Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
AlejadroMX
Ratatoskr
Level 108
God Stats
5W - 1L
1,358 SR
Queue Stats
144W - 121L
1,630 Elo+
Party 1
Mulan
Mulan
ZombehKittehz
Mulan
Level 98
God Stats
35W - 23L
1,580 SR
Queue Stats
185W - 175L
1,603 Elo+
Solo
Raijin
Raijin
prohibxt
Raijin
Level 103
God Stats
16W - 12L
1,735 SR
Queue Stats
193W - 208L
1,591 Elo+
Solo
Xing Tian
Xing Tian
thesirbenit
Xing Tian
Level 157
God Stats
3W - 3L
1,861 SR
Queue Stats
135W - 114L
1,615 Elo+
Party 1
Team Averages
Level 125
1,607 SR
1,588 Elo+

VS

Team Averages
Level 124
1,544 SR
1,596 Elo+
Kali
Kali
Eleprophet
Kali
Level 147
God Stats
1W - 2L
1,499 SR
Queue Stats
198W - 192L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Harle20
Baron Samedi
Level 117
God Stats
2W - 6L
1,481 SR
Queue Stats
137W - 147L
1,618 Elo+
Party 3
Ullr
Ullr
Tasty Pringles
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,552 Elo+
Party 2
Bellona
Bellona
ToastyTaterTot
Bellona
Level 107
God Stats
69W - 51L
1,722 SR
Queue Stats
189W - 186L
1,648 Elo+
Party 3
Sylvanus
Sylvanus
Tuija
Sylvanus
Level 146
God Stats
1W - 2L
1,520 SR
Queue Stats
154W - 145L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 0
6,940
496
4,615
8,513
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
AlejadroMX
Ratatoskr
13
2 / 0 / 5
7,624
545
3,304
7,339
2,683
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 0
8,024
573
8,950
13,647
7,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
prohibxt
Raijin
15
6 / 1 / 2
8,527
609
10,066
9,347
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
thesirbenit
Xing Tian
11
1 / 1 / 3
6,598
471
2,886
10,955
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,137
510
2,396
11,873
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Harle20
Baron Samedi
12
2 / 4 / 1
7,092
507
5,486
8,331
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
6,893
492
5,203
10,917
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
7,784
556
7,701
12,407
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Tuija
Sylvanus
11
2 / 3 / 1
6,803
486
10,644
12,506
12,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
6
6
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
0
0.5
W
Ratatoskr
AlejadroMX
Ratatoskr
2
0
5
4.5
L
1
1
0
1
L
Baron Samedi
Harle20
Baron Samedi
2
4
1
0.63
L
0
5
0
0
L
1
2
2
1
L
Sylvanus
Tuija
Sylvanus
2
3
1
0.83
W
5
2
0
2.5
W
Raijin
prohibxt
Raijin
6
1
2
7
W
Xing Tian
thesirbenit
Xing Tian
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
31,430
49,801
Taken
56,034
23,588
Mitigated
34,115
18,069
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,615
2,356
0
3,018
8,513
3,017
0
1,800
6,669
0
51,920
W
Ratatoskr
AlejadroMX
Ratatoskr
3,304
1,447
0
3,824
7,339
2,683
0
1,059
6,258
0
41,799
L
2,396
1,063
0
3,420
11,873
4,692
29
869
10,910
0
60,084
L
Baron Samedi
Harle20
Baron Samedi
5,486
162
158
1,402
8,331
4,487
0
4,274
3,806
43,388
0
L
5,203
2,394
0
1,089
10,917
4,140
1,139
1,084
9,795
0
52,229
L
7,701
3,607
0
5,033
12,407
7,879
0
2,264
10,060
0
76,034
L
Sylvanus
Tuija
Sylvanus
10,644
3,755
698
3,778
12,506
12,917
27
3,865
8,511
33,650
12,457
W
8,950
1,969
0
5,918
13,647
7,898
936
3,176
10,471
0
52,103
W
Raijin
prohibxt
Raijin
10,066
1,655
160
3,722
9,347
3,658
0
4,770
4,375
66,656
0
W
Xing Tian
thesirbenit
Xing Tian
2,886
277
0
1,427
10,955
6,332
0
3,457
7,405
18,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
35,709
428
Minions Killed
470
0
Camps Cleared
0
1,293,897
Distance Traveled
1,346,206
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,940
496
90
6
0
233,905
0
W
Ratatoskr
7,624
545
89
6
0
295,603
2
L
Kali
7,137
510
91
7
0
327,173
5
L
Baron Samedi
7,092
507
94
7
0
238,827
4
L
Ullr
6,893
492
83
6
0
221,151
0
L
Bellona
7,784
556
116
8
0
330,024
0
L
Sylvanus
6,803
486
86
6
0
229,031
2
W
Mulan
8,024
573
103
7
0
287,538
3
W
Raijin
8,527
609
127
9
0
251,783
3
W
Xing Tian
6,598
471
19
1
0
225,068
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role