Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Amostuf
He Bo
Level 111
God Stats
5W - 3L
1,502 SR
Queue Stats
217W - 185L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
Lizkimo
Baba Yaga
Level 145
God Stats
10W - 6L
1,395 SR
Queue Stats
319W - 312L
1,526 Elo+
Solo
Osiris
Osiris
RainbowFish140
Osiris
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 45L
1,440 Elo+
Party 1
Achilles
Achilles
Vetlens
Achilles
Level 106
God Stats
6W - 0L
1,704 SR
Queue Stats
76W - 60L
1,441 Elo+
Party 1
Team Averages
Level 110
1,520 SR
1,494 Elo+

VS

Team Averages
Level 69
1,601 SR
1,448 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fuddu
Mulan
Level 123
God Stats
6W - 8L
1,775 SR
Queue Stats
411W - 394L
1,446 Elo+
Solo
Geb
Geb
NoPast
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 2
Da Ji
Da Ji
VandeXGayt
Da Ji
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 13L
1,460 Elo+
Solo
Thanatos
Thanatos
xNofuturex
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
4 / 1 / 29
11,827
739
15,939
15,859
13,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Amostuf
He Bo
17
3 / 5 / 27
11,237
702
19,560
13,313
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
Lizkimo
Baba Yaga
20
8 / 2 / 33
12,796
800
31,739
15,883
8,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 4 / 23
13,096
819
24,763
21,413
20,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Vetlens
Achilles
20
15 / 2 / 19
14,225
889
22,509
21,212
40,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
0 / 6 / 8
10,148
634
21,789
34,314
25,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
Fuddu
Mulan
19
3 / 7 / 4
10,915
682
15,520
32,016
34,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
NoPast
Geb
16
1 / 9 / 7
9,336
584
12,671
21,904
23,779
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
14
3 / 9 / 4
9,422
589
10,218
16,813
8,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
xNofuturex
Thanatos
16
5 / 12 / 2
10,704
669
7,810
19,640
10,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
37
43
Kills
12
14
Deaths
43
131
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
29
18.5
L
King Arthur
 
King Arthur
0
6
8
0.67
W
He Bo
Amostuf
He Bo
3
5
27
3.3
L
Mulan
Fuddu
Mulan
3
7
4
0.71
W
Baba Yaga
Lizkimo
Baba Yaga
8
2
33
12.25
L
Geb
NoPast
Geb
1
9
7
0.5
W
13
4
23
6.13
L
Da Ji
3
9
4
0.56
W
Achilles
Vetlens
Achilles
15
2
19
12.25
L
Thanatos
xNofuturex
Thanatos
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,510
Damage
68,008
87,680
Taken
124,687
87,450
Mitigated
103,282
45,536
Healing
32,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,939
6,739
1,984
3,768
15,859
13,509
2,678
2,764
13,095
0
23,068
L
King Arthur
 
King Arthur
21,789
1,515
1,884
11,708
34,314
25,113
0
15,121
19,193
0
45,113
W
He Bo
Amostuf
He Bo
19,560
1,347
3,547
2,256
13,313
4,802
821
1,040
12,273
29,792
0
L
Mulan
Fuddu
Mulan
15,520
679
3,196
6,569
32,016
34,624
0
13,440
18,576
806
34,731
W
Baba Yaga
Lizkimo
Baba Yaga
31,739
4,198
3,682
7,458
15,883
8,408
3,272
2,478
13,405
69,492
0
L
Geb
NoPast
Geb
12,671
366
0
2,050
21,904
23,779
0
9,555
12,349
20,465
0
W
24,763
11,424
3,865
5,812
21,413
20,248
1,384
3,369
18,044
0
34,347
L
Da Ji
10,218
827
1,951
1,229
16,813
8,801
0
7,702
9,111
0
13,122
W
Achilles
Vetlens
Achilles
22,509
3,921
4,704
8,460
21,212
40,483
338
3,796
17,416
0
38,543
L
Thanatos
xNofuturex
Thanatos
7,810
1,721
0
4,322
19,640
10,965
0
5,481
14,159
0
11,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,181
Gold Earned
50,525
151
Minions Killed
117
0
Camps Cleared
0
1,557,414
Distance Traveled
1,326,522
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,827
739
10
1
0
343,249
0
L
King Arthur
10,148
634
47
3
0
283,356
1
W
He Bo
11,237
702
16
1
0
308,042
1
L
Mulan
10,915
682
45
3
0
275,027
3
W
Baba Yaga
12,796
800
72
5
0
268,469
1
L
Geb
9,336
584
11
1
0
276,014
1
W
Osiris
13,096
819
17
1
0
295,768
1
L
Da Ji
9,422
589
8
1
0
263,428
1
W
Achilles
14,225
889
36
2
0
341,886
1
L
Thanatos
10,704
669
6
0
0
228,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role