Player Matchup

Medusa
Medusa
A ninja grunt
Medusa
Level 121
God Stats
3W - 4L
1,272 SR
Queue Stats
120W - 153L
1,470 Elo+
Party 1
Chaac
Chaac
Randal8me
Chaac
Level 29
God Stats
5W - 7L
1,326 SR
Queue Stats
102W - 143L
1,349 Elo+
Solo
Fenrir
Fenrir
ReligiousHog
Fenrir
Level 61
God Stats
12W - 16L
1,459 SR
Queue Stats
277W - 346L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
loseface95
Nu Wa
Level 33
God Stats
14W - 28L
1,291 SR
Queue Stats
161W - 254L
1,244 Elo+
Party 1
Cabrakan
Cabrakan
sammyESCO
Cabrakan
Level 37
God Stats
9W - 9L
1,619 SR
Queue Stats
202W - 257L
1,391 Elo+
Party 1
Team Averages
Level 56
1,393 SR
1,375 Elo+

VS

Team Averages
Level 57
1,406 SR
1,503 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AfricanCrayon
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,808 Elo+
Party 2
Merlin
Merlin
MoistSnailTrail
Merlin
Level 23
God Stats
32W - 27L
1,549 SR
Queue Stats
129W - 142L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
Tlalli
Baron Samedi
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 5L
1,384 Elo+
Solo
Hera
Hera
danielt25-daniel
Hera
Level 26
God Stats
3W - 11L
1,218 SR
Queue Stats
86W - 115L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
8,306
831
13,489
9,526
4,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Randal8me
Chaac
14
1 / 0 / 2
7,310
731
7,669
9,572
9,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
16
6 / 0 / 2
8,610
861
7,469
10,595
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
13
0 / 0 / 2
6,942
694
4,826
3,283
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
sammyESCO
Cabrakan
11
0 / 1 / 6
7,164
716
3,493
5,103
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 2 / 0
8,058
806
7,011
7,862
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
AfricanCrayon
Hercules
12
0 / 2 / 0
6,638
664
7,977
13,511
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 0 / 0
6,828
683
6,545
5,428
2,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Tlalli
Baron Samedi
12
0 / 3 / 0
6,633
663
3,649
8,695
5,681
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 0
6,898
690
2,927
7,195
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
3
0
6
6
L
Hercules
AfricanCrayon
Hercules
0
2
0
0
L
0
0
0
0
W
Chaac
Randal8me
Chaac
1
0
2
2
W
Fenrir
6
0
2
7
L
Baron Samedi
Tlalli
Baron Samedi
0
3
0
0
L
1
3
0
0.33
W
Nu Wa
0
0
2
1
W
Cabrakan
sammyESCO
Cabrakan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,946
Damage
28,109
38,079
Taken
42,691
25,486
Mitigated
25,205
11,507
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,011
1,397
0
1,262
7,862
4,103
0
1,231
6,511
37,529
0
W
13,489
6,256
0
1,864
9,526
4,488
1,389
5,523
3,841
0
46,057
L
Hercules
AfricanCrayon
Hercules
7,977
3,033
0
3,150
13,511
10,261
0
3,506
9,699
0
12,484
L
6,545
474
432
484
5,428
2,138
291
615
4,653
30,868
0
W
Chaac
Randal8me
Chaac
7,669
772
0
3,382
9,572
9,799
0
4,263
4,985
0
20,269
W
Fenrir
7,469
2,434
0
4,592
10,595
5,192
0
5,053
5,386
0
23,851
L
Baron Samedi
Tlalli
Baron Samedi
3,649
537
1,321
1,619
8,695
5,681
0
1,347
7,228
11,921
0
L
2,927
258
0
426
7,195
3,022
0
794
6,281
15,743
0
W
Nu Wa
4,826
2,081
0
651
3,283
1,250
605
2,008
1,244
13,463
0
W
Cabrakan
sammyESCO
Cabrakan
3,493
806
0
1,018
5,103
4,757
0
3,285
1,758
6,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
35,055
176
Minions Killed
179
0
Camps Cleared
0
1,089,618
Distance Traveled
982,898
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,058
806
83
8
0
219,334
1
W
Medusa
8,306
831
76
8
0
235,273
0
L
Hercules
6,638
664
8
1
0
218,615
1
L
Merlin
6,828
683
46
5
0
186,830
4
W
Chaac
7,310
731
24
2
0
236,147
0
W
Fenrir
8,610
861
47
5
0
266,311
1
L
Baron Samedi
6,633
663
18
2
0
174,136
4
L
Hera
6,898
690
24
2
0
183,983
0
W
Nu Wa
6,942
694
22
2
0
211,153
0
W
Cabrakan
7,164
716
7
1
0
140,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role