Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DragonPsychoCDT
Gilgamesh
Level 159
God Stats
17W - 7L
1,690 SR
Queue Stats
1,038W - 1,091L
1,497 Elo+
Party 1
Izanami
Izanami
Yo Donkey Kong
Izanami
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
460W - 470L
1,486 Elo+
Solo
Jing Wei
Jing Wei
joeybloco
Jing Wei
Level 147
God Stats
17W - 13L
1,382 SR
Queue Stats
462W - 458L
1,459 Elo+
Solo
Team Averages
Level 145
1,514 SR
1,488 Elo+

VS

Team Averages
Level 117
1,566 SR
1,481 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GODKINGCURT
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,494 Elo+
Solo
Ymir
Ymir
Hoshke
Ymir
Level 104
God Stats
1W - 1L
1,720 SR
Queue Stats
58W - 58L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Jacobbjam
Baron Samedi
Level 115
God Stats
13W - 6L
1,572 SR
Queue Stats
96W - 120L
1,462 Elo+
Solo
Mercury
Mercury
son_goku90001
Mercury
Level 108
God Stats
9W - 7L
1,537 SR
Queue Stats
272W - 296L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 3
5,978
598
2,475
6,317
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
 
Ares
8
0 / 0 / 3
4,698
470
2,175
4,991
3,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
DragonPsychoCDT
Gilgamesh
9
1 / 3 / 1
5,727
573
5,424
9,846
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 2
6,135
614
4,228
4,677
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
joeybloco
Jing Wei
9
0 / 0 / 0
5,486
549
3,101
4,307
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 0 / 0
4,720
472
1,647
3,474
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 1
5,701
570
4,493
6,810
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Hoshke
Ymir
8
0 / 1 / 0
4,964
496
1,687
6,255
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Jacobbjam
Baron Samedi
8
0 / 3 / 0
4,661
466
3,462
5,127
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
9
1 / 1 / 0
5,180
518
2,001
7,476
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
3
4.5
W
Ares
 
Ares
0
0
3
1.5
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Gilgamesh
DragonPsychoCDT
Gilgamesh
1
3
1
0.5
L
2
2
1
1.25
L
Ymir
Hoshke
Ymir
0
1
0
0
L
Baron Samedi
Jacobbjam
Baron Samedi
0
3
0
0
W
3
0
2
4
W
Jing Wei
joeybloco
Jing Wei
0
0
0
0
L
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
13,290
30,138
Taken
29,142
13,664
Mitigated
12,094
9,104
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,475
1,514
0
1,819
6,317
2,399
132
626
5,691
0
29,483
W
Ares
 
Ares
2,175
105
0
500
4,991
3,553
0
1,481
3,510
11,849
0
L
Heimdallr
 
Heimdallr
1,647
829
0
2,278
3,474
1,201
0
88
3,386
0
30,708
W
Gilgamesh
DragonPsychoCDT
Gilgamesh
5,424
1,537
0
3,911
9,846
4,610
37
4,493
5,353
0
35,129
L
4,493
1,706
0
2,500
6,810
2,253
45
0
6,810
36,834
0
L
Ymir
Hoshke
Ymir
1,687
448
0
1,899
6,255
4,079
0
1,335
4,810
15,388
0
L
Baron Samedi
Jacobbjam
Baron Samedi
3,462
359
410
1,392
5,127
2,019
0
585
4,348
31,094
0
W
4,228
2,254
0
848
4,677
1,932
1,375
2,554
2,123
0
41,747
W
Jing Wei
joeybloco
Jing Wei
3,101
3,101
0
2,026
4,307
1,170
0
488
3,819
0
40,661
L
Mercury
2,001
685
0
3,327
7,476
2,542
0
167
7,309
0
33,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
25,226
294
Minions Killed
251
0
Camps Cleared
0
977,973
Distance Traveled
901,243
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,978
598
66
7
0
225,372
2
W
Ares
4,698
470
14
1
0
182,867
3
L
Heimdallr
4,720
472
46
5
0
169,513
2
W
Gilgamesh
5,727
573
58
6
0
207,814
1
L
Ra
5,701
570
63
6
0
165,299
1
L
Ymir
4,964
496
32
3
0
169,348
3
L
Baron Samedi
4,661
466
48
5
0
164,666
1
W
Izanami
6,135
614
78
8
0
180,992
2
W
Jing Wei
5,486
549
78
8
0
180,928
2
L
Mercury
5,180
518
62
6
0
232,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role