Player Matchup

Serqet
Serqet
Vayline
Serqet
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 109L
1,443 Elo+
Solo
Cernunnos
Cernunnos
kmntshseb
Cernunnos
Level 59
God Stats
9W - 11L
1,601 SR
Queue Stats
199W - 243L
1,416 Elo+
Solo
Olorun
Olorun
skawskajlpu
Olorun
Level 49
God Stats
5W - 7L
1,377 SR
Queue Stats
265W - 286L
1,406 Elo+
Solo
Nemesis
Nemesis
大熊偶吧
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,402 Elo+
Party 2
Hel
Hel
女王大人a
Hel
Level 43
God Stats
6W - 16L
1,310 SR
Queue Stats
191W - 222L
1,384 Elo+
Party 2
Team Averages
Level 52
1,414 SR
1,410 Elo+

VS

Team Averages
Level 83
1,495 SR
1,422 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fjompius
Ah Puch
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 35L
1,339 Elo+
Solo
Set
Set
Kamael34
Set
Level 136
God Stats
16W - 8L
1,695 SR
Queue Stats
325W - 336L
1,399 Elo+
Party 1
Vamana
Vamana
KingLal
Vamana
Level 90
God Stats
8W - 5L
1,505 SR
Queue Stats
9W - 6L
1,455 Elo+
Solo
Izanami
Izanami
Reapsss
Izanami
Level 44
God Stats
6W - 16L
1,272 SR
Queue Stats
287W - 299L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Vayline
Serqet
8
1 / 2 / 0
5,625
511
3,344
10,752
4,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
kmntshseb
Cernunnos
9
0 / 4 / 0
5,317
483
4,727
7,440
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
11
0 / 1 / 0
6,478
589
5,223
7,795
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
大熊偶吧
Nemesis
10
2 / 2 / 1
5,680
516
2,701
9,128
3,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,633
512
1,044
6,673
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 6
6,155
560
4,201
8,671
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Fjompius
Ah Puch
12
4 / 1 / 0
6,888
626
4,839
3,895
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 0 / 2
6,684
608
7,999
9,043
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vamana
KingLal
Vamana
11
1 / 1 / 1
5,973
543
4,109
6,614
4,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Reapsss
Izanami
9
1 / 0 / 2
5,834
530
4,052
5,027
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
6
4
W
Ah Puch
Fjompius
Ah Puch
4
1
0
4
W
5
0
2
6
W
Vamana
KingLal
Vamana
1
1
1
1.5
W
Izanami
Reapsss
Izanami
1
0
2
2
L
Serqet
Vayline
Serqet
1
2
0
0.5
L
Cernunnos
kmntshseb
Cernunnos
0
4
0
0
L
Olorun
0
1
0
0
L
Nemesis
大熊偶吧
Nemesis
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
25,200
41,788
Taken
33,250
16,103
Mitigated
17,821
13,558
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,201
2,261
299
1,946
8,671
7,357
0
507
8,055
17,704
0
W
Ah Puch
Fjompius
Ah Puch
4,839
76
0
971
3,895
1,351
0
225
3,534
52,978
0
W
7,999
3,708
0
1,998
9,043
3,593
0
1,422
7,519
0
41,847
W
Vamana
KingLal
Vamana
4,109
1,857
0
1,823
6,614
4,057
576
3,886
2,728
0
37,322
W
Izanami
Reapsss
Izanami
4,052
2,940
0
1,053
5,027
1,463
0
227
4,800
0
35,453
L
Serqet
Vayline
Serqet
3,344
633
1,242
3,077
10,752
4,638
0
2,792
7,960
0
11,347
L
Cernunnos
kmntshseb
Cernunnos
4,727
2,305
0
1,080
7,440
2,450
0
2,100
5,340
0
34,552
L
Olorun
5,223
2,438
0
5,308
7,795
3,309
68
0
7,795
47,130
0
L
Nemesis
大熊偶吧
Nemesis
2,701
1,087
0
1,068
9,128
3,128
0
1,312
7,816
0
32,722
L
1,044
0
209
1,574
6,673
2,578
0
2,836
3,837
40,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
31,534
317
Minions Killed
309
0
Camps Cleared
0
1,019,600
Distance Traveled
1,124,982
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,155
560
32
3
0
221,079
5
W
Ah Puch
6,888
626
82
7
0
215,128
3
W
Set
6,684
608
72
7
0
247,341
2
W
Vamana
5,973
543
63
6
0
225,233
1
W
Izanami
5,834
530
60
5
0
216,201
5
L
Serqet
5,625
511
18
2
0
220,327
3
L
Cernunnos
5,317
483
56
5
0
158,195
5
L
Olorun
6,478
589
98
9
0
178,366
1
L
Nemesis
5,680
516
54
5
0
264,712
2
L
Hel
5,633
512
91
8
0
198,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role