Player Matchup

Cupid
Cupid
Battery drained
Cupid
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 64L
1,425 Elo+
Party 1
Neith
Neith
Canis lupus7361
Neith
Level 124
God Stats
33W - 26L
1,620 SR
Queue Stats
1,351W - 1,408L
1,339 Elo+
Solo
Hou Yi
Hou Yi
CogumelosMagicos
Hou Yi
Level 115
God Stats
5W - 7L
1,686 SR
Queue Stats
485W - 511L
1,357 Elo+
Solo
Ullr
Ullr
MG33K
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,251 Elo+
Solo
Jormungandr
Jormungandr
OoFRAWSTYoO
Jormungandr
Level 155
God Stats
7W - 8L
1,745 SR
Queue Stats
194W - 182L
1,465 Elo+
Party 1
Team Averages
Level 98
1,610 SR
1,368 Elo+

VS

Team Averages
Level 123
1,509 SR
1,351 Elo+
Arachne
Arachne
ImPancho
Arachne
Level 111
God Stats
5W - 5L
1,500 SR
Queue Stats
346W - 370L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
Lexotana
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 116L
1,342 Elo+
Solo
Izanami
Izanami
Macalous
Izanami
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
155W - 235L
1,241 Elo+
Solo
Fafnir
Fafnir
StrangeVisitor
Fafnir
Level 159
God Stats
2W - 1L
1,719 SR
Queue Stats
452W - 459L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xterraxbytex
Ah Muzen Cab
Level 132
God Stats
17W - 19L
1,325 SR
Queue Stats
818W - 856L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 5
10,522
809
15,040
17,367
8,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 4 / 7
9,872
759
11,013
13,431
7,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 4
7,395
569
4,410
3,743
1,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
MG33K
Ullr
5
0 / 0 / 0
6,212
478
0
0
0
Jormungandr
OoFRAWSTYoO
Jormungandr
18
3 / 7 / 7
10,392
799
31,729
22,468
26,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImPancho
Arachne
18
6 / 4 / 10
11,091
853
13,450
18,864
10,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Lexotana
Baron Samedi
20
10 / 5 / 4
11,746
904
14,014
18,114
15,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Macalous
Izanami
14
0 / 5 / 11
8,978
691
6,595
14,922
7,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 13
10,989
845
3,571
18,772
35,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
xterraxbytex
Ah Muzen Cab
17
1 / 1 / 13
9,981
768
15,264
16,582
9,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
14
Kills
19
19
Deaths
16
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
L
3
4
7
1.63
L
2
2
4
2
W
Arachne
ImPancho
Arachne
6
4
10
2.75
W
Baron Samedi
Lexotana
Baron Samedi
10
5
4
2.4
L
Ullr
MG33K
Ullr
0
0
0
0
W
Izanami
Macalous
Izanami
0
5
11
1.1
L
Jormungandr
OoFRAWSTYoO
Jormungandr
3
7
7
0.93
W
2
1
13
8.5
W
Ah Muzen Cab
xterraxbytex
Ah Muzen Cab
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,192
Damage
52,894
57,009
Taken
87,254
44,125
Mitigated
79,021
15,493
Healing
39,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,040
5,770
1,514
5,026
17,367
8,918
0
4,996
12,371
0
30,896
L
11,013
3,573
316
4,270
13,431
7,146
0
4,867
8,564
0
31,045
L
4,410
2,082
0
377
3,743
1,493
0
1,165
2,578
0
7,231
W
Arachne
ImPancho
Arachne
13,450
8,929
1,936
5,969
18,864
10,864
1,461
5,045
13,819
0
23,039
W
Baron Samedi
Lexotana
Baron Samedi
14,014
919
6,810
5,719
18,114
15,065
749
8,007
10,107
38,666
0
L
Ullr
MG33K
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Macalous
Izanami
6,595
4,170
1,462
1,891
14,922
7,484
2,686
5,205
9,717
0
15,143
L
Jormungandr
OoFRAWSTYoO
Jormungandr
31,729
5,502
1,207
2,783
22,468
26,568
0
6,557
15,911
56,347
0
W
3,571
436
899
5,466
18,772
35,772
262
7,774
10,998
6,313
0
W
Ah Muzen Cab
xterraxbytex
Ah Muzen Cab
15,264
6,666
2,122
7,505
16,582
9,836
2,991
5,698
10,884
0
40,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
52,785
174
Minions Killed
136
0
Camps Cleared
0
693,930
Distance Traveled
1,218,878
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,522
809
52
4
0
208,936
2
L
Neith
9,872
759
55
4
0
201,020
1
L
Hou Yi
7,395
569
10
1
0
87,329
1
W
Arachne
11,091
853
16
1
0
269,507
1
W
Baron Samedi
11,746
904
56
4
0
218,823
0
L
Ullr
6,212
478
0
0
0
0
0
W
Izanami
8,978
691
17
1
0
237,457
0
L
Jormungandr
10,392
799
57
4
0
196,645
0
W
Fafnir
10,989
845
3
0
0
221,638
0
W
Ah Muzen Cab
9,981
768
44
3
0
271,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role