Player Matchup

Da Ji
Da Ji
Alpha_AntYT
Da Ji
Level 46
God Stats
3W - 1L
1,923 SR
Queue Stats
154W - 147L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
BUSUTIL
Jing Wei
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 123L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
Leo_London
Jormungandr
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
863W - 909L
1,376 Elo+
Solo
Mulan
Mulan
StarDust90964
Mulan
Level 87
God Stats
6W - 3L
1,700 SR
Queue Stats
122W - 143L
1,396 Elo+
Solo
Scylla
Scylla
TwIn_655
Scylla
Level 62
God Stats
27W - 22L
1,475 SR
Queue Stats
49W - 47L
1,460 Elo+
Solo
Team Averages
Level 63
1,619 SR
1,410 Elo+

VS

Team Averages
Level 99
1,455 SR
1,381 Elo+
Heimdallr
Heimdallr
Ghostragedy
Heimdallr
Level 160
God Stats
5W - 6L
1,451 SR
Queue Stats
252W - 252L
1,297 Elo+
Solo
Ganesha
Ganesha
LegionTheLynx
Ganesha
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,203 Elo+
Solo
Nu Wa
Nu Wa
XxDragoneelxX
Nu Wa
Level 120
God Stats
4W - 1L
1,593 SR
Queue Stats
21W - 16L
1,466 Elo+
Solo
Fenrir
Fenrir
cHAseTheMONkeY
Fenrir
Level 31
God Stats
4W - 10L
1,285 SR
Queue Stats
169W - 200L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
peepdope
Cu Chulainn
Level 109
God Stats
10W - 12L
1,447 SR
Queue Stats
185W - 207L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 4
12,628
451
19,075
30,681
14,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
BUSUTIL
Jing Wei
17
2 / 8 / 2
11,564
413
10,865
31,892
12,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Leo_London
Jormungandr
19
2 / 8 / 4
11,838
423
9,451
28,685
29,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 5 / 3
12,443
444
15,300
29,941
39,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TwIn_655
Scylla
19
3 / 5 / 3
13,438
480
11,507
16,859
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghostragedy
Heimdallr
20
9 / 3 / 2
15,312
547
10,379
20,633
11,110
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
19
1 / 2 / 24
14,399
514
15,018
25,353
32,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 7 / 5
13,599
486
24,432
18,178
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 4 / 13
14,093
503
15,825
27,681
14,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
peepdope
Cu Chulainn
20
13 / 1 / 7
16,197
578
35,849
25,041
55,764
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
17
Kills
35
35
Deaths
17
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
6
9
4
0.89
L
Jing Wei
BUSUTIL
Jing Wei
2
8
2
0.38
W
Heimdallr
Ghostragedy
Heimdallr
9
3
2
3.33
W
Ganesha
1
2
24
6.5
L
Jormungandr
Leo_London
Jormungandr
2
8
4
0.5
L
4
5
3
1.1
L
Scylla
TwIn_655
Scylla
3
5
3
0.9
W
4
7
5
0.93
W
8
4
13
3.63
W
Cu Chulainn
peepdope
Cu Chulainn
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,198
Damage
101,503
138,058
Taken
116,886
103,981
Mitigated
121,064
31,153
Healing
27,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,075
4,763
0
11,010
30,681
14,624
0
8,625
22,056
0
122,262
L
Jing Wei
BUSUTIL
Jing Wei
10,865
7,726
0
7,777
31,892
12,697
3,332
11,046
20,846
0
70,519
W
Heimdallr
Ghostragedy
Heimdallr
10,379
4,947
0
3,110
20,633
11,110
11,248
5,069
15,524
0
131,268
W
Ganesha
15,018
1,558
0
7,739
25,353
32,500
1,035
4,974
20,293
49,059
0
L
Jormungandr
Leo_London
Jormungandr
9,451
2,485
240
686
28,685
29,897
0
12,003
16,682
88,261
0
L
15,300
1,352
0
8,650
29,941
39,614
0
6,585
23,356
0
92,409
L
Scylla
TwIn_655
Scylla
11,507
527
0
2,790
16,859
7,149
192
4,597
12,262
91,619
0
W
24,432
7,669
259
1,432
18,178
7,491
3,579
4,903
12,869
99,922
0
W
15,825
3,082
0
10,473
27,681
14,199
1,772
3,866
23,635
0
87,180
W
Cu Chulainn
peepdope
Cu Chulainn
35,849
5,693
0
4,521
25,041
55,764
1,043
4,734
20,166
14,213
124,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,911
Gold Earned
73,600
676
Minions Killed
611
0
Camps Cleared
0
2,308,669
Distance Traveled
2,486,542
8
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,628
451
157
6
0
516,078
2
L
Jing Wei
11,564
413
99
4
0
477,782
1
W
Heimdallr
15,312
547
196
7
0
443,146
5
W
Ganesha
14,399
514
19
1
0
492,835
7
L
Jormungandr
11,838
423
113
4
0
375,052
0
L
Mulan
12,443
444
136
5
0
475,149
2
L
Scylla
13,438
480
171
6
0
464,608
3
W
Nu Wa
13,599
486
115
4
0
443,937
1
W
Fenrir
14,093
503
106
4
0
572,566
17
W
Cu Chulainn
16,197
578
175
6
0
534,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role