Player Matchup

Sol
Sol
Harebear17
Sol
Level 69
God Stats
0W - 2L
1,255 SR
Queue Stats
77W - 99L
1,329 Elo+
Party 1
Fafnir
Fafnir
butterhawk999
Fafnir
Level 25
God Stats
5W - 6L
1,603 SR
Queue Stats
49W - 76L
1,322 Elo+
Party 1
Fenrir
Fenrir
cheesthebest
Fenrir
Level 72
God Stats
1W - 6L
1,282 SR
Queue Stats
159W - 244L
1,301 Elo+
Solo
Team Averages
Level 55
1,380 SR
1,318 Elo+

VS

Team Averages
Level 99
1,517 SR
1,447 Elo+
Susano
Susano
 
Susano
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Goated5992
Danzaburou
Level 115
God Stats
4W - 5L
1,551 SR
Queue Stats
114W - 153L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,371
670
8,909
8,538
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 4
7,654
696
2,993
9,424
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
10
3 / 3 / 1
7,205
655
6,721
12,821
4,971

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 1 / 3
7,288
663
8,525
7,496
2,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
11
0 / 3 / 5
6,877
625
6,910
6,747
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Goated5992
Danzaburou
13
4 / 1 / 1
8,223
748
7,356
9,491
4,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
6
6
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
3
3.5
W
Merlin
 
Merlin
0
3
5
0.83
W
Danzaburou
Goated5992
Danzaburou
4
1
1
4.5
L
2
2
1
1.25
L
0
1
4
2
L
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,623
Damage
22,791
30,783
Taken
23,734
19,788
Mitigated
10,022
6,503
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,525
1,876
0
1,230
7,496
2,910
0
2,784
4,712
0
25,221
W
Merlin
 
Merlin
6,910
540
0
283
6,747
2,851
190
3,974
2,773
20,409
0
W
Danzaburou
Goated5992
Danzaburou
7,356
2,429
0
1,457
9,491
4,261
602
5,116
4,375
0
24,621
L
8,909
1,989
0
2,533
8,538
3,666
405
2,240
6,298
28,294
2,553
L
2,993
504
0
1,294
9,424
11,151
4
2,163
7,261
8,881
0
L
Fenrir
6,721
1,293
174
2,502
12,821
4,971
0
2,734
10,087
0
13,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,230
Gold Earned
22,388
98
Minions Killed
113
4
Camps Cleared
5
629,060
Distance Traveled
607,697
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,288
663
30
3
2
217,682
2
W
Merlin
6,877
625
30
3
1
195,848
3
W
Danzaburou
8,223
748
53
5
2
194,167
2
L
Sol
7,371
670
65
6
1
199,103
3
L
Fafnir
7,654
696
15
1
3
209,339
2
L
Fenrir
7,205
655
18
2
0
220,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role