Player Matchup

Thanatos
Thanatos
OneWingAngel89
Thanatos
Level 54
God Stats
66W - 75L
1,559 SR
Queue Stats
159W - 182L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Tottulanu503
Ratatoskr
Level 114
God Stats
32W - 35L
1,499 SR
Queue Stats
424W - 461L
1,454 Elo+
Party 2
Hera
Hera
YoutubeYoulose
Hera
Level 29
God Stats
9W - 6L
1,769 SR
Queue Stats
24W - 25L
1,574 Elo+
Party 3
Cerberus
Cerberus
atoron44444
Cerberus
Level 66
God Stats
7W - 9L
1,560 SR
Queue Stats
423W - 485L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
bamitan
Jing Wei
Level 27
God Stats
13W - 14L
1,500 SR
Queue Stats
166W - 202L
1,396 Elo+
Party 2
Team Averages
Level 58
1,578 SR
1,480 Elo+

VS

Team Averages
Level 92
1,585 SR
1,690 Elo+
Ullr
Ullr
Boomhev
Ullr
Level 159
God Stats
4W - 2L
1,657 SR
Queue Stats
96W - 34L
1,879 Elo+
Party 1
Atlas
Atlas
CroatianBroly
Atlas
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 31L
1,922 Elo+
Party 1
Nu Wa
Nu Wa
PinheadLarry102
Nu Wa
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
123W - 124L
1,564 Elo+
Party 4
Da Ji
Da Ji
Tunaman2
Da Ji
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 107L
1,473 Elo+
Party 4
Odin
Odin
TyruhBehnks
Odin
Level 160
God Stats
10W - 3L
1,769 SR
Queue Stats
301W - 208L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
10 / 7 / 1
12,678
528
18,073
28,662
13,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Tottulanu503
Ratatoskr
19
3 / 4 / 2
12,123
505
12,691
25,640
17,408
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 7 / 5
10,913
455
9,356
13,581
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
atoron44444
Cerberus
15
1 / 6 / 8
9,997
417
10,366
24,494
21,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
bamitan
Jing Wei
17
0 / 4 / 2
9,588
400
3,747
16,841
6,224
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Boomhev
Ullr
20
11 / 2 / 6
15,606
650
27,131
19,093
9,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 3 / 15
12,020
501
12,566
20,026
21,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 9
11,823
493
14,570
15,553
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Tunaman2
Da Ji
18
7 / 4 / 5
12,272
511
9,410
20,521
9,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 6
14,016
584
16,199
17,345
14,567
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
16
Kills
28
28
Deaths
16
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ullr
Boomhev
Ullr
11
2
6
7
W
3
3
15
3.5
L
Thanatos
10
7
1
1.5
W
2
5
9
1.3
L
Ratatoskr
Tottulanu503
Ratatoskr
3
4
2
1
W
Da Ji
Tunaman2
Da Ji
7
4
5
2.38
W
5
2
6
4
L
2
7
5
0.64
L
Cerberus
atoron44444
Cerberus
1
6
8
0.83
L
Jing Wei
bamitan
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,233
Damage
79,876
109,218
Taken
92,538
63,289
Mitigated
60,640
42,125
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Boomhev
Ullr
27,131
14,497
0
2,060
19,093
9,750
1,248
3,923
15,170
0
190,407
W
12,566
4,424
2,994
4,134
20,026
21,019
96
5,525
13,134
44,154
0
L
Thanatos
18,073
8,248
0
24,757
28,662
13,163
0
5,542
22,920
0
98,754
W
14,570
4,275
0
1,707
15,553
5,502
140
5,946
9,413
85,382
0
L
Ratatoskr
Tottulanu503
Ratatoskr
12,691
2,079
0
9,489
25,640
17,408
595
5,300
20,230
0
114,743
W
Da Ji
Tunaman2
Da Ji
9,410
2,486
0
7,197
20,521
9,802
676
6,173
14,288
0
74,857
W
16,199
4,303
0
750
17,345
14,567
300
958
16,387
0
125,964
L
9,356
3,099
0
941
13,581
5,050
189
4,650
8,545
83,772
0
L
Cerberus
atoron44444
Cerberus
10,366
817
190
4,561
24,494
21,444
0
8,480
15,628
39,878
0
L
Jing Wei
bamitan
Jing Wei
3,747
2,599
0
2,187
16,841
6,224
621
1,986
14,759
0
74,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,299
Gold Earned
65,737
662
Minions Killed
760
0
Camps Cleared
0
2,252,854
Distance Traveled
2,242,518
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,606
650
259
11
0
461,540
1
W
Atlas
12,020
501
32
1
0
451,205
18
L
Thanatos
12,678
528
127
5
0
474,518
4
W
Nu Wa
11,823
493
140
6
0
383,163
6
L
Ratatoskr
12,123
505
209
9
0
484,122
5
W
Da Ji
12,272
511
111
5
0
487,068
1
W
Odin
14,016
584
218
9
0
459,542
2
L
Hera
10,913
455
142
6
0
382,094
1
L
Cerberus
9,997
417
61
3
0
469,035
15
L
Jing Wei
9,588
400
123
5
0
443,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role