Player Matchup

Horus
Horus
ChronicAJ
Horus
Level 116
God Stats
1W - 2L
1,415 SR
Queue Stats
12W - 13L
1,506 Elo+
Party 1
Poseidon
Poseidon
El Mighty Baldo
Poseidon
Level 123
God Stats
5W - 8L
1,435 SR
Queue Stats
24W - 25L
1,528 Elo+
Party 1
Medusa
Medusa
GatsGee
Medusa
Level 103
God Stats
2W - 3L
1,662 SR
Queue Stats
29W - 41L
1,377 Elo+
Party 1
Atlas
Atlas
LordFoobatron
Atlas
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
121W - 111L
1,420 Elo+
Solo
Merlin
Merlin
Niightbread
Merlin
Level 101
God Stats
6W - 4L
1,767 SR
Queue Stats
53W - 69L
1,338 Elo+
Party 1
Team Averages
Level 106
1,556 SR
1,434 Elo+

VS

Team Averages
Level 52
1,575 SR
1,398 Elo+
Izanami
Izanami
BANGllGANG
Izanami
Level 14
God Stats
42W - 54L
1,525 SR
Queue Stats
206W - 289L
1,346 Elo+
Party 2
Ymir
Ymir
Bakamirufu
Ymir
Level 81
God Stats
7W - 6L
1,603 SR
Queue Stats
23W - 30L
1,423 Elo+
Party 3
Apollo
Apollo
Onipaa
Apollo
Level 103
God Stats
1W - 2L
1,541 SR
Queue Stats
40W - 37L
1,534 Elo+
Party 3
Ah Puch
Ah Puch
Psycho6Babble9
Ah Puch
Level 49
God Stats
3W - 2L
1,805 SR
Queue Stats
188W - 252L
1,334 Elo+
Party 2
Bacchus
Bacchus
buccacake
Bacchus
Level 12
God Stats
1W - 3L
1,400 SR
Queue Stats
17W - 27L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChronicAJ
Horus
17
2 / 0 / 23
11,298
1,130
8,308
10,418
13,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
18
12 / 3 / 9
12,598
1,260
21,401
9,108
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
GatsGee
Medusa
18
8 / 0 / 13
11,716
1,172
16,785
9,926
5,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 23
10,425
1,043
13,043
11,692
18,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
17
5 / 1 / 18
11,780
1,178
23,396
7,265
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

310

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BANGllGANG
Izanami
15
0 / 9 / 1
9,295
930
6,299
16,507
5,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 1
9,344
934
7,237
14,979
15,949
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Onipaa
Apollo
15
3 / 5 / 0
10,818
1,082
12,119
17,184
6,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 8 / 1
9,740
974
8,420
19,742
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
buccacake
Bacchus
15
1 / 5 / 1
10,321
1,032
7,402
20,208
22,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
8
28
Kills
4
4
Deaths
28
86
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
BANGllGANG
Izanami
0
9
1
0.06
L
0
1
1
0.5
W
Horus
ChronicAJ
Horus
2
0
23
13.5
W
Poseidon
12
3
9
5.5
W
Medusa
GatsGee
Medusa
8
0
13
14.5
W
1
0
23
12.5
W
Merlin
5
1
18
14
L
Apollo
Onipaa
Apollo
3
5
0
0.6
L
0
8
1
0.06
L
Bacchus
buccacake
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,933
Damage
41,477
48,409
Taken
88,620
46,732
Mitigated
57,173
18,624
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BANGllGANG
Izanami
6,299
2,907
0
0
16,507
5,658
0
10,982
5,011
0
15,193
L
7,237
961
0
0
14,979
15,949
0
11,005
3,547
10,551
0
W
Horus
ChronicAJ
Horus
8,308
3,292
7,267
6,222
10,418
13,885
0
4,175
6,243
2,377
10,240
W
Poseidon
21,401
4,637
0
1,726
9,108
4,679
0
4,053
5,055
49,087
0
W
Medusa
GatsGee
Medusa
16,785
9,740
0
2,040
9,926
5,743
0
5,732
4,194
0
43,075
W
13,043
4,103
0
0
11,692
18,113
0
4,151
7,541
17,328
0
W
Merlin
23,396
1,795
301
1,068
7,265
4,312
0
4,948
2,317
36,486
0
L
Apollo
Onipaa
Apollo
12,119
8,642
0
1,714
17,184
6,355
0
12,607
4,175
0
40,184
L
8,420
1,238
0
1,067
19,742
6,562
0
9,563
9,720
37,855
0
L
Bacchus
buccacake
Bacchus
7,402
834
0
2,456
20,208
22,649
0
12,522
7,249
8,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,817
Gold Earned
49,518
240
Minions Killed
155
5
Camps Cleared
4
1,000,497
Distance Traveled
798,882
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,295
930
20
2
1
123,425
0
L
Ymir
9,344
934
4
0
0
167,770
0
W
Horus
11,298
1,130
11
1
1
221,132
0
W
Poseidon
12,598
1,260
93
9
2
169,002
1
W
Medusa
11,716
1,172
93
9
1
203,335
0
W
Atlas
10,425
1,043
2
0
0
216,839
1
W
Merlin
11,780
1,178
41
4
1
190,189
0
L
Apollo
10,818
1,082
66
7
1
182,205
0
L
Ah Puch
9,740
974
62
6
2
153,853
1
L
Bacchus
10,321
1,032
3
0
0
171,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role