Player Matchup

Serqet
Serqet
 
Serqet
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AWildUmbreon917
Morgan Le Fay
Level 79
God Stats
16W - 14L
1,386 SR
Queue Stats
364W - 350L
1,531 Elo+
Solo
Anhur
Anhur
Comicdude01
Anhur
Level 66
God Stats
2W - 2L
1,316 SR
Queue Stats
160W - 181L
1,437 Elo+
Party 2
Erlang Shen
Erlang Shen
Orite
Erlang Shen
Level 58
God Stats
9W - 2L
1,895 SR
Queue Stats
88W - 54L
1,620 Elo+
Solo
Atlas
Atlas
RAMPAGE2678
Atlas
Level 56
God Stats
5W - 3L
1,272 SR
Queue Stats
118W - 140L
1,444 Elo+
Party 2
Team Averages
Level 78
1,474 SR
1,506 Elo+

VS

Team Averages
Level 54
1,526 SR
1,378 Elo+
Anubis
Anubis
Ganikis
Anubis
Level 40
God Stats
2W - 5L
1,430 SR
Queue Stats
35W - 42L
1,474 Elo+
Solo
Sol
Sol
GotenksKazekage
Sol
Level 38
God Stats
19W - 31L
1,381 SR
Queue Stats
374W - 422L
1,409 Elo+
Party 1
Xing Tian
Xing Tian
Unseenbow
Xing Tian
Level 121
God Stats
3W - 1L
1,834 SR
Queue Stats
76W - 92L
1,392 Elo+
Solo
Jing Wei
Jing Wei
Whitecholo78
Jing Wei
Level 24
God Stats
3W - 9L
1,288 SR
Queue Stats
24W - 39L
1,143 Elo+
Party 1
Bakasura
Bakasura
internalsilence
Bakasura
Level 48
God Stats
16W - 9L
1,697 SR
Queue Stats
51W - 57L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 6 / 1
8,420
526
7,290
15,971
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
AWildUmbreon917
Morgan Le Fay
14
2 / 3 / 1
7,846
490
9,036
7,882
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 2
8,050
503
7,212
8,147
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Orite
Erlang Shen
13
1 / 5 / 0
7,538
471
8,824
16,522
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 4
7,589
474
6,366
11,746
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ganikis
Anubis
16
5 / 1 / 2
9,851
616
10,221
12,132
7,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 3
8,142
509
3,913
9,523
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Unseenbow
Xing Tian
12
2 / 2 / 6
8,106
507
6,219
19,304
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Whitecholo78
Jing Wei
12
1 / 2 / 4
7,721
483
5,375
8,454
2,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
17
10 / 1 / 3
10,341
646
12,372
13,368
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
19
19
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
6
1
0.58
L
Morgan Le Fay
AWildUmbreon917
Morgan Le Fay
2
3
1
0.83
L
2
3
2
1
W
Anubis
Ganikis
Anubis
5
1
2
6
W
1
3
3
0.83
L
Erlang Shen
Orite
Erlang Shen
1
5
0
0.2
L
1
2
4
1.5
W
Xing Tian
Unseenbow
Xing Tian
2
2
6
2.5
W
Jing Wei
Whitecholo78
Jing Wei
1
2
4
1.5
W
Bakasura
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
38,100
60,268
Taken
62,781
31,049
Mitigated
38,456
16,430
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,290
2,233
0
4,776
15,971
6,645
0
2,032
13,154
0
56,413
L
Morgan Le Fay
AWildUmbreon917
Morgan Le Fay
9,036
310
0
667
7,882
3,746
0
4,029
3,503
67,592
0
L
7,212
5,000
0
2,546
8,147
2,965
1,302
2,020
5,877
0
52,963
W
Anubis
Ganikis
Anubis
10,221
912
0
8,333
12,132
7,336
352
288
11,676
72,046
0
W
3,913
1,075
0
2,440
9,523
4,099
2,341
5,836
3,609
44,648
0
L
Erlang Shen
Orite
Erlang Shen
8,824
5,609
0
6,613
16,522
7,937
278
8,822
6,947
0
54,093
L
6,366
3,392
0
1,828
11,746
9,756
0
3,616
7,733
24,467
0
W
Xing Tian
Unseenbow
Xing Tian
6,219
611
459
2,659
19,304
18,294
112
5,303
13,833
24,734
0
W
Jing Wei
Whitecholo78
Jing Wei
5,375
3,766
214
2,778
8,454
2,677
648
2,230
6,077
0
39,477
W
Bakasura
12,372
8,492
0
4,242
13,368
6,050
2,799
1,745
11,179
0
79,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
44,161
406
Minions Killed
465
0
Camps Cleared
0
1,457,824
Distance Traveled
1,525,647
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,420
526
92
6
0
323,184
2
L
Morgan Le Fay
7,846
490
106
7
0
281,866
3
L
Anhur
8,050
503
102
6
0
250,541
6
W
Anubis
9,851
616
137
9
0
261,357
2
W
Sol
8,142
509
83
5
0
277,087
1
L
Erlang Shen
7,538
471
91
6
0
291,915
5
L
Atlas
7,589
474
15
1
0
310,318
3
W
Xing Tian
8,106
507
21
1
0
320,318
6
W
Jing Wei
7,721
483
68
4
0
286,820
2
W
Bakasura
10,341
646
156
10
0
380,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role