Player Matchup

Cthulhu
Cthulhu
Kekath
Cthulhu
Level 85
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 25L
1,243 Elo+
Party 1
Chronos
Chronos
Luckystr1ker
Chronos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,243 Elo+
Party 1
Neith
Neith
Missmichmilka
Neith
Level 43
God Stats
14W - 15L
1,458 SR
Queue Stats
76W - 101L
1,433 Elo+
Solo
Team Averages
Level 52
1,556 SR
1,306 Elo+

VS

Team Averages
Level 97
1,576 SR
1,460 Elo+
Cerberus
Cerberus
 
Cerberus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AdventureTime01
Fenrir
Level 106
God Stats
1W - 0L
1,808 SR
Queue Stats
4W - 4L
1,336 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RemBaccus
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,419 SR
Queue Stats
4W - 4L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kekath
Cthulhu
13
2 / 4 / 2
10,472
698
11,415
18,650
25,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Luckystr1ker
Chronos
12
2 / 7 / 0
9,005
600
9,744
20,299
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 5 / 3
9,759
651
12,625
15,073
5,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 13
10,187
679
9,790
18,885
12,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 3 / 7
11,099
740
9,822
14,930
9,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RemBaccus
Ah Muzen Cab
18
9 / 2 / 6
12,342
823
28,859
13,488
6,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
16
16
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
13
6.5
W
7
3
7
3.5
L
Cthulhu
Kekath
Cthulhu
2
4
2
0.75
L
Chronos
Luckystr1ker
Chronos
2
7
0
0.29
L
2
5
3
0.7
W
Ah Muzen Cab
RemBaccus
Ah Muzen Cab
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
48,471
54,022
Taken
47,303
37,907
Mitigated
28,210
6,189
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,790
901
531
7,124
18,885
12,531
217
10,414
8,471
25,521
0
W
9,822
3,295
0
809
14,930
9,576
64
5,372
9,558
0
23,638
L
Cthulhu
Kekath
Cthulhu
11,415
1,421
152
383
18,650
25,866
274
3,255
15,395
22,375
0
L
Chronos
Luckystr1ker
Chronos
9,744
3,909
0
2,148
20,299
6,273
743
5,218
15,081
26,586
0
L
12,625
4,801
0
3,506
15,073
5,768
612
1,536
13,537
0
37,870
W
Ah Muzen Cab
RemBaccus
Ah Muzen Cab
28,859
11,343
0
3,011
13,488
6,103
2,223
6,143
7,345
0
85,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
33,628
124
Minions Killed
185
3
Camps Cleared
11
706,472
Distance Traveled
879,248
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,187
679
28
2
2
276,746
8
W
Fenrir
11,099
740
25
2
7
314,227
0
L
Cthulhu
10,472
698
21
1
0
198,287
1
L
Chronos
9,005
600
46
3
1
244,255
2
L
Neith
9,759
651
57
4
2
263,930
4
W
Ah Muzen Cab
12,342
823
132
9
2
288,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role