Player Matchup

Gilgamesh
Gilgamesh
EtonicTurtle
Gilgamesh
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 164L
1,021 Elo+
Party 1
Skadi
Skadi
mockwhisper811
Skadi
Level 19
God Stats
1W - 2L
1,750 SR
Queue Stats
22W - 78L
1,071 Elo+
Party 1
Nox
Nox
nonamehitman9
Nox
Level 32
God Stats
2W - 2L
1,141 SR
Queue Stats
41W - 108L
1,171 Elo+
Party 1
Team Averages
Level 24
1,464 SR
1,087 Elo+

VS

Team Averages
Level 116
1,453 SR
1,845 Elo+
Loki
Loki
CaptainKickFlip
Loki
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,929 Elo+
Party 2
Baron Samedi
Baron Samedi
GriffinTheGoatt
Baron Samedi
Level 84
God Stats
16W - 9L
1,599 SR
Queue Stats
166W - 92L
1,741 Elo+
Party 2
Fenrir
Fenrir
The96Jordan
Fenrir
Level 145
God Stats
1W - 1L
1,260 SR
Queue Stats
173W - 74L
1,866 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EtonicTurtle
Gilgamesh
16
3 / 9 / 6
11,691
731
9,063
25,899
20,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 14 / 4
9,807
613
9,285
20,032
6,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 3
11,446
715
8,860
18,089
7,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 13
13,737
859
23,986
14,393
6,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
GriffinTheGoatt
Baron Samedi
17
12 / 3 / 12
13,037
815
24,243
11,748
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
3 / 4 / 22
12,285
768
7,857
20,100
26,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
10
Kills
29
29
Deaths
10
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
14
3
13
6.83
L
Gilgamesh
EtonicTurtle
Gilgamesh
3
9
6
0.67
W
Baron Samedi
GriffinTheGoatt
Baron Samedi
12
3
12
6
W
Fenrir
3
4
22
3.5
L
1
14
4
0.21
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
56,086
64,020
Taken
46,241
34,695
Mitigated
43,229
4,299
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,986
8,267
0
695
14,393
6,724
1,846
2,499
11,894
0
42,523
L
Gilgamesh
EtonicTurtle
Gilgamesh
9,063
1,948
0
2,555
25,899
20,211
0
9,806
16,093
429
28,112
W
Baron Samedi
GriffinTheGoatt
Baron Samedi
24,243
1,210
3,294
4,142
11,748
10,361
642
2,511
9,237
61,311
0
W
Fenrir
7,857
2,443
0
5,408
20,100
26,144
238
4,576
15,367
0
29,471
L
9,285
4,636
0
336
20,032
6,963
0
7,351
12,681
0
32,015
L
8,860
760
0
1,408
18,089
7,521
0
7,435
10,654
20,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
39,059
92
Minions Killed
130
3
Camps Cleared
7
686,411
Distance Traveled
813,536
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,737
859
37
2
1
273,683
0
L
Gilgamesh
11,691
731
29
2
0
270,194
0
W
Baron Samedi
13,037
815
57
4
2
250,988
1
W
Fenrir
12,285
768
36
2
4
288,865
4
L
Skadi
9,807
613
39
2
1
194,718
0
L
Nox
11,446
715
24
2
2
221,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role