Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
 
Morgan Le Fay
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
AndrewPhillips
Amaterasu
Diamond V
Level 65
God Stats
1W - 2L
1,584 SR
Queue Stats
44W - 35L
2,110 MMR
Party 1
Serqet
Serqet
Diamond IV
FireBenderFred
Serqet
Diamond IV
Level 159
God Stats
22W - 15L
1,672 SR
Queue Stats
211W - 193L
2,170 MMR
Party 1
Sylvanus
Sylvanus
Diamond II
Serpentyn
Sylvanus
Diamond II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
444W - 436L
2,324 MMR
Solo
Jing Wei
Jing Wei
Diamond II
tigercatface
Jing Wei
Diamond II
Level 154
God Stats
4W - 7L
1,703 SR
Queue Stats
119W - 94L
2,454 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,592 SR
2,112 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,573 SR
2,186 MMR
Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond II
Kurko
Ymir
Diamond II
Level 160
God Stats
2W - 2L
1,496 SR
Queue Stats
147W - 142L
2,190 MMR
Solo
Ullr
Ullr
Platinum I
Replair
Ullr
Platinum I
Level 146
God Stats
8W - 4L
1,762 SR
Queue Stats
100W - 54L
2,370 MMR
Solo
Baba Yaga
Baba Yaga
Masters
RyYBaCK
Baba Yaga
Masters
Level 160
God Stats
27W - 23L
1,549 SR
Queue Stats
464W - 485L
2,596 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Zyxman
Cernunnos
Diamond III
Level 160
God Stats
9W - 7L
1,557 SR
Queue Stats
273W - 244L
2,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 7 / 1
8,985
473
9,429
13,738
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
AndrewPhillips
Amaterasu
17
2 / 3 / 1
10,619
559
9,796
17,439
14,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 4
8,310
437
6,538
15,513
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Serpentyn
Sylvanus
11
1 / 8 / 4
8,096
426
6,797
20,631
21,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
tigercatface
Jing Wei
18
3 / 1 / 0
10,708
564
8,160
9,970
3,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasCliodhnaKing ArthurGeb

VS

Bans
KaliChernobogBakasuraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
10 / 1 / 10
11,406
600
14,192
16,053
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Kurko
Ymir
15
2 / 3 / 12
9,952
524
6,497
16,205
16,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ullr
Replair
Ullr
18
4 / 3 / 8
11,619
612
15,443
14,649
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
RyYBaCK
Baba Yaga
18
5 / 0 / 9
11,510
606
12,463
9,044
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Zyxman
Cernunnos
19
4 / 1 / 3
12,318
648
7,891
12,453
5,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
25
25
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
7
1
0.21
W
Nemesis
 
Nemesis
10
1
10
15
L
Amaterasu
AndrewPhillips
Amaterasu
2
3
1
0.83
L
1
6
4
0.5
W
Ymir
Kurko
Ymir
2
3
12
2.67
W
Ullr
Replair
Ullr
4
3
8
2.67
W
Baba Yaga
RyYBaCK
Baba Yaga
5
0
9
9.5
L
Sylvanus
Serpentyn
Sylvanus
1
8
4
0.38
W
Cernunnos
Zyxman
Cernunnos
4
1
3
5.5
L
Jing Wei
tigercatface
Jing Wei
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,720
Damage
56,486
77,291
Taken
68,404
51,944
Mitigated
40,283
15,977
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,429
535
0
960
13,738
5,938
0
5,167
8,571
82,531
0
W
Nemesis
 
Nemesis
14,192
6,557
0
2,952
16,053
7,764
0
4,845
10,633
0
74,534
L
Amaterasu
AndrewPhillips
Amaterasu
9,796
5,143
0
5,407
17,439
14,787
0
1,837
15,602
0
91,302
L
6,538
1,118
0
310
15,513
6,337
0
2,590
12,923
0
62,540
W
Ymir
Kurko
Ymir
6,497
2,562
0
3,026
16,205
16,583
62
4,455
11,555
35,092
0
W
Ullr
Replair
Ullr
15,443
5,800
0
2,568
14,649
5,861
552
1,097
12,817
0
103,652
W
Baba Yaga
RyYBaCK
Baba Yaga
12,463
547
0
3,543
9,044
4,432
504
4,390
4,654
120,799
0
L
Sylvanus
Serpentyn
Sylvanus
6,797
2,745
802
3,227
20,631
21,416
0
8,346
12,285
23,806
0
W
Cernunnos
Zyxman
Cernunnos
7,891
4,783
0
6,344
12,453
5,643
2,272
2,156
9,901
0
119,309
L
Jing Wei
tigercatface
Jing Wei
8,160
6,504
0
5,271
9,970
3,466
0
1,020
8,950
0
108,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,718
Gold Earned
56,805
638
Minions Killed
672
0
Camps Cleared
0
1,901,499
Distance Traveled
1,985,567
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,985
473
132
7
0
337,600
3
W
Nemesis
11,406
600
108
6
0
465,696
9
L
Amaterasu
10,619
559
172
9
0
413,473
5
L
Serqet
8,310
437
98
5
0
433,614
3
W
Ymir
9,952
524
57
3
0
367,898
5
W
Ullr
11,619
612
153
8
0
374,006
8
W
Baba Yaga
11,510
606
175
9
0
415,761
9
L
Sylvanus
8,096
426
30
2
0
314,618
7
W
Cernunnos
12,318
648
179
9
0
362,206
7
L
Jing Wei
10,708
564
206
11
0
402,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role