2,330
344
1,182
4,588
68,835
0
L
Jing Wei
LAWilson8
Jing Wei
3,085
2,341
0
4,075
7,109
2,726
0
3,505
3,604
0
41,018
W
Yu Huang
3,725
463
259
218
857
330
0
78
779
38,829
0
W
4,010
843
114
1,046
9,549
8,092
0
1,724
7,825
32,074
0
W
King Arthur
Wukash88
King Arthur
11,306
1,611
0
2,620
13,133
12,579
45
961
12,172
0
62,876
L
3,640
1,210
0
1,414
12,661
4,592
0
3,156
9,505
0
33,900
L
3,996
177
435
5,908
13,028
5,620
0
4,744
8,284
48,405
0
L
3,478
1,514
0
2,754
11,655
4,882
750
642
11,013
0
27,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
38,962
314
Minions Killed
440
0
Camps Cleared
0
1,417,511
Distance Traveled
1,443,897
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,902
527
102
7
0
348,927
7
L
Cerberus
6,226
415
47
3
0
300,178
1
W
Discordia
8,696
580
103
7
0
290,208
5
L
Jing Wei
6,320
421
71
5
0
285,555
1
W
Yu Huang
7,241
483
75
5
0
263,887
0
W
Geb
6,545
436
41
3
0
261,194
4
W
King Arthur
8,578
572
119
8
0
279,681
0
L
Pele
6,008
401
61
4
0
325,513
1
L
Chang'e
6,694
446
76
5
0
240,048
0
L
Ullr
6,550
437
59
4
0
266,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role