Player Matchup

Mulan
Mulan
Scary_Jawny
Mulan
Level 120
God Stats
80W - 30L
1,745 SR
Queue Stats
340W - 153L
1,737 Elo+
Party 2
Neith
Neith
jballins17
Neith
Level 150
God Stats
12W - 9L
1,681 SR
Queue Stats
330W - 146L
1,739 Elo+
Party 2
Anubis
Anubis
thevictor8513
Anubis
Level 148
God Stats
17W - 7L
1,640 SR
Queue Stats
241W - 108L
1,691 Elo+
Party 2
Team Averages
Level 139
1,689 SR
1,722 Elo+

VS

Team Averages
Level 32
1,540 SR
1,500 Elo+
Vulcan
Vulcan
Cradle2Casket
Vulcan
Level 27
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
HazyGirlDreamz
Izanami
Level 45
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
SgtBoilet
Odin
Level 23
God Stats
0W - 1L
1,785 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 14
7,158
895
5,937
9,076
7,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
10 / 0 / 6
7,938
992
13,887
5,763
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 11
7,037
880
8,839
4,607
2,701
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,753
594
3,406
9,597
2,109
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 0
4,724
591
2,748
9,406
2,207
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
8
1 / 4 / 0
5,097
637
2,037
13,297
8,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
17
Kills
1
1
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
5
0
0
W
2
1
14
9
L
Odin
1
4
0
0.25
W
Neith
10
0
6
13
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
8,191
19,446
Taken
32,300
13,631
Mitigated
12,810
6,449
Healing
590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,406
1,091
0
0
9,597
2,109
0
2,479
7,118
9,848
0
L
2,748
1,812
0
0
9,406
2,207
0
2,324
7,082
0
12,041
W
5,937
1,305
662
2,445
9,076
7,735
384
1,779
7,297
0
16,417
L
Odin
2,037
379
149
441
13,297
8,494
0
4,136
9,161
189
6,720
W
Neith
13,887
5,509
0
1,638
5,763
3,195
1,502
962
4,801
0
36,512
W
8,839
1,027
0
1,704
4,607
2,701
631
1,390
3,217
28,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,133
Gold Earned
14,574
113
Minions Killed
37
6
Camps Cleared
1
423,429
Distance Traveled
342,371
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,753
594
13
2
1
97,686
0
L
Izanami
4,724
591
16
2
0
116,561
0
W
Mulan
7,158
895
17
2
3
145,165
1
L
Odin
5,097
637
8
1
0
128,124
0
W
Neith
7,938
992
57
7
2
140,232
3
W
Anubis
7,037
880
39
5
1
138,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role