Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
Gothicrush28
Morgan Le Fay
Bronze III
Level 60
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Awilix
Awilix
Gold V
Itachι
Awilix
Gold V
Level 146
God Stats
2W - 2L
1,919 SR
Queue Stats
26W - 16L
1,741 MMR
Party 1
Khepri
Khepri
Gold III
Zimdaddy
Khepri
Gold III
Level 158
God Stats
12W - 11L
1,618 SR
Queue Stats
252W - 242L
1,491 MMR
Solo
Jing Wei
Jing Wei
Gold IV
nickkhoury
Jing Wei
Gold IV
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,748 MMR
Party 1
Achilles
Achilles
Gold I
psychollogical
Achilles
Gold I
Level 123
God Stats
12W - 9L
1,636 SR
Queue Stats
90W - 88L
1,710 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,637 SR
1,638 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,606 SR
1,575 MMR
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze V
Henmorthen
Xing Tian
Bronze V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,445 MMR
Solo
Scylla
Scylla
Platinum II
JAVIEEFROZE
Scylla
Platinum II
Level 107
God Stats
5W - 5L
1,722 SR
Queue Stats
166W - 171L
1,885 MMR
Solo
Chernobog
Chernobog
Silver I
Rndys
Chernobog
Silver I
Level 158
God Stats
3W - 1L
1,765 SR
Queue Stats
45W - 28L
1,587 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Undead575
Baron Samedi
Gold IV
Level 160
God Stats
10W - 8L
1,544 SR
Queue Stats
340W - 375L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gothicrush28
Morgan Le Fay
12
0 / 6 / 0
7,113
418
3,063
11,295
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Itachι
Awilix
13
1 / 3 / 0
7,659
451
7,081
12,502
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Zimdaddy
Khepri
12
1 / 3 / 1
7,543
444
3,910
14,093
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
nickkhoury
Jing Wei
15
1 / 2 / 1
8,820
519
9,223
13,387
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
13
0 / 3 / 0
7,886
464
9,070
15,311
13,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BakasuraShivaAnubis

VS

Bans
CliodhnaAtlasKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
8 / 0 / 8
11,083
652
13,344
15,109
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Henmorthen
Xing Tian
13
1 / 0 / 7
8,933
525
6,943
13,478
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
16
5 / 0 / 5
10,188
599
11,560
3,272
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Rndys
Chernobog
16
1 / 2 / 5
9,906
583
10,549
12,888
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Undead575
Baron Samedi
14
2 / 1 / 7
9,362
551
9,811
12,540
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
17
17
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
8
12
L
Morgan Le Fay
Gothicrush28
Morgan Le Fay
0
6
0
0
W
Xing Tian
Henmorthen
Xing Tian
1
0
7
4.5
L
Awilix
Itachι
Awilix
1
3
0
0.33
W
Scylla
5
0
5
7.5
W
Chernobog
Rndys
Chernobog
1
2
5
1.75
W
Baron Samedi
Undead575
Baron Samedi
2
1
7
5.5
L
Khepri
Zimdaddy
Khepri
1
3
1
0.5
L
Jing Wei
nickkhoury
Jing Wei
1
2
1
0.75
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
52,207
66,588
Taken
57,287
44,507
Mitigated
33,855
15,190
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,344
9,080
0
3,720
15,109
6,420
2,940
1,445
13,260
0
113,657
L
Morgan Le Fay
Gothicrush28
Morgan Le Fay
3,063
199
0
592
11,295
5,498
0
6,110
5,185
54,849
0
W
Xing Tian
Henmorthen
Xing Tian
6,943
644
0
3,798
13,478
15,169
1,356
2,153
11,325
24,800
0
L
Awilix
Itachι
Awilix
7,081
2,621
0
3,670
12,502
6,111
0
3,624
8,878
0
64,637
W
Scylla
11,560
1,727
0
1,601
3,272
1,199
1,517
1,251
2,021
80,439
0
W
Chernobog
Rndys
Chernobog
10,549
6,731
0
4,526
12,888
4,910
2,422
763
12,125
0
97,801
W
Baron Samedi
Undead575
Baron Samedi
9,811
1,025
1,207
4,529
12,540
6,157
1,551
1,818
10,722
55,065
0
L
Khepri
Zimdaddy
Khepri
3,910
657
0
3,538
14,093
13,658
0
7,123
6,970
30,953
0
L
Jing Wei
nickkhoury
Jing Wei
9,223
8,112
0
4,907
13,387
5,748
0
1,974
11,413
0
79,634
L
Achilles
9,070
1,168
0
2,483
15,311
13,492
0
9,483
5,828
0
58,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
49,472
496
Minions Killed
565
0
Camps Cleared
0
1,693,900
Distance Traveled
1,823,854
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,083
652
163
10
0
458,243
3
L
Morgan Le Fay
7,113
418
92
5
0
286,999
3
W
Xing Tian
8,933
525
27
2
0
375,918
1
L
Awilix
7,659
451
110
6
0
386,195
3
W
Scylla
10,188
599
129
8
0
346,981
8
W
Chernobog
9,906
583
149
9
0
341,911
3
W
Baron Samedi
9,362
551
97
6
0
300,801
3
L
Khepri
7,543
444
34
2
0
332,664
9
L
Jing Wei
8,820
519
148
9
0
333,229
2
L
Achilles
7,886
464
112
7
0
354,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role