Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dave0703
Neith
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
20W - 32L
1,403 Elo+
Solo
Merlin
Merlin
JNA_1012
Merlin
Level 14
God Stats
1W - 5L
1,349 SR
Queue Stats
5W - 15L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
JessicaCZ
Baron Samedi
Level 22
God Stats
9W - 10L
1,466 SR
Queue Stats
44W - 50L
1,517 Elo+
Solo
King Arthur
King Arthur
Qursa
King Arthur
Level 37
God Stats
8W - 5L
1,411 SR
Queue Stats
28W - 29L
1,408 Elo+
Solo
Team Averages
Level 30
1,493 SR
1,433 Elo+

VS

Team Averages
Level 92
1,584 SR
1,514 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GoldTitan7
Athena
Level 93
God Stats
9W - 3L
1,717 SR
Queue Stats
87W - 90L
1,485 Elo+
Party 1
Poseidon
Poseidon
KingOfKrake
Poseidon
Level 124
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 4L
1,584 Elo+
Solo
Medusa
Medusa
o0Tar_ZaN0o
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 7 / 2
7,924
660
12,038
15,923
6,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Dave0703
Neith
16
4 / 1 / 2
9,243
770
6,038
6,335
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JNA_1012
Merlin
15
2 / 6 / 3
8,411
701
5,460
12,201
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
JessicaCZ
Baron Samedi
15
2 / 3 / 7
8,776
731
8,176
10,010
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Qursa
King Arthur
15
2 / 2 / 5
8,511
709
11,270
17,737
16,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 4 / 10
9,534
795
14,459
16,612
17,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
 
Da Ji
15
3 / 6 / 9
9,498
792
8,838
14,558
7,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
GoldTitan7
Athena
15
3 / 1 / 7
9,214
768
5,448
15,215
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
KingOfKrake
Poseidon
18
5 / 0 / 8
10,494
875
15,276
7,647
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
18
5 / 0 / 2
10,639
887
9,540
7,812
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
11
Kills
19
19
Deaths
11
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
7
2
0.29
W
Sun Wukong
 
Sun Wukong
3
4
10
2
W
Da Ji
 
Da Ji
3
6
9
1.25
L
Neith
Dave0703
Neith
4
1
2
5
W
Athena
GoldTitan7
Athena
3
1
7
6.5
L
Merlin
JNA_1012
Merlin
2
6
3
0.58
L
Baron Samedi
JessicaCZ
Baron Samedi
2
3
7
1.83
W
Poseidon
KingOfKrake
Poseidon
5
0
8
9
L
King Arthur
Qursa
King Arthur
2
2
5
2.25
W
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
53,561
62,206
Taken
61,844
36,603
Mitigated
50,374
7,853
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,038
3,128
0
519
15,923
6,648
0
4,670
11,253
0
25,000
W
Sun Wukong
 
Sun Wukong
14,459
2,940
657
4,363
16,612
17,251
39
4,234
12,378
0
34,079
W
Da Ji
 
Da Ji
8,838
1,007
0
722
14,558
7,464
1,510
2,804
11,754
0
21,329
L
Neith
Dave0703
Neith
6,038
2,166
0
1,858
6,335
3,044
504
1,500
4,835
0
33,478
W
Athena
GoldTitan7
Athena
5,448
1,324
0
552
15,215
17,705
579
3,915
11,300
10,770
0
L
Merlin
JNA_1012
Merlin
5,460
328
106
1,308
12,201
5,086
92
4,142
8,059
25,734
0
L
Baron Samedi
JessicaCZ
Baron Samedi
8,176
776
1,942
1,905
10,010
5,256
764
2,804
7,206
25,777
0
W
Poseidon
KingOfKrake
Poseidon
15,276
3,847
0
2,127
7,647
4,315
1,551
1,372
6,275
49,041
2,751
L
King Arthur
Qursa
King Arthur
11,270
2,783
0
215
17,737
16,569
0
6,882
10,855
0
26,899
W
Medusa
9,540
3,157
0
1,699
7,812
3,639
2,620
1,311
6,501
0
63,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,865
Gold Earned
49,379
213
Minions Killed
262
0
Camps Cleared
0
1,141,197
Distance Traveled
1,305,970
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,924
660
25
2
0
241,338
1
W
Sun Wukong
9,534
795
52
4
0
256,770
2
W
Da Ji
9,498
792
22
2
0
256,203
3
L
Neith
9,243
770
78
7
0
223,337
2
W
Athena
9,214
768
7
1
0
261,659
0
L
Merlin
8,411
701
44
4
0
228,515
3
L
Baron Samedi
8,776
731
45
4
0
213,228
3
W
Poseidon
10,494
875
78
7
0
271,220
3
L
King Arthur
8,511
709
21
2
0
234,779
1
W
Medusa
10,639
887
103
9
0
260,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role