Player Matchup

Tyr
Tyr
DaskTy
Tyr
Level 89
God Stats
1W - 0L
1,547 SR
Queue Stats
82W - 117L
1,379 Elo+
Party 1
Chiron
Chiron
Dymon_Ewan1507
Chiron
Level 35
God Stats
21W - 24L
1,429 SR
Queue Stats
21W - 24L
1,352 Elo+
Party 1
Chronos
Chronos
Dymon_Khotyse
Chronos
Level 101
God Stats
3W - 2L
1,733 SR
Queue Stats
93W - 123L
1,351 Elo+
Party 1
Team Averages
Level 75
1,570 SR
1,361 Elo+

VS

Team Averages
Level 49
1,498 SR
1,370 Elo+
Gilgamesh
Gilgamesh
SHARKSHRF
Gilgamesh
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
510W - 797L
1,281 Elo+
Solo
Hera
Hera
ST_Krazyboyjr15_
Hera
Level 41
God Stats
2W - 9L
1,495 SR
Queue Stats
68W - 86L
1,329 Elo+
Solo
Artemis
Artemis
The_THuTH_956
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DaskTy
Tyr
14
5 / 1 / 10
9,230
839
8,737
11,899
9,243
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 9
8,537
776
9,088
11,866
4,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
14
8 / 1 / 8
9,477
862
16,053
12,455
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SHARKSHRF
Gilgamesh
11
2 / 7 / 2
7,990
726
7,395
19,948
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 0
7,662
697
9,565
9,234
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
10
0 / 6 / 1
6,611
601
9,122
9,742
3,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
4
4
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
DaskTy
Tyr
5
1
10
10
W
4
2
9
4.25
W
Chronos
8
1
8
12
L
Gilgamesh
SHARKSHRF
Gilgamesh
2
7
2
0.43
L
2
4
0
0.5
L
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
26,082
36,220
Taken
38,924
18,639
Mitigated
25,723
12,289
Healing
902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
DaskTy
Tyr
8,737
1,165
501
5,437
11,899
9,243
216
3,788
7,831
0
27,320
W
9,088
4,285
807
2,551
11,866
4,554
968
3,520
8,075
0
28,004
W
Chronos
16,053
7,402
0
2,993
12,455
4,842
1,250
2,158
10,085
33,048
0
L
Gilgamesh
SHARKSHRF
Gilgamesh
7,395
1,683
0
603
19,948
18,024
0
8,693
11,255
0
15,546
L
9,565
1,950
0
10
9,234
3,953
0
4,963
4,271
25,670
0
L
Artemis
9,122
3,711
0
289
9,742
3,746
0
2,637
7,105
0
18,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
22,263
118
Minions Killed
77
4
Camps Cleared
2
618,847
Distance Traveled
554,643
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,230
839
38
3
2
218,912
4
W
Chiron
8,537
776
37
3
1
197,781
0
W
Chronos
9,477
862
43
4
1
202,154
1
L
Gilgamesh
7,990
726
7
1
0
194,076
0
L
Hera
7,662
697
51
5
1
197,114
3
L
Artemis
6,611
601
19
2
1
163,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role