Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alzero12
Chang'e
Level 86
God Stats
0W - 2L
1,519 SR
Queue Stats
122W - 93L
1,527 Elo+
Solo
Xing Tian
Xing Tian
Axelrouge
Xing Tian
Level 67
God Stats
1W - 1L
1,731 SR
Queue Stats
94W - 87L
1,459 Elo+
Solo
Charybdis
Charybdis
Daramoskow77
Charybdis
Level 134
God Stats
1W - 2L
1,451 SR
Queue Stats
181W - 167L
1,449 Elo+
Solo
Hun Batz
Hun Batz
FDG_PePite
Hun Batz
Level 125
God Stats
2W - 6L
1,385 SR
Queue Stats
497W - 535L
1,465 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,480 Elo+

VS

Team Averages
Level 106
1,560 SR
1,421 Elo+
Guan Yu
Guan Yu
Darkgod973
Guan Yu
Level 109
God Stats
3W - 1L
1,620 SR
Queue Stats
218W - 180L
1,566 Elo+
Solo
Amaterasu
Amaterasu
DirtyFinn
Amaterasu
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 95L
1,336 Elo+
Solo
Ares
Ares
IRHeisenberg
Ares
Level 128
God Stats
8W - 4L
1,680 SR
Queue Stats
405W - 424L
1,410 Elo+
Solo
Anubis
Anubis
VolcyR
Anubis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,500 Elo+
Solo
Neith
Neith
jojoxeti
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 7 / 5
10,324
607
27,287
17,519
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Alzero12
Chang'e
17
3 / 8 / 6
10,503
618
21,627
24,721
9,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Axelrouge
Xing Tian
18
1 / 6 / 12
10,707
630
12,187
26,073
30,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
Daramoskow77
Charybdis
18
4 / 6 / 7
10,699
629
24,180
18,287
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
FDG_PePite
Hun Batz
18
5 / 7 / 4
10,705
630
16,849
22,079
9,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darkgod973
Guan Yu
18
4 / 4 / 20
11,567
680
14,827
30,035
42,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
DirtyFinn
Amaterasu
20
4 / 2 / 27
12,153
715
13,371
45,086
30,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 4 / 17
11,709
689
13,343
26,634
26,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
VolcyR
Anubis
20
16 / 3 / 15
13,887
817
40,643
19,161
12,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jojoxeti
Neith
20
8 / 2 / 21
12,944
761
20,939
18,871
11,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
15
Kills
34
34
Deaths
15
34
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
7
5
0.64
L
Chang'e
Alzero12
Chang'e
3
8
6
0.75
L
Xing Tian
Axelrouge
Xing Tian
1
6
12
1.17
L
Charybdis
Daramoskow77
Charybdis
4
6
7
1.25
W
Guan Yu
Darkgod973
Guan Yu
4
4
20
3.5
W
Amaterasu
DirtyFinn
Amaterasu
4
2
27
8.75
L
Hun Batz
FDG_PePite
Hun Batz
5
7
4
1
W
2
4
17
2.63
W
Anubis
VolcyR
Anubis
16
3
15
7.83
W
Neith
jojoxeti
Neith
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,130
Damage
103,123
108,679
Taken
139,787
63,142
Mitigated
123,542
27,455
Healing
89,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
27,287
5,232
246
2,035
17,519
5,967
58
8,826
8,549
57,471
0
L
Chang'e
Alzero12
Chang'e
21,627
1,677
6,256
6,811
24,721
9,133
0
10,933
13,267
34,295
0
L
Xing Tian
Axelrouge
Xing Tian
12,187
1,211
0
1,468
26,073
30,723
0
14,790
10,794
18,104
0
L
Charybdis
Daramoskow77
Charybdis
24,180
9,495
2,023
2,108
18,287
8,205
0
7,984
10,126
0
37,136
W
Guan Yu
Darkgod973
Guan Yu
14,827
1,682
16,886
16,496
30,035
42,955
454
12,161
17,874
0
27,302
W
Amaterasu
DirtyFinn
Amaterasu
13,371
4,795
4,507
22,951
45,086
30,564
1,230
21,976
23,110
0
29,648
L
Hun Batz
FDG_PePite
Hun Batz
16,849
1,023
1,099
5,409
22,079
9,114
0
11,453
10,396
0
32,283
W
13,343
249
2,671
3,071
26,634
26,788
267
7,896
18,738
22,378
0
W
Anubis
VolcyR
Anubis
40,643
1,559
4,111
9,725
19,161
12,181
743
12,043
7,118
70,496
0
W
Neith
jojoxeti
Neith
20,939
7,517
1,625
7,560
18,871
11,054
6,419
7,025
11,846
0
57,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,938
Gold Earned
62,260
168
Minions Killed
190
0
Camps Cleared
0
1,377,041
Distance Traveled
1,628,524
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,324
607
65
4
0
252,539
3
L
Chang'e
10,503
618
33
2
0
270,954
0
L
Xing Tian
10,707
630
13
1
0
304,763
1
L
Charybdis
10,699
629
30
2
0
255,953
0
W
Guan Yu
11,567
680
17
1
0
373,853
1
W
Amaterasu
12,153
715
26
2
0
376,225
0
L
Hun Batz
10,705
630
27
2
0
292,832
2
W
Ares
11,709
689
9
1
0
309,475
2
W
Anubis
13,887
817
57
3
0
275,075
0
W
Neith
12,944
761
81
5
0
293,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role