Player Matchup

Chaac
Chaac
Cenaxus
Chaac
Level 7
God Stats
10W - 5L
1,704 SR
Queue Stats
30W - 20L
1,830 Elo+
Party 1
Neith
Neith
ar30_kyle
Neith
Level 160
God Stats
5W - 4L
1,532 SR
Queue Stats
58W - 41L
1,598 Elo+
Party 1
Agni
Agni
marcoapp92
Agni
Level 57
God Stats
16W - 23L
1,404 SR
Queue Stats
207W - 318L
1,396 Elo+
Solo
Team Averages
Level 75
1,547 SR
1,608 Elo+

VS

Team Averages
Level 109
1,480 SR
1,448 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
dowin_again
Zhong Kui
Level 84
God Stats
182W - 193L
1,490 SR
Queue Stats
184W - 201L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
will-la_6t
Gilgamesh
Level 88
God Stats
0W - 2L
1,451 SR
Queue Stats
53W - 63L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cenaxus
Chaac
16
3 / 1 / 8
10,359
691
14,104
14,489
11,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ar30_kyle
Neith
17
6 / 0 / 5
11,028
735
16,275
8,757
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 2
8,924
595
4,215
7,560
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 6 / 0
10,033
669
7,944
16,720
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
dowin_again
Zhong Kui
14
1 / 4 / 5
9,288
619
8,442
12,967
7,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
will-la_6t
Gilgamesh
13
1 / 1 / 4
8,931
595
6,695
12,751
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
7
7
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
6
0
0.83
W
Chaac
Cenaxus
Chaac
3
1
8
7
W
Neith
ar30_kyle
Neith
6
0
5
8.5
L
Zhong Kui
dowin_again
Zhong Kui
1
4
5
0.88
W
1
6
2
0.33
L
Gilgamesh
will-la_6t
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,594
Damage
23,081
30,806
Taken
42,438
17,973
Mitigated
28,361
9,556
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,944
1,034
0
6,947
16,720
8,884
0
1,304
14,954
0
25,465
W
Chaac
Cenaxus
Chaac
14,104
2,146
0
5,352
14,489
11,796
165
2,613
11,592
0
34,045
W
Neith
ar30_kyle
Neith
16,275
5,770
0
3,958
8,757
3,808
702
4,543
4,064
0
51,140
L
Zhong Kui
dowin_again
Zhong Kui
8,442
411
0
4,283
12,967
7,753
0
1,644
10,892
37,709
0
W
4,215
117
0
246
7,560
2,369
155
1,728
5,676
28,897
0
L
Gilgamesh
will-la_6t
Gilgamesh
6,695
1,255
0
1,417
12,751
11,724
0
1,544
10,889
0
24,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
28,252
186
Minions Killed
150
9
Camps Cleared
6
875,543
Distance Traveled
798,649
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,033
669
31
2
3
266,700
1
W
Chaac
10,359
691
35
2
1
312,945
2
W
Neith
11,028
735
102
7
6
288,068
9
L
Zhong Kui
9,288
619
69
5
2
240,846
1
W
Agni
8,924
595
49
3
2
274,530
0
L
Gilgamesh
8,931
595
50
3
1
291,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role