Player Matchup

Hou Yi
Hou Yi
Cooller4321
Hou Yi
Level 95
God Stats
2W - 1L
1,829 SR
Queue Stats
167W - 192L
1,426 Elo+
Solo
Horus
Horus
Huaara
Horus
Level 82
God Stats
19W - 12L
1,673 SR
Queue Stats
117W - 80L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
Sebdlu974
Erlang Shen
Level 107
God Stats
1W - 2L
1,531 SR
Queue Stats
230W - 195L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
Sparrow462
Sylvanus
Level 78
God Stats
2W - 4L
1,335 SR
Queue Stats
178W - 185L
1,389 Elo+
Solo
Nu Wa
Nu Wa
omisws
Nu Wa
Level 98
God Stats
8W - 5L
1,782 SR
Queue Stats
459W - 511L
1,402 Elo+
Solo
Team Averages
Level 92
1,630 SR
1,452 Elo+

VS

Team Averages
Level 101
1,528 SR
1,456 Elo+
Neith
Neith
AtomRageHnter
Neith
Level 147
God Stats
27W - 24L
1,465 SR
Queue Stats
740W - 739L
1,490 Elo+
Solo
Bastet
Bastet
NOLINIO
Bastet
Level 67
God Stats
6W - 4L
1,577 SR
Queue Stats
105W - 125L
1,336 Elo+
Solo
Ra
Ra
SCP killer
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,607 Elo+
Solo
Jormungandr
Jormungandr
jumpiestwaif
Jormungandr
Level 121
God Stats
10W - 6L
1,545 SR
Queue Stats
323W - 329L
1,460 Elo+
Solo
Aphrodite
Aphrodite
la-creme60
Aphrodite
Level 69
God Stats
12W - 14L
1,553 SR
Queue Stats
192W - 220L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
3
0 / 1 / 0
4,365
312
620
1,589
319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Huaara
Horus
14
10 / 3 / 2
8,587
613
10,145
12,422
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Sebdlu974
Erlang Shen
13
5 / 2 / 2
7,930
566
10,797
14,217
10,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Sparrow462
Sylvanus
10
0 / 3 / 0
6,260
447
1,999
9,957
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
omisws
Nu Wa
13
1 / 1 / 4
6,968
498
7,737
7,599
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 0
9,988
713
10,337
8,191
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bastet
NOLINIO
Bastet
12
2 / 3 / 0
7,575
541
3,781
11,836
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 2
7,520
537
6,088
10,339
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
jumpiestwaif
Jormungandr
12
0 / 5 / 2
7,283
520
6,495
12,788
11,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
la-creme60
Aphrodite
11
0 / 2 / 3
7,004
500
3,638
8,791
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
16
Kills
10
10
Deaths
16
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
Hou Yi
0
1
0
0
L
Horus
Huaara
Horus
10
3
2
3.67
W
Bastet
NOLINIO
Bastet
2
3
0
0.67
W
0
5
2
0.2
L
Erlang Shen
Sebdlu974
Erlang Shen
5
2
2
3
L
Sylvanus
Sparrow462
Sylvanus
0
3
0
0
W
Jormungandr
jumpiestwaif
Jormungandr
0
5
2
0.2
W
Aphrodite
la-creme60
Aphrodite
0
2
3
0.75
L
Nu Wa
omisws
Nu Wa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,298
Damage
30,339
45,784
Taken
51,945
25,698
Mitigated
26,123
11,467
Healing
20,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,337
5,571
0
4,213
8,191
3,165
3,078
2,030
6,161
0
77,550
L
Hou Yi
620
484
0
520
1,589
319
0
406
1,183
0
5,490
L
Horus
Huaara
Horus
10,145
4,876
91
1,514
12,422
6,278
31
3,908
8,514
0
63,798
W
Bastet
NOLINIO
Bastet
3,781
963
0
5,072
11,836
3,557
0
1,966
9,870
0
34,206
W
6,088
1,449
209
2,421
10,339
3,370
531
4,163
6,176
60,621
0
L
Erlang Shen
Sebdlu974
Erlang Shen
10,797
4,871
0
5,107
14,217
10,251
1,024
7,749
6,468
0
51,619
L
Sylvanus
Sparrow462
Sylvanus
1,999
1,032
0
1,323
9,957
5,785
0
346
8,801
29,652
0
W
Jormungandr
jumpiestwaif
Jormungandr
6,495
2,669
0
1,235
12,788
11,617
540
533
12,255
41,939
0
W
Aphrodite
la-creme60
Aphrodite
3,638
771
2,548
4,839
8,791
4,414
753
1,044
7,747
37,988
0
L
Nu Wa
omisws
Nu Wa
7,737
2,116
0
2,912
7,599
3,065
0
3,812
3,787
50,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
39,370
331
Minions Killed
448
0
Camps Cleared
0
1,007,961
Distance Traveled
1,230,729
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,988
713
141
10
0
235,584
3
L
Hou Yi
4,365
312
14
1
0
43,406
0
L
Horus
8,587
613
102
7
0
283,725
0
W
Bastet
7,575
541
69
5
0
283,127
0
W
Ra
7,520
537
99
7
0
229,997
0
L
Erlang Shen
7,930
566
85
6
0
266,771
3
L
Sylvanus
6,260
447
53
4
0
183,562
3
W
Jormungandr
7,283
520
83
6
0
224,289
0
W
Aphrodite
7,004
500
56
4
0
257,732
2
L
Nu Wa
6,968
498
77
6
0
230,497
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role