Player Matchup

Gilgamesh
Gilgamesh
BuySouls
Gilgamesh
Level 122
God Stats
8W - 4L
1,695 SR
Queue Stats
121W - 122L
1,523 Elo+
Solo
Poseidon
Poseidon
ElonTusk13
Poseidon
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Krow1302
Danzaburou
Level 115
God Stats
76W - 54L
1,659 SR
Queue Stats
225W - 232L
1,532 Elo+
Solo
Bellona
Bellona
SheHatesSkyzz
Bellona
Level 64
God Stats
14W - 15L
1,737 SR
Queue Stats
177W - 192L
1,497 Elo+
Party 2
Terra
Terra
ShePlayedIon
Terra
Level 45
God Stats
11W - 11L
1,600 SR
Queue Stats
112W - 115L
1,457 Elo+
Party 2
Team Averages
Level 81
1,638 SR
1,492 Elo+

VS

Team Averages
Level 146
1,453 SR
1,513 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AimLessRayne
Merlin
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 126L
1,545 Elo+
Party 1
Chaac
Chaac
BlueKnight129
Chaac
Level 158
God Stats
17W - 20L
1,547 SR
Queue Stats
1,389W - 1,411L
1,461 Elo+
Solo
Yemoja
Yemoja
VenomoussViper
Yemoja
Level 154
God Stats
2W - 2L
1,216 SR
Queue Stats
227W - 216L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BuySouls
Gilgamesh
14
9 / 0 / 5
8,989
599
10,299
9,112
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
ElonTusk13
Poseidon
15
3 / 2 / 2
8,933
596
11,337
12,064
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Krow1302
Danzaburou
14
2 / 0 / 5
8,262
551
7,316
8,342
3,374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
2 / 0 / 2
8,621
575
6,324
9,305
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 10
7,622
508
6,522
13,699
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 3 / 1
8,068
538
5,308
11,644
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
 
Fenrir
10
1 / 6 / 1
6,434
429
3,930
12,567
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
12
1 / 3 / 1
6,963
464
6,258
9,385
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 0
7,296
486
8,515
16,264
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 2 / 2
6,358
424
4,156
12,765
11,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
5
5
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
1
0.83
L
Fenrir
 
Fenrir
1
6
1
0.25
L
Merlin
1
3
1
0.5
L
0
4
0
0
W
Gilgamesh
BuySouls
Gilgamesh
9
0
5
11.5
W
Poseidon
ElonTusk13
Poseidon
3
2
2
2
W
Danzaburou
Krow1302
Danzaburou
2
0
5
4.5
W
Bellona
2
0
2
3
W
2
3
10
2.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,798
Damage
28,167
52,522
Taken
62,625
28,231
Mitigated
39,442
21,233
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,308
2,532
0
3,019
11,644
4,806
31
1,386
10,258
0
69,971
L
Fenrir
 
Fenrir
3,930
774
0
846
12,567
5,320
0
2,219
10,348
0
45,261
L
Merlin
6,258
450
0
1,737
9,385
4,105
0
4,797
4,588
55,222
0
L
8,515
798
0
4,768
16,264
13,943
0
3,344
12,920
0
57,333
W
Gilgamesh
BuySouls
Gilgamesh
10,299
3,815
0
2,376
9,112
4,693
0
1,126
7,887
0
62,283
W
Poseidon
ElonTusk13
Poseidon
11,337
2,199
0
6,530
12,064
4,486
228
6,092
5,932
81,582
0
W
Danzaburou
Krow1302
Danzaburou
7,316
3,034
0
2,481
8,342
3,374
720
1,240
7,064
0
65,824
W
Bellona
6,324
2,696
0
5,085
9,305
8,191
584
586
8,121
0
63,631
W
6,522
1,385
1,801
2,960
13,699
7,487
304
1,370
12,279
27,935
0
L
4,156
1,719
1,699
1,735
12,765
11,268
0
6,113
6,652
20,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
35,119
467
Minions Killed
418
0
Camps Cleared
0
1,558,331
Distance Traveled
1,321,544
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,068
538
122
8
0
257,708
3
L
Fenrir
6,434
429
68
5
0
298,690
0
L
Merlin
6,963
464
89
6
0
247,671
2
L
Chaac
7,296
486
113
8
0
249,772
4
W
Gilgamesh
8,989
599
92
6
0
356,108
5
W
Poseidon
8,933
596
123
8
0
293,205
2
W
Danzaburou
8,262
551
102
7
0
267,209
4
W
Bellona
8,621
575
114
8
0
305,028
3
W
Terra
7,622
508
36
2
0
336,781
3
L
Yemoja
6,358
424
26
2
0
267,703
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role