Player Matchup

Sol
Sol
IrishWolfxx
Sol
Level 155
God Stats
1W - 4L
1,453 SR
Queue Stats
493W - 522L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Latex DIO911
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 322L
1,447 Elo+
Solo
Medusa
Medusa
Prxjeck
Medusa
Level 119
God Stats
4W - 4L
1,528 SR
Queue Stats
162W - 161L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
darknessShip
Baron Samedi
Level 92
God Stats
3W - 3L
1,519 SR
Queue Stats
7W - 5L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
diablo2021
Kuzenbo
Level 38
God Stats
0W - 1L
1,453 SR
Queue Stats
5W - 4L
1,551 Elo+
Solo
Team Averages
Level 99
1,491 SR
1,476 Elo+

VS

Team Averages
Level 89
1,432 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
EL_RonMcBong030
Cu Chulainn
Level 159
God Stats
4W - 6L
1,284 SR
Queue Stats
149W - 145L
1,484 Elo+
Solo
Poseidon
Poseidon
Heli0sLB
Poseidon
Level 89
God Stats
4W - 4L
1,456 SR
Queue Stats
156W - 157L
1,476 Elo+
Solo
Zeus
Zeus
Joseki_24
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,299 Elo+
Solo
Chronos
Chronos
KAXER07
Chronos
Level 46
God Stats
195W - 183L
1,429 SR
Queue Stats
714W - 771L
1,333 Elo+
Solo
Bakasura
Bakasura
k1ngaIfha
Bakasura
Level 104
God Stats
3W - 4L
1,493 SR
Queue Stats
347W - 299L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 2
12,187
487
12,436
25,732
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Latex DIO911
Hun Batz
18
3 / 7 / 3
11,694
468
10,659
25,556
8,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Prxjeck
Medusa
14
3 / 6 / 1
9,916
397
12,373
17,400
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
darknessShip
Baron Samedi
18
2 / 11 / 0
11,317
453
8,616
22,809
9,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
diablo2021
Kuzenbo
17
1 / 4 / 9
12,009
480
10,777
23,087
36,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EL_RonMcBong030
Cu Chulainn
19
2 / 3 / 8
12,687
507
14,735
23,837
37,698
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Heli0sLB
Poseidon
20
6 / 4 / 7
14,183
567
14,116
18,580
8,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
19 / 2 / 2
16,121
645
35,463
16,767
8,174
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
KAXER07
Chronos
19
1 / 4 / 4
11,947
478
5,244
10,559
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
k1ngaIfha
Bakasura
20
7 / 4 / 10
14,518
581
18,054
25,766
13,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
16
Kills
35
35
Deaths
17
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EL_RonMcBong030
Cu Chulainn
2
3
8
2
W
Poseidon
Heli0sLB
Poseidon
6
4
7
2.38
L
7
7
2
1.14
W
Zeus
19
2
2
10
W
Chronos
KAXER07
Chronos
1
4
4
0.75
L
Hun Batz
Latex DIO911
Hun Batz
3
7
3
0.64
L
Medusa
Prxjeck
Medusa
3
6
1
0.58
L
Baron Samedi
darknessShip
Baron Samedi
2
11
0
0.18
L
Kuzenbo
diablo2021
Kuzenbo
1
4
9
1.38
W
Bakasura
k1ngaIfha
Bakasura
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,861
Damage
87,612
114,584
Taken
95,509
71,241
Mitigated
74,228
21,392
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EL_RonMcBong030
Cu Chulainn
14,735
1,468
0
1,479
23,837
37,698
430
7,874
14,304
1,675
112,707
W
Poseidon
Heli0sLB
Poseidon
14,116
1,523
135
6,307
18,580
8,815
442
7,114
11,466
144,759
0
L
12,436
2,928
0
6,463
25,732
8,630
1,266
14,732
10,027
92,000
0
W
Zeus
35,463
2,219
0
4,185
16,767
8,174
2,523
9,537
7,230
120,610
0
W
Chronos
KAXER07
Chronos
5,244
1,787
0
2,643
10,559
6,520
4,893
2,578
7,981
53,941
0
L
Hun Batz
Latex DIO911
Hun Batz
10,659
3,701
0
6,764
25,556
8,915
0
10,641
13,939
0
103,179
L
Medusa
Prxjeck
Medusa
12,373
5,611
0
3,154
17,400
7,811
77
4,448
12,368
0
69,142
L
Baron Samedi
darknessShip
Baron Samedi
8,616
528
166
2,387
22,809
9,830
630
13,919
7,944
81,524
0
L
Kuzenbo
diablo2021
Kuzenbo
10,777
3,684
0
2,458
23,087
36,055
94
9,542
12,558
45,629
0
W
Bakasura
k1ngaIfha
Bakasura
18,054
11,300
0
6,114
25,766
13,021
1,640
7,677
17,453
0
130,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,123
Gold Earned
69,456
567
Minions Killed
736
0
Camps Cleared
0
1,923,941
Distance Traveled
2,444,076
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,687
507
138
6
0
460,056
1
W
Poseidon
14,183
567
161
6
0
519,134
3
L
Sol
12,187
487
156
6
0
319,571
0
W
Zeus
16,121
645
174
7
0
435,976
5
W
Chronos
11,947
478
86
3
0
447,626
0
L
Hun Batz
11,694
468
159
6
0
480,586
0
L
Medusa
9,916
397
73
3
0
296,928
4
L
Baron Samedi
11,317
453
124
5
0
372,776
1
L
Kuzenbo
12,009
480
55
2
0
454,080
2
W
Bakasura
14,518
581
177
7
0
581,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role