Player Matchup

Cthulhu
Cthulhu
DarkXeno2013
Cthulhu
Level 19
God Stats
2W - 2L
1,467 SR
Queue Stats
2W - 6L
1,179 Elo+
Party 3
Odin
Odin
T-Bagg1ng
Odin
Level 67
God Stats
0W - 2L
1,233 SR
Queue Stats
3W - 16L
1,136 Elo+
Party 3
Arachne
Arachne
ironpaws14
Arachne
Level 78
God Stats
0W - 2L
1,261 SR
Queue Stats
36W - 41L
1,444 Elo+
Party 2
Merlin
Merlin
killerdiamond185
Merlin
Level 104
God Stats
8W - 5L
1,781 SR
Queue Stats
147W - 157L
1,437 Elo+
Party 2
Skadi
Skadi
ttv-Naruto-_-
Skadi
Level 27
God Stats
4W - 8L
1,158 SR
Queue Stats
169W - 203L
1,294 Elo+
Party 2
Team Averages
Level 59
1,380 SR
1,298 Elo+

VS

Team Averages
Level 46
1,430 SR
1,315 Elo+
Jing Wei
Jing Wei
Catra18
Jing Wei
Level 14
God Stats
8W - 7L
1,475 SR
Queue Stats
12W - 23L
1,137 Elo+
Party 1
Chaac
Chaac
JET23576
Chaac
Level 49
God Stats
5W - 1L
1,196 SR
Queue Stats
287W - 330L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
NightmareBonny87
Kukulkan
Level 63
God Stats
16W - 10L
1,466 SR
Queue Stats
392W - 458L
1,355 Elo+
Party 1
Yemoja
Yemoja
Tariq_exe
Yemoja
Level 77
God Stats
16W - 10L
1,513 SR
Queue Stats
88W - 78L
1,383 Elo+
Solo
Nemesis
Nemesis
The_Lusty_Cow
Nemesis
Level 27
God Stats
8W - 9L
1,500 SR
Queue Stats
47W - 62L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkXeno2013
Cthulhu
13
0 / 7 / 1
9,181
399
10,350
31,154
24,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
16
0 / 3 / 1
9,459
411
8,742
16,638
14,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ironpaws14
Arachne
13
0 / 7 / 1
8,729
380
10,071
23,796
11,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 4 / 1
11,293
491
18,134
16,549
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 8 / 0
9,249
402
10,501
15,110
5,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Catra18
Jing Wei
19
14 / 1 / 9
12,548
546
27,395
23,044
10,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
JET23576
Chaac
19
3 / 0 / 4
11,809
513
12,374
18,649
15,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 1 / 8
11,807
513
15,203
14,885
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Tariq_exe
Yemoja
18
5 / 1 / 17
11,331
493
12,850
15,658
8,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
18
3 / 2 / 7
11,355
494
8,342
18,846
8,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
5
Kills
29
29
Deaths
5
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Catra18
Jing Wei
14
1
9
18.5
L
Cthulhu
DarkXeno2013
Cthulhu
0
7
1
0.07
W
Chaac
JET23576
Chaac
3
0
4
5
W
4
1
8
8
L
Odin
0
3
1
0.17
W
Yemoja
Tariq_exe
Yemoja
5
1
17
13.5
W
Nemesis
3
2
7
3.25
L
Arachne
ironpaws14
Arachne
0
7
1
0.07
L
3
4
1
0.88
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,798
Damage
76,164
103,247
Taken
91,082
64,278
Mitigated
49,251
21,238
Healing
31,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Catra18
Jing Wei
27,395
24,582
0
6,169
23,044
10,225
2,595
5,772
17,272
0
90,165
L
Cthulhu
DarkXeno2013
Cthulhu
10,350
396
375
9,579
31,154
24,802
0
9,280
21,211
44,264
0
W
Chaac
JET23576
Chaac
12,374
2,181
0
7,276
18,649
15,794
2,246
2,273
16,376
0
78,659
W
15,203
2,294
0
5,239
14,885
6,418
3,731
10,292
4,593
106,136
0
L
Odin
8,742
1,765
0
2,359
16,638
14,458
0
1,659
14,879
182
52,870
W
Yemoja
Tariq_exe
Yemoja
12,850
3,866
4,880
6,255
15,658
8,380
2,768
5,501
10,157
56,176
0
W
Nemesis
8,342
2,601
0
1,441
18,846
8,434
0
4,828
14,018
0
119,476
L
Arachne
ironpaws14
Arachne
10,071
7,265
422
4,421
23,796
11,035
865
6,227
17,401
0
68,801
L
18,134
519
0
3,904
16,549
8,389
455
5,994
10,492
99,872
0
L
10,501
3,058
0
178
15,110
5,594
66
3,515
11,211
0
51,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
58,850
465
Minions Killed
638
0
Camps Cleared
0
1,929,534
Distance Traveled
2,180,657
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,548
546
115
5
0
460,219
2
L
Cthulhu
9,181
399
53
2
0
372,199
1
W
Chaac
11,809
513
133
6
0
467,114
1
W
Kukulkan
11,807
513
165
7
0
371,934
0
L
Odin
9,459
411
83
4
0
392,652
4
W
Yemoja
11,331
493
67
3
0
382,923
0
W
Nemesis
11,355
494
158
7
0
498,467
5
L
Arachne
8,729
380
108
5
0
407,307
1
L
Merlin
11,293
491
143
6
0
395,642
2
L
Skadi
9,249
402
78
3
0
361,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role