Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Limez012
Ares
Level 33
God Stats
1W - 2L
1,099 SR
Queue Stats
66W - 73L
1,423 Elo+
Party 1
Hou Yi
Hou Yi
TDSsTaTiiCzz
Hou Yi
Level 118
God Stats
1W - 1L
1,774 SR
Queue Stats
8W - 1L
1,793 Elo+
Party 1
Team Averages
Level 93
1,458 SR
1,572 Elo+

VS

Team Averages
Level 98
1,408 SR
1,364 Elo+
Hercules
Hercules
C_ManKilledU
Hercules
Level 126
God Stats
1W - 4L
1,553 SR
Queue Stats
32W - 40L
1,421 Elo+
Solo
Anubis
Anubis
E x P e D l T E
Anubis
Level 104
God Stats
1W - 4L
1,296 SR
Queue Stats
13W - 27L
1,351 Elo+
Party 2
Neith
Neith
StrdstCrusdr
Neith
Level 65
God Stats
4W - 8L
1,374 SR
Queue Stats
11W - 25L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 0 / 9
10,914
780
12,105
9,072
4,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
15
1 / 3 / 13
10,543
753
9,559
20,387
20,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
17
11 / 1 / 7
11,647
832
29,084
15,460
6,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C_ManKilledU
Hercules
12
1 / 7 / 3
8,864
633
5,298
28,427
34,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 6 / 0
9,849
704
12,146
14,785
9,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 6 / 3
8,421
602
9,671
16,027
7,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
4
4
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
9
11.5
L
Hercules
C_ManKilledU
Hercules
1
7
3
0.36
L
3
6
0
0.5
W
Ares
1
3
13
2.5
L
0
6
3
0.25
W
Hou Yi
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,748
Damage
27,115
44,919
Taken
59,239
31,563
Mitigated
51,324
16,603
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,105
540
2,854
4,986
9,072
4,656
756
3,036
6,036
38,238
0
L
Hercules
C_ManKilledU
Hercules
5,298
1,919
321
9,369
28,427
34,606
196
11,603
16,824
0
13,286
L
12,146
991
0
2,471
14,785
9,277
458
3,939
10,846
41,225
0
W
Ares
9,559
1,142
0
5,273
20,387
20,118
230
5,705
14,682
21,086
0
L
9,671
3,066
0
245
16,027
7,441
747
6,122
9,905
0
26,179
W
Hou Yi
29,084
15,393
0
3,490
15,460
6,789
1,335
4,379
11,081
0
74,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
27,134
158
Minions Killed
123
8
Camps Cleared
1
753,651
Distance Traveled
671,448
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,914
780
62
4
1
252,950
2
L
Hercules
8,864
633
22
2
1
243,575
5
L
Anubis
9,849
704
57
4
0
219,980
1
W
Ares
10,543
753
19
1
1
266,208
1
L
Neith
8,421
602
44
3
0
207,893
0
W
Hou Yi
11,647
832
77
6
6
234,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role