Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BombaStrong
Hun Batz
Level 69
God Stats
4W - 1L
1,607 SR
Queue Stats
254W - 246L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Fenathos
Ah Puch
Level 48
God Stats
1W - 0L
1,312 SR
Queue Stats
16W - 23L
1,320 Elo+
Party 1
Awilix
Awilix
Julooo
Awilix
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,376 Elo+
Party 1
Sobek
Sobek
foismrdi
Sobek
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 104L
1,566 Elo+
Solo
Team Averages
Level 39
1,484 SR
1,443 Elo+

VS

Team Averages
Level 50
1,538 SR
1,424 Elo+
Da Ji
Da Ji
Dashak51
Da Ji
Level 42
God Stats
0W - 2L
1,274 SR
Queue Stats
73W - 82L
1,378 Elo+
Party 2
Mulan
Mulan
Shad0wher0
Mulan
Level 47
God Stats
1W - 2L
1,683 SR
Queue Stats
68W - 72L
1,320 Elo+
Party 2
Kuzenbo
Kuzenbo
Zhonggu0
Kuzenbo
Level 28
God Stats
5W - 3L
1,734 SR
Queue Stats
238W - 237L
1,467 Elo+
Solo
Hel
Hel
pavaRus
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
x2High2Skillx
Sun Wukong
Level 84
God Stats
11W - 7L
1,500 SR
Queue Stats
649W - 666L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
5 / 3 / 14
13,421
746
9,113
23,869
29,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
BombaStrong
Hun Batz
18
3 / 5 / 16
11,583
644
25,763
25,820
19,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Fenathos
Ah Puch
20
7 / 2 / 19
12,964
720
48,628
18,602
12,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Julooo
Awilix
20
11 / 6 / 13
13,440
747
24,964
23,859
16,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
foismrdi
Sobek
18
4 / 3 / 17
11,517
640
17,408
32,287
47,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dashak51
Da Ji
16
4 / 7 / 6
10,866
604
16,895
17,601
9,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
20
9 / 5 / 7
12,739
708
30,957
34,961
40,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Zhonggu0
Kuzenbo
20
3 / 5 / 13
12,651
703
15,035
34,307
58,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
19
3 / 7 / 14
11,400
633
18,594
29,740
15,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
x2High2Skillx
Sun Wukong
16
0 / 6 / 12
10,000
556
14,189
25,357
24,937
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
71
30
Kills
19
19
Deaths
30
79
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
3
14
4
W
Hun Batz
BombaStrong
Hun Batz
3
5
16
2.2
L
Da Ji
Dashak51
Da Ji
4
7
6
1
W
Ah Puch
Fenathos
Ah Puch
7
2
19
8.25
W
Awilix
Julooo
Awilix
11
6
13
2.92
L
Mulan
9
5
7
2.5
L
Kuzenbo
Zhonggu0
Kuzenbo
3
5
13
1.9
W
Sobek
foismrdi
Sobek
4
3
17
4.17
L
Hel
3
7
14
1.43
L
Sun Wukong
x2High2Skillx
Sun Wukong
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,876
Damage
95,670
124,437
Taken
141,966
124,721
Mitigated
148,976
58,862
Healing
58,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,113
5,253
27,302
8,357
23,869
29,670
1,750
6,524
17,011
22,714
0
W
Hun Batz
BombaStrong
Hun Batz
25,763
3,691
2,556
2,821
25,820
19,110
1,750
7,050
18,357
0
41,509
L
Da Ji
Dashak51
Da Ji
16,895
3,876
2,278
2,034
17,601
9,597
0
10,259
7,102
0
22,059
W
Ah Puch
Fenathos
Ah Puch
48,628
2,287
1,544
5,760
18,602
12,103
1,814
4,511
13,861
70,352
0
W
Awilix
Julooo
Awilix
24,964
10,390
0
695
23,859
16,101
1,278
6,051
17,481
0
41,081
L
Mulan
30,957
5,831
1,882
12,516
34,961
40,406
779
14,905
19,667
0
44,611
L
Kuzenbo
Zhonggu0
Kuzenbo
15,035
4,371
2,454
6,135
34,307
58,085
174
18,346
15,410
27,398
0
W
Sobek
foismrdi
Sobek
17,408
2,899
2,463
7,364
32,287
47,737
849
9,493
22,492
33,532
0
L
Hel
18,594
1,645
11,883
13,939
29,740
15,951
396
15,985
13,547
39,273
0
L
Sun Wukong
x2High2Skillx
Sun Wukong
14,189
3,561
591
4,942
25,357
24,937
0
15,654
9,618
0
23,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,925
Gold Earned
57,656
170
Minions Killed
143
0
Camps Cleared
0
1,522,356
Distance Traveled
1,479,724
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,421
746
25
1
0
272,151
2
W
Hun Batz
11,583
644
42
2
0
323,727
1
L
Da Ji
10,866
604
18
1
0
258,739
0
W
Ah Puch
12,964
720
49
3
0
307,283
1
W
Awilix
13,440
747
31
2
0
298,638
0
L
Mulan
12,739
708
37
2
0
306,957
0
L
Kuzenbo
12,651
703
28
2
0
329,920
0
W
Sobek
11,517
640
23
1
0
320,557
0
L
Hel
11,400
633
44
2
0
307,581
0
L
Sun Wukong
10,000
556
16
1
0
276,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role