Player Matchup

Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Floschie3642
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,466 Elo+
Solo
Sol
Sol
MEoWMeOWow
Sol
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,525 Elo+
Solo
Cernunnos
Cernunnos
MURDOCH1981
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
SeaWitchCalypso
Nox
Level 108
God Stats
3W - 5L
1,529 SR
Queue Stats
244W - 196L
1,595 Elo+
Solo
Team Averages
Level 61
1,506 SR
1,517 Elo+

VS

Team Averages
Level 81
1,577 SR
1,466 Elo+
Tyr
Tyr
JerWell
Tyr
Level 124
God Stats
8W - 5L
1,497 SR
Queue Stats
246W - 206L
1,565 Elo+
Party 1
Skadi
Skadi
SandCastle
Skadi
Level 125
God Stats
5W - 0L
1,908 SR
Queue Stats
128W - 144L
1,428 Elo+
Solo
Terra
Terra
ThisIsMunch
Terra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,372 Elo+
Party 2
Chaac
Chaac
ToedQueen208
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
VeryPoxyi
Nu Wa
Level 28
God Stats
19W - 14L
1,481 SR
Queue Stats
887W - 858L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 1 / 7
7,771
706
6,010
9,697
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 6 / 2
8,130
739
7,676
15,671
7,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 5
7,914
719
10,467
14,860
6,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
MURDOCH1981
Cernunnos
14
1 / 5 / 4
7,475
680
8,425
12,929
7,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 5
7,094
645
7,947
12,768
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
9 / 1 / 8
10,183
926
7,687
14,217
15,625
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
17
3 / 0 / 12
9,522
866
11,968
7,334
4,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 15
9,705
882
8,107
11,204
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 4 / 12
8,995
818
12,898
15,344
15,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
VeryPoxyi
Nu Wa
16
4 / 1 / 16
9,083
826
21,882
9,929
5,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
7
Kills
24
24
Deaths
7
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
7
3.5
L
3
6
2
0.67
W
Tyr
9
1
8
13
L
2
7
5
0.64
L
Cernunnos
MURDOCH1981
Cernunnos
1
5
4
0.6
W
Skadi
3
0
12
9
L
1
5
5
0.7
W
4
1
15
11.5
W
4
4
12
2.5
W
Nu Wa
VeryPoxyi
Nu Wa
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,525
Damage
62,542
65,925
Taken
58,028
35,314
Mitigated
55,132
13,227
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,010
294
1,875
2,008
9,697
8,170
0
5,422
4,210
8,941
0
L
7,676
2,829
929
3,541
15,671
7,319
0
6,496
9,027
0
21,820
W
Tyr
7,687
236
970
4,734
14,217
15,625
132
4,876
9,341
0
10,300
L
10,467
3,320
583
1,579
14,860
6,098
0
6,514
8,150
26,877
0
L
Cernunnos
MURDOCH1981
Cernunnos
8,425
2,766
0
1,176
12,929
7,641
0
6,853
5,848
0
27,292
W
Skadi
11,968
2,325
97
690
7,334
4,532
1,471
3,648
3,686
0
34,741
L
7,947
658
602
934
12,768
6,086
0
4,704
7,919
12,783
0
W
8,107
381
2,402
2,805
11,204
14,054
56
4,847
6,357
12,095
0
W
12,898
1,075
1,397
4,741
15,344
15,513
790
7,192
8,152
0
22,603
W
Nu Wa
VeryPoxyi
Nu Wa
21,882
6,217
4,546
3,044
9,929
5,408
265
3,861
6,068
34,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
47,488
112
Minions Killed
118
0
Camps Cleared
0
905,425
Distance Traveled
1,173,395
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,771
706
4
0
0
208,737
0
L
Anhur
8,130
739
31
3
0
180,778
4
W
Tyr
10,183
926
6
1
0
245,829
2
L
Sol
7,914
719
35
3
0
160,928
0
L
Cernunnos
7,475
680
27
2
0
160,556
3
W
Skadi
9,522
866
57
5
0
226,572
1
L
Nox
7,094
645
15
1
0
194,426
1
W
Terra
9,705
882
18
2
0
244,102
0
W
Chaac
8,995
818
21
2
0
221,743
1
W
Nu Wa
9,083
826
16
1
0
235,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role