Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bukaro123
Kumbhakarna
Level 122
God Stats
4W - 2L
1,485 SR
Queue Stats
110W - 100L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
CoCoAsTroNut
Zhong Kui
Level 123
God Stats
11W - 6L
1,426 SR
Queue Stats
86W - 79L
1,508 Elo+
Solo
Fenrir
Fenrir
InnocentBabies
Fenrir
Level 147
God Stats
499W - 487L
1,559 SR
Queue Stats
499W - 488L
1,569 Elo+
Solo
Ullr
Ullr
PawgWarrior
Ullr
Level 141
God Stats
13W - 17L
1,546 SR
Queue Stats
263W - 184L
1,694 Elo+
Solo
Team Averages
Level 139
1,503 SR
1,553 Elo+

VS

Team Averages
Level 112
1,484 SR
1,515 Elo+
Shiva
Shiva
EBoySquirt
Shiva
Level 136
God Stats
19W - 25L
1,485 SR
Queue Stats
131W - 158L
1,527 Elo+
Solo
Sobek
Sobek
MrRADCL
Sobek
Level 127
God Stats
1W - 5L
1,588 SR
Queue Stats
402W - 443L
1,533 Elo+
Solo
Anhur
Anhur
VetBigXan
Anhur
Level 157
God Stats
24W - 30L
1,606 SR
Queue Stats
482W - 531L
1,561 Elo+
Solo
Neith
Neith
Zappo99Doc
Neith
Level 15
God Stats
6W - 9L
1,500 SR
Queue Stats
16W - 31L
1,425 Elo+
Solo
Zeus
Zeus
jjoberwockey
Zeus
Level 126
God Stats
0W - 1L
1,243 SR
Queue Stats
88W - 103L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 0 / 8
7,874
716
7,444
5,050
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Bukaro123
Kumbhakarna
14
1 / 0 / 8
8,281
753
2,942
12,810
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
CoCoAsTroNut
Zhong Kui
15
2 / 1 / 2
8,608
783
10,608
10,610
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 3 / 5
9,628
875
12,153
14,968
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 7
9,476
861
12,244
11,390
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
1 / 2 / 2
7,576
689
10,700
11,366
8,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
MrRADCL
Sobek
13
0 / 2 / 1
7,400
673
4,232
11,719
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
VetBigXan
Anhur
13
0 / 5 / 1
7,063
642
8,517
11,834
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
15
0 / 3 / 1
8,005
728
2,471
9,364
4,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 0
7,881
716
9,348
8,422
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
8
4
W
Kumbhakarna
Bukaro123
Kumbhakarna
1
0
8
5
W
Zhong Kui
CoCoAsTroNut
Zhong Kui
2
1
2
3
L
Shiva
1
2
2
1
W
8
3
5
3.5
L
Sobek
MrRADCL
Sobek
0
2
1
0.25
W
6
0
7
9.5
L
Anhur
VetBigXan
Anhur
0
5
1
0.1
L
Neith
0
3
1
0.17
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,391
Damage
35,268
54,828
Taken
52,705
41,351
Mitigated
33,555
18,517
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,444
299
1,976
1,272
5,050
2,899
415
2,137
2,777
25,876
0
W
Kumbhakarna
Bukaro123
Kumbhakarna
2,942
121
0
2,774
12,810
10,527
82
2,787
9,879
6,491
0
W
Zhong Kui
CoCoAsTroNut
Zhong Kui
10,608
1,276
1,617
4,830
10,610
7,068
462
2,293
8,103
30,167
0
L
Shiva
10,700
1,234
0
3,187
11,366
8,903
0
5,207
6,159
0
26,447
W
12,153
2,806
0
3,534
14,968
15,177
24
2,887
11,781
5,345
21,468
L
Sobek
MrRADCL
Sobek
4,232
148
0
2,615
11,719
11,200
0
6,599
5,120
14,197
0
W
12,244
5,862
0
2,514
11,390
5,680
843
2,516
8,708
0
50,289
L
Anhur
VetBigXan
Anhur
8,517
4,872
0
1,718
11,834
5,136
315
3,219
8,615
0
21,882
L
Neith
2,471
1,017
0
813
9,364
4,712
1,261
5,309
4,055
0
28,674
L
9,348
538
0
908
8,422
3,604
0
2,395
6,027
28,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
37,925
212
Minions Killed
195
0
Camps Cleared
0
1,154,025
Distance Traveled
977,552
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,874
716
40
4
0
216,257
1
W
Kumbhakarna
8,281
753
9
1
0
249,404
3
W
Zhong Kui
8,608
783
53
5
0
191,129
2
L
Shiva
7,576
689
36
3
0
227,323
2
W
Fenrir
9,628
875
25
2
0
256,194
1
L
Sobek
7,400
673
22
2
0
219,804
1
W
Ullr
9,476
861
85
8
0
241,041
1
L
Anhur
7,063
642
29
3
0
188,392
1
L
Neith
8,005
728
66
6
0
170,592
1
L
Zeus
7,881
716
42
4
0
171,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role