Player Matchup

Zeus
Zeus
DanteRenard
Zeus
Level 159
God Stats
3W - 4L
1,516 SR
Queue Stats
31W - 33L
1,590 Elo+
Solo
Ymir
Ymir
RainStorm13
Ymir
Level 82
God Stats
14W - 21L
1,460 SR
Queue Stats
240W - 269L
1,476 Elo+
Party 1
Set
Set
Tammarjan
Set
Level 85
God Stats
22W - 17L
1,473 SR
Queue Stats
211W - 242L
1,448 Elo+
Party 1
Team Averages
Level 109
1,483 SR
1,505 Elo+

VS

Team Averages
Level 103
1,587 SR
1,716 Elo+
He Bo
He Bo
Killbilly143
He Bo
Level 147
God Stats
1W - 0L
1,729 SR
Queue Stats
90W - 63L
1,715 Elo+
Party 2
Chaac
Chaac
McGodfry
Chaac
Level 34
God Stats
10W - 5L
1,722 SR
Queue Stats
46W - 19L
1,679 Elo+
Party 2
Cernunnos
Cernunnos
juice4199
Cernunnos
Level 128
God Stats
1W - 0L
1,309 SR
Queue Stats
50W - 23L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
10,182
599
18,669
11,530
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 0
9,832
578
4,952
13,767
16,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 5 / 0
9,040
532
3,679
12,634
5,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
11,274
663
12,031
13,259
7,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
McGodfry
Chaac
16
2 / 2 / 6
10,458
615
7,025
16,413
14,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
juice4199
Cernunnos
17
4 / 0 / 5
11,381
669
13,459
12,543
5,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
9
9
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
3
0
6
6
W
Chaac
McGodfry
Chaac
2
2
6
2.5
L
1
2
0
0.5
L
0
5
0
0
W
Cernunnos
juice4199
Cernunnos
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
32,515
37,931
Taken
42,215
25,469
Mitigated
27,375
3,383
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,669
1,457
0
300
11,530
3,616
164
2,404
8,838
52,290
0
W
12,031
271
0
5,980
13,259
7,516
773
8,312
4,947
53,612
0
W
Chaac
McGodfry
Chaac
7,025
408
0
3,978
16,413
14,041
318
8,560
5,993
46
18,132
L
4,952
34
90
2,468
13,767
16,704
0
3,941
9,467
22,231
0
L
3,679
2,262
155
370
12,634
5,149
0
6,141
6,453
0
23,401
W
Cernunnos
juice4199
Cernunnos
13,459
5,560
0
4,243
12,543
5,818
2,107
7,324
5,219
0
56,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
33,113
167
Minions Killed
190
6
Camps Cleared
8
835,774
Distance Traveled
903,307
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,182
599
88
5
3
250,351
4
W
He Bo
11,274
663
86
5
7
320,465
7
W
Chaac
10,458
615
17
1
0
298,954
3
L
Ymir
9,832
578
35
2
1
314,517
4
L
Set
9,040
532
44
3
2
270,906
3
W
Cernunnos
11,381
669
87
5
1
283,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role