Player Matchup

Baron Samedi
Baron Samedi
Master-_-spectre
Baron Samedi
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 55L
1,497 Elo+
Party 3
Zeus
Zeus
Vilkatha
Zeus
Level 127
God Stats
4W - 10L
1,199 SR
Queue Stats
281W - 289L
1,434 Elo+
Solo
King Arthur
King Arthur
babayaga69xx
King Arthur
Level 69
God Stats
2W - 3L
1,437 SR
Queue Stats
148W - 145L
1,425 Elo+
Party 2
Apollo
Apollo
jmarco123
Apollo
Level 88
God Stats
5W - 4L
1,596 SR
Queue Stats
242W - 238L
1,420 Elo+
Party 2
Bastet
Bastet
united_byboozzz
Bastet
Level 96
God Stats
1W - 1L
1,161 SR
Queue Stats
50W - 56L
1,361 Elo+
Party 3
Team Averages
Level 92
1,379 SR
1,428 Elo+

VS

Team Averages
Level 81
1,391 SR
1,302 Elo+
Janus
Janus
Looneydroid54
Janus
Level 66
God Stats
1W - 6L
1,283 SR
Queue Stats
71W - 74L
1,433 Elo+
Solo
Ymir
Ymir
NeMoKoSTiC90
Ymir
Level 58
God Stats
0W - 5L
1,194 SR
Queue Stats
25W - 62L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
SkOrPiOn031105
Danzaburou
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 118L
1,285 Elo+
Party 1
Fenrir
Fenrir
TOURER_V_777
Fenrir
Level 69
God Stats
3W - 7L
1,451 SR
Queue Stats
28W - 86L
1,225 Elo+
Party 1
Amaterasu
Amaterasu
ZeusLounge
Amaterasu
Level 106
God Stats
3W - 3L
1,527 SR
Queue Stats
51W - 95L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Master-_-spectre
Baron Samedi
9
2 / 1 / 6
5,493
549
4,680
5,412
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
10
5 / 1 / 4
6,193
619
9,070
6,598
2,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
babayaga69xx
King Arthur
11
6 / 1 / 1
6,612
661
5,780
7,871
5,105
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
jmarco123
Apollo
10
4 / 2 / 1
6,085
609
6,610
6,918
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,396
540
1,826
7,662
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,918
492
2,822
6,137
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 0
4,371
437
925
8,161
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SkOrPiOn031105
Danzaburou
9
2 / 2 / 0
5,222
522
4,521
8,763
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
7
0 / 3 / 1
4,648
465
2,665
8,615
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ZeusLounge
Amaterasu
8
3 / 5 / 0
5,406
541
5,076
10,763
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
5
5
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Baron Samedi
Master-_-spectre
Baron Samedi
2
1
6
5
L
0
4
0
0
L
Danzaburou
SkOrPiOn031105
Danzaburou
2
2
0
1
L
Fenrir
0
3
1
0.17
W
Zeus
5
1
4
7
L
Amaterasu
ZeusLounge
Amaterasu
3
5
0
0.6
W
King Arthur
babayaga69xx
King Arthur
6
1
1
6.5
W
Apollo
jmarco123
Apollo
4
2
1
2.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
16,009
34,461
Taken
42,439
15,520
Mitigated
19,333
14,167
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,822
290
0
520
6,137
2,081
0
3,982
2,155
32,247
0
W
Baron Samedi
Master-_-spectre
Baron Samedi
4,680
982
532
2,734
5,412
3,260
372
1,094
4,288
20,007
0
L
925
128
0
1,004
8,161
3,833
0
3,344
4,817
9,362
0
L
Danzaburou
SkOrPiOn031105
Danzaburou
4,521
1,505
0
3,654
8,763
2,616
0
1,393
7,370
0
30,988
L
Fenrir
2,665
482
0
3,262
8,615
3,109
0
2,905
5,710
0
22,610
W
Zeus
9,070
2,573
0
3,747
6,598
2,466
1,014
1,903
4,561
40,169
0
L
Amaterasu
ZeusLounge
Amaterasu
5,076
1,392
0
1,852
10,763
7,694
0
2,126
8,637
0
20,656
W
King Arthur
babayaga69xx
King Arthur
5,780
1,213
0
1,508
7,871
5,105
288
0
7,871
0
36,730
W
Apollo
jmarco123
Apollo
6,610
5,016
0
1,721
6,918
2,264
0
210
6,708
0
38,387
W
1,826
385
0
3,925
7,662
2,425
0
308
7,286
0
28,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
24,565
272
Minions Killed
208
0
Camps Cleared
0
876,837
Distance Traveled
894,677
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,918
492
64
6
0
185,661
2
W
Baron Samedi
5,493
549
32
3
0
166,849
1
L
Ymir
4,371
437
23
2
0
166,557
1
L
Danzaburou
5,222
522
46
5
0
163,506
0
L
Fenrir
4,648
465
51
5
0
194,216
1
W
Zeus
6,193
619
65
7
0
133,879
2
L
Amaterasu
5,406
541
24
2
0
184,737
0
W
King Arthur
6,612
661
62
6
0
190,346
0
W
Apollo
6,085
609
61
6
0
175,323
1
W
Bastet
5,396
540
52
5
0
210,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role