Player Matchup

Discordia
Discordia
Ariia88
Discordia
Level 129
God Stats
7W - 4L
1,526 SR
Queue Stats
57W - 49L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Lungster
Cthulhu
Level 17
God Stats
0W - 3L
1,264 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 1
Horus
Horus
Tomalop
Horus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,338 Elo+
Party 1
Team Averages
Level 59
1,430 SR
1,395 Elo+

VS

Team Averages
Level 116
1,507 SR
1,409 Elo+
Danzaburou
Danzaburou
Arman19000
Danzaburou
Level 129
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo
Hercules
Hercules
LucklessPanther
Hercules
Level 124
God Stats
23W - 18L
1,503 SR
Queue Stats
273W - 291L
1,454 Elo+
Solo
Anubis
Anubis
TheBo1in
Anubis
Level 96
God Stats
6W - 5L
1,298 SR
Queue Stats
83W - 122L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ariia88
Discordia
16
1 / 5 / 3
11,052
614
22,548
17,337
7,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lungster
Cthulhu
15
2 / 6 / 3
11,639
647
13,428
31,409
39,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Tomalop
Horus
15
2 / 5 / 2
10,934
607
13,403
27,530
33,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arman19000
Danzaburou
18
5 / 1 / 11
13,146
730
23,864
16,450
7,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
17
4 / 1 / 11
12,140
674
15,825
25,678
25,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
TheBo1in
Anubis
17
7 / 3 / 9
12,948
719
27,390
22,540
12,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
16
16
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ariia88
Discordia
1
5
3
0.5
W
Danzaburou
Arman19000
Danzaburou
5
1
11
10.5
W
Hercules
4
1
11
9.5
L
Cthulhu
Lungster
Cthulhu
2
6
3
0.58
W
Anubis
TheBo1in
Anubis
7
3
9
3.83
L
Horus
Tomalop
Horus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,379
Damage
67,079
76,276
Taken
64,668
80,917
Mitigated
45,405
17,983
Healing
29,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ariia88
Discordia
22,548
2,147
0
4,516
17,337
7,933
0
8,022
9,133
78,972
0
W
Danzaburou
Arman19000
Danzaburou
23,864
10,214
0
6,132
16,450
7,009
1,690
10,261
6,021
0
62,213
W
Hercules
15,825
4,887
550
10,619
25,678
25,758
578
14,578
10,699
0
32,529
L
Cthulhu
Lungster
Cthulhu
13,428
1,749
1,129
2,866
31,409
39,914
0
11,851
18,930
23,743
0
W
Anubis
TheBo1in
Anubis
27,390
1,559
0
11,913
22,540
12,638
947
11,827
10,385
73,836
0
L
Horus
Tomalop
Horus
13,403
6,850
2,187
7,285
27,530
33,070
0
7,748
19,485
0
25,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
38,234
159
Minions Killed
185
4
Camps Cleared
11
862,194
Distance Traveled
962,222
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,052
614
101
6
4
286,191
5
W
Danzaburou
13,146
730
58
3
0
334,722
2
W
Hercules
12,140
674
36
2
2
356,990
6
L
Cthulhu
11,639
647
29
2
0
287,757
2
W
Anubis
12,948
719
91
5
9
270,510
1
L
Horus
10,934
607
29
2
0
288,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role