Player Matchup

Merlin
Merlin
JPHRZ
Merlin
Level 120
God Stats
3W - 4L
1,315 SR
Queue Stats
54W - 63L
1,530 Elo+
Party 1
Izanami
Izanami
KingRatt45
Izanami
Level 107
God Stats
9W - 7L
1,434 SR
Queue Stats
95W - 95L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
Mister_Bation
Guan Yu
Level 25
God Stats
24W - 28L
1,380 SR
Queue Stats
39W - 51L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
TheValles100
Baron Samedi
Level 86
God Stats
12W - 3L
1,823 SR
Queue Stats
206W - 186L
1,512 Elo+
Party 1
Osiris
Osiris
thetruejoker0007
Osiris
Level 94
God Stats
1W - 0L
1,572 SR
Queue Stats
39W - 38L
1,413 Elo+
Party 1
Team Averages
Level 86
1,505 SR
1,425 Elo+

VS

Team Averages
Level 88
1,403 SR
1,406 Elo+
Rama
Rama
AnnelidOverlord
Rama
Level 65
God Stats
7W - 13L
1,379 SR
Queue Stats
503W - 639L
1,296 Elo+
Solo
Nike
Nike
MurderousUnicorn
Nike
Level 46
God Stats
0W - 2L
1,195 SR
Queue Stats
43W - 43L
1,436 Elo+
Solo
Yu Huang
Yu Huang
NOMADICSOUL80
Yu Huang
Level 122
God Stats
45W - 46L
1,412 SR
Queue Stats
575W - 608L
1,408 Elo+
Solo
Sobek
Sobek
TaCaZoO
Sobek
Level 160
God Stats
3W - 8L
1,605 SR
Queue Stats
415W - 459L
1,464 Elo+
Solo
Kukulkan
Kukulkan
danidan5
Kukulkan
Level 47
God Stats
0W - 2L
1,423 SR
Queue Stats
108W - 129L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JPHRZ
Merlin
19
6 / 0 / 21
12,638
1,053
16,888
5,602
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KingRatt45
Izanami
20
6 / 0 / 23
12,898
1,075
29,407
13,036
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
18
1 / 1 / 20
11,801
983
9,470
18,891
23,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
TheValles100
Baron Samedi
20
17 / 0 / 15
14,267
1,189
24,563
10,333
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 1 / 14
12,247
1,021
14,442
20,561
16,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 15 / 0
10,084
840
9,657
26,934
12,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 9 / 1
10,867
906
12,910
28,637
29,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
NOMADICSOUL80
Yu Huang
16
0 / 1 / 0
10,358
863
14,518
9,043
7,889
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
TaCaZoO
Sobek
16
0 / 2 / 1
11,072
923
6,150
20,615
26,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
danidan5
Kukulkan
16
1 / 10 / 0
10,851
904
16,926
20,329
9,299
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
3
37
Kills
1
2
Deaths
37
93
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
15
0
0
W
Merlin
JPHRZ
Merlin
6
0
21
16.5
W
Izanami
KingRatt45
Izanami
6
0
23
17.5
W
Guan Yu
1
1
20
11
L
0
9
1
0.06
L
Yu Huang
NOMADICSOUL80
Yu Huang
0
1
0
0
L
Sobek
TaCaZoO
Sobek
0
2
1
0.25
W
Baron Samedi
TheValles100
Baron Samedi
17
0
15
24.5
L
Kukulkan
danidan5
Kukulkan
1
10
0
0.1
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,770
Damage
60,161
68,423
Taken
105,558
57,116
Mitigated
85,542
30,579
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,657
6,887
0
1,751
26,934
12,236
0
9,028
17,744
0
24,068
W
Merlin
JPHRZ
Merlin
16,888
1,473
0
484
5,602
2,917
0
3,485
2,117
30,344
0
W
Izanami
KingRatt45
Izanami
29,407
22,166
0
4,055
13,036
7,248
0
7,038
5,998
0
56,163
W
Guan Yu
9,470
1,343
4,012
6,061
18,891
23,690
0
8,689
8,291
0
17,370
L
12,910
1,016
0
1,472
28,637
29,557
0
11,978
16,276
0
36,776
L
Yu Huang
NOMADICSOUL80
Yu Huang
14,518
2,014
0
81
9,043
7,889
0
1,492
7,525
25,147
0
L
Sobek
TaCaZoO
Sobek
6,150
436
0
1,618
20,615
26,561
0
8,500
11,686
23,394
0
W
Baron Samedi
TheValles100
Baron Samedi
24,563
4,569
7,013
5,139
10,333
6,494
0
7,100
3,233
58,376
0
L
Kukulkan
danidan5
Kukulkan
16,926
470
0
389
20,329
9,299
0
10,453
9,709
41,608
0
W
14,442
8,041
0
3,815
20,561
16,767
0
11,282
9,279
0
29,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,851
Gold Earned
53,232
231
Minions Killed
179
13
Camps Cleared
5
1,150,767
Distance Traveled
964,142
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,084
840
23
2
1
160,252
0
W
Merlin
12,638
1,053
23
2
2
216,584
4
W
Izanami
12,898
1,075
65
5
1
236,158
0
W
Guan Yu
11,801
983
19
2
0
233,417
0
L
Nike
10,867
906
57
5
2
196,873
0
L
Yu Huang
10,358
863
20
2
1
234,523
1
L
Sobek
11,072
923
28
2
1
169,446
0
W
Baron Samedi
14,267
1,189
105
9
4
214,682
1
L
Kukulkan
10,851
904
51
4
0
203,048
0
W
Osiris
12,247
1,021
19
2
6
249,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role