Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
 
Athena
Gold I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum V
AugustIsEcho
King Arthur
Platinum V
Level 101
God Stats
3W - 3L
1,505 SR
Queue Stats
92W - 90L
1,656 MMR
Party 1
Merlin
Merlin
Gold V
HyperToastHP
Merlin
Gold V
Level 143
God Stats
13W - 11L
1,726 SR
Queue Stats
203W - 209L
1,540 MMR
Solo
Danzaburou
Danzaburou
Gold II
Weedgit
Danzaburou
Gold II
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 94L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,546 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,522 SR
1,550 MMR
Yemoja
Yemoja
Bronze IV
 
Yemoja
Bronze IV
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Nxshyy
Raijin
Gold III
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 173L
1,545 MMR
Party 2
Neith
Neith
Gold II
iceicebxby
Neith
Gold II
Level 107
God Stats
11W - 8L
1,612 SR
Queue Stats
254W - 240L
1,602 MMR
Party 2
Izanami
Izanami
Bronze III
יבןזונה
Izanami
Bronze III
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,600 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 5 / 1
9,122
434
7,450
26,161
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
 
Athena
13
1 / 8 / 2
8,580
409
4,804
25,762
29,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
AugustIsEcho
King Arthur
16
3 / 7 / 1
10,229
487
10,117
27,840
31,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
16
1 / 5 / 1
9,835
468
13,881
16,231
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Weedgit
Danzaburou
13
1 / 10 / 2
8,320
396
10,397
20,606
7,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Baron SamediCliodhnaBastetLoki

VS

Bans
ThothBakasuraJing WeiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
8 / 0 / 20
13,393
638
11,593
23,683
20,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
 
Mercury
19
4 / 2 / 8
12,465
594
13,997
18,672
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Nxshyy
Raijin
17
2 / 1 / 8
11,713
558
11,534
13,372
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
4 / 4 / 9
11,466
546
14,298
15,834
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 1 / 10
13,915
663
40,714
21,402
10,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
7
Kills
35
35
Deaths
8
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
L
Athena
 
Athena
1
8
2
0.25
W
Yemoja
 
Yemoja
8
0
20
18
W
Mercury
 
Mercury
4
2
8
4
L
King Arthur
AugustIsEcho
King Arthur
3
7
1
0.5
L
Merlin
1
5
1
0.3
W
Raijin
Nxshyy
Raijin
2
1
8
6
L
Danzaburou
Weedgit
Danzaburou
1
10
2
0.2
W
Neith
4
4
9
2.13
W
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,649
Damage
92,136
116,600
Taken
92,963
87,289
Mitigated
53,401
22,659
Healing
45,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,450
1,293
0
13,611
26,161
10,874
0
2,308
23,853
0
70,493
L
Athena
 
Athena
4,804
1,304
0
1,452
25,762
29,805
0
7,075
18,687
28,438
0
W
Yemoja
 
Yemoja
11,593
3,135
11,551
12,744
23,683
20,725
1,535
5,374
18,203
37,078
0
W
Mercury
 
Mercury
13,997
8,095
0
1,134
18,672
7,708
194
3,221
13,615
0
125,942
L
King Arthur
AugustIsEcho
King Arthur
10,117
1,219
0
2,096
27,840
31,970
0
3,341
24,499
0
75,553
L
Merlin
13,881
313
0
1,970
16,231
6,971
0
4,399
11,832
96,490
0
W
Raijin
Nxshyy
Raijin
11,534
1,732
0
2,466
13,372
6,448
520
5,784
7,092
100,096
0
L
Danzaburou
Weedgit
Danzaburou
10,397
4,087
0
3,530
20,606
7,669
0
6,004
14,602
0
58,744
W
Neith
14,298
5,386
0
6,968
15,834
8,287
5,408
2,589
13,187
0
74,084
W
40,714
34,127
0
10,926
21,402
10,233
8,819
5,185
15,956
0
161,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,086
Gold Earned
62,952
540
Minions Killed
641
0
Camps Cleared
0
1,825,797
Distance Traveled
2,131,789
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,122
434
114
5
0
418,413
3
L
Athena
8,580
409
46
2
0
372,809
6
W
Yemoja
13,393
638
28
1
0
407,013
9
W
Mercury
12,465
594
161
8
0
510,132
6
L
King Arthur
10,229
487
129
6
0
347,636
3
L
Merlin
9,835
468
174
8
0
355,065
5
W
Raijin
11,713
558
162
8
0
399,180
3
L
Danzaburou
8,320
396
77
4
0
331,874
2
W
Neith
11,466
546
92
4
0
378,245
5
W
Izanami
13,915
663
198
9
0
437,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role