Player Matchup

Jormungandr
Jormungandr
Bilbeman
Jormungandr
Level 28
God Stats
8W - 2L
1,579 SR
Queue Stats
21W - 18L
1,399 Elo+
Party 1
Cliodhna
Cliodhna
JJRIKI
Cliodhna
Level 28
God Stats
4W - 3L
1,555 SR
Queue Stats
10W - 10L
1,596 Elo+
Party 1
Sol
Sol
Mateo020
Sol
Level 17
God Stats
3W - 0L
1,661 SR
Queue Stats
24W - 15L
1,601 Elo+
Party 1
Geb
Geb
bobbybarbecue
Geb
Level 24
God Stats
10W - 3L
1,751 SR
Queue Stats
36W - 16L
1,478 Elo+
Party 1
Hachiman
Hachiman
ssjDestroyer3
Hachiman
Level 46
God Stats
10W - 3L
1,643 SR
Queue Stats
61W - 39L
1,612 Elo+
Party 1
Team Averages
Level 29
1,638 SR
1,537 Elo+

VS

Team Averages
Level 82
1,563 SR
1,431 Elo+
Amaterasu
Amaterasu
BVjeeva
Amaterasu
Level 46
God Stats
0W - 1L
1,546 SR
Queue Stats
109W - 99L
1,418 Elo+
Party 2
Ratatoskr
Ratatoskr
Higimy
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,507 Elo+
Party 3
The Morrigan
The Morrigan
ItsNeroAngelo
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 3
Hachiman
Hachiman
Kumatero
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 3
Fafnir
Fafnir
Stefanorey
Fafnir
Level 88
God Stats
0W - 1L
1,768 SR
Queue Stats
108W - 98L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bilbeman
Jormungandr
20
3 / 3 / 4
14,482
517
19,014
15,808
21,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
JJRIKI
Cliodhna
19
7 / 2 / 10
13,786
492
22,851
22,852
12,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 2 / 12
13,315
476
15,176
15,209
7,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 0 / 19
13,094
468
10,473
17,550
28,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ssjDestroyer3
Hachiman
20
16 / 3 / 4
17,286
617
27,117
20,763
11,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BVjeeva
Amaterasu
18
0 / 4 / 2
11,367
406
11,118
36,962
30,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Higimy
Ratatoskr
20
5 / 3 / 4
13,551
484
14,182
22,245
11,132
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
ItsNeroAngelo
The Morrigan
19
4 / 8 / 2
13,087
467
13,703
19,229
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Kumatero
Hachiman
18
1 / 10 / 2
12,311
440
7,352
23,078
7,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Stefanorey
Fafnir
16
0 / 3 / 6
11,632
415
7,401
28,976
37,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
28
Kills
10
10
Deaths
28
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BVjeeva
Amaterasu
0
4
2
0.25
W
Jormungandr
Bilbeman
Jormungandr
3
3
4
1.67
L
Ratatoskr
Higimy
Ratatoskr
5
3
4
2.33
L
The Morrigan
ItsNeroAngelo
The Morrigan
4
8
2
0.63
W
Cliodhna
JJRIKI
Cliodhna
7
2
10
6
L
Hachiman
Kumatero
Hachiman
1
10
2
0.2
W
1
2
12
3.5
L
Fafnir
Stefanorey
Fafnir
0
3
6
1
W
1
0
19
10.5
W
Hachiman
ssjDestroyer3
Hachiman
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,631
Damage
53,756
92,182
Taken
130,490
81,484
Mitigated
94,633
34,387
Healing
33,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BVjeeva
Amaterasu
11,118
4,664
0
11,753
36,962
30,548
686
18,263
18,699
0
90,877
W
Jormungandr
Bilbeman
Jormungandr
19,014
8,555
0
2,563
15,808
21,055
1,862
2,356
13,452
108,173
0
L
Ratatoskr
Higimy
Ratatoskr
14,182
3,670
0
7,468
22,245
11,132
291
8,186
14,059
0
123,474
L
The Morrigan
ItsNeroAngelo
The Morrigan
13,703
2,661
0
1,296
19,229
8,170
1,252
4,507
14,690
92,330
3,021
W
Cliodhna
JJRIKI
Cliodhna
22,851
3,843
0
9,601
22,852
12,288
657
4,929
17,923
0
123,542
L
Hachiman
Kumatero
Hachiman
7,352
3,899
0
3,229
23,078
7,610
4,878
2,754
20,324
0
84,564
W
15,176
5,476
0
7,533
15,209
7,467
2,299
5,337
9,872
113,059
0
L
Fafnir
Stefanorey
Fafnir
7,401
1,673
4,096
5,677
28,976
37,173
89
10,953
18,023
31,695
0
W
10,473
1,112
0
4,378
17,550
28,709
143
4,630
12,920
29,191
0
W
Hachiman
ssjDestroyer3
Hachiman
27,117
18,144
0
10,312
20,763
11,965
8,644
3,981
16,782
0
176,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,963
Gold Earned
61,948
702
Minions Killed
620
0
Camps Cleared
0
2,743,966
Distance Traveled
2,592,842
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,367
406
140
5
0
521,729
0
W
Jormungandr
14,482
517
162
6
0
460,990
1
L
Ratatoskr
13,551
484
148
5
0
616,895
4
L
The Morrigan
13,087
467
159
6
0
464,018
0
W
Cliodhna
13,786
492
143
5
0
616,970
9
L
Hachiman
12,311
440
140
5
0
452,220
1
W
Sol
13,315
476
143
5
0
535,292
5
L
Fafnir
11,632
415
33
1
0
537,980
10
W
Geb
13,094
468
18
1
0
614,493
1
W
Hachiman
17,286
617
236
8
0
516,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role