Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Punched0Lasagna
Shiva
Level 101
God Stats
45W - 57L
1,482 SR
Queue Stats
137W - 179L
1,413 Elo+
Solo
Team Averages
Level 111
1,494 SR
1,471 Elo+

VS

Team Averages
Level 117
1,387 SR
1,358 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
TheYoun68
Apollo
Level 32
God Stats
4W - 9L
1,162 SR
Queue Stats
4W - 9L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 2
7,461
622
4,916
10,090
3,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
12
1 / 3 / 2
7,421
618
8,959
9,300
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
7,642
637
8,289
11,215
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 1 / 2
8,464
705
9,581
8,800
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
13
2 / 1 / 5
8,317
693
9,709
12,280
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
TheYoun68
Apollo
12
2 / 2 / 1
7,699
642
4,950
8,822
3,339
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
8
8
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
2
1
L
Janus
 
Janus
1
3
2
0.67
W
Baron Samedi
 
Baron Samedi
4
1
2
5
W
Gilgamesh
 
Gilgamesh
2
1
5
4.5
L
1
2
2
1
W
Apollo
TheYoun68
Apollo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
24,240
30,605
Taken
29,902
13,533
Mitigated
15,912
7,311
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,916
1,069
431
1,698
10,090
3,793
265
3,419
6,183
0
28,354
L
Janus
 
Janus
8,959
432
0
2,260
9,300
3,057
224
3,389
5,314
30,065
0
W
Baron Samedi
 
Baron Samedi
9,581
644
1,836
5,077
8,800
4,307
258
2,813
5,700
34,229
0
W
Gilgamesh
 
Gilgamesh
9,709
2,110
0
2,026
12,280
8,266
396
3,064
8,798
53
21,868
L
8,289
1,085
554
2,368
11,215
6,683
0
2,564
8,116
0
23,275
W
Apollo
TheYoun68
Apollo
4,950
2,130
179
484
8,822
3,339
581
3,442
5,265
0
14,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,524
Gold Earned
24,480
135
Minions Killed
123
8
Camps Cleared
2
669,614
Distance Traveled
611,021
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,461
622
51
4
3
210,429
0
L
Janus
7,421
618
48
4
4
204,164
4
W
Baron Samedi
8,464
705
53
4
0
182,887
4
W
Gilgamesh
8,317
693
37
3
2
233,660
4
L
Shiva
7,642
637
36
3
1
255,021
5
W
Apollo
7,699
642
33
3
0
194,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role