Player Matchup

Fenrir
Fenrir
Brenpopo
Fenrir
Level 81
God Stats
0W - 5L
1,283 SR
Queue Stats
96W - 93L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
CristinaVespucci
Guan Yu
Level 68
God Stats
1W - 3L
1,301 SR
Queue Stats
221W - 222L
1,428 Elo+
Solo
Merlin
Merlin
Mossy4ever
Merlin
Level 68
God Stats
8W - 8L
1,409 SR
Queue Stats
636W - 604L
1,437 Elo+
Solo
Ullr
Ullr
Sebaslr7
Ullr
Level 95
God Stats
1W - 1L
1,687 SR
Queue Stats
94W - 96L
1,430 Elo+
Party 1
Tiamat
Tiamat
ShadowKitsune896
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,616 Elo+
Solo
Team Averages
Level 74
1,436 SR
1,469 Elo+

VS

Team Averages
Level 126
1,478 SR
1,427 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BurnBuddy102
Thanatos
Level 144
God Stats
8W - 4L
1,540 SR
Queue Stats
583W - 628L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
Gill T 2
Guan Yu
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
278W - 257L
1,530 Elo+
Solo
Geb
Geb
Melisaucy213
Geb
Level 66
God Stats
1W - 0L
1,471 SR
Queue Stats
12W - 17L
1,295 Elo+
Solo
Baba Yaga
Baba Yaga
PitifulKitten79
Baba Yaga
Level 153
God Stats
7W - 11L
1,377 SR
Queue Stats
582W - 621L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brenpopo
Fenrir
18
5 / 6 / 5
10,607
624
15,866
33,463
37,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 5 / 7
11,158
656
7,446
27,214
34,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
Mossy4ever
Merlin
17
1 / 7 / 10
10,571
622
16,418
15,289
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ullr
19
2 / 5 / 9
11,055
650
17,529
22,294
12,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 10 / 3
9,424
554
11,792
18,275
11,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
12 / 1 / 15
12,965
763
28,855
13,877
7,060
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
BurnBuddy102
Thanatos
20
11 / 2 / 15
12,753
750
21,835
14,466
7,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Gill T 2
Guan Yu
17
2 / 6 / 18
10,863
639
11,965
25,421
19,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 3 / 28
12,141
714
18,193
23,900
28,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
PitifulKitten79
Baba Yaga
20
6 / 0 / 19
12,568
739
21,135
7,198
3,976
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
128
12
Kills
33
33
Deaths
12
34
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
1
15
19.5
L
Fenrir
Brenpopo
Fenrir
5
6
5
1.25
W
Thanatos
BurnBuddy102
Thanatos
11
2
15
9.25
L
2
5
7
1.1
W
Guan Yu
Gill T 2
Guan Yu
2
6
18
1.83
W
2
3
28
5.33
L
Merlin
Mossy4ever
Merlin
1
7
10
0.86
W
Baba Yaga
PitifulKitten79
Baba Yaga
6
0
19
15.5
L
Ullr
2
5
9
1.3
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,051
Damage
101,983
116,535
Taken
84,862
102,926
Mitigated
66,059
46,756
Healing
59,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
28,855
22,426
2,886
4,447
13,877
7,060
4,774
7,084
6,682
0
48,919
L
Fenrir
Brenpopo
Fenrir
15,866
4,539
1,131
9,936
33,463
37,400
84
7,150
26,313
0
23,002
W
Thanatos
BurnBuddy102
Thanatos
21,835
2,967
3,375
11,566
14,466
7,535
926
6,218
8,092
0
32,155
L
7,446
564
10,486
11,094
27,214
34,982
217
9,798
17,416
865
19,763
W
Guan Yu
Gill T 2
Guan Yu
11,965
2,220
11,019
12,472
25,421
19,021
0
6,903
17,866
118
19,914
W
18,193
2,106
1,299
5,856
23,900
28,467
248
7,216
16,086
31,056
0
L
Merlin
Mossy4ever
Merlin
16,418
1,421
1,449
2,177
15,289
6,421
0
5,777
9,512
33,498
0
W
Baba Yaga
PitifulKitten79
Baba Yaga
21,135
1,210
2,505
3,658
7,198
3,976
1,368
1,108
5,953
54,922
0
L
Ullr
17,529
13,185
2,072
6,020
22,294
12,277
1,485
9,671
12,607
0
40,601
L
11,792
280
1,022
1,369
18,275
11,846
0
7,050
11,225
22,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,815
Gold Earned
61,290
145
Minions Killed
174
0
Camps Cleared
0
1,381,908
Distance Traveled
1,563,841
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,965
763
52
3
0
279,179
1
L
Fenrir
10,607
624
16
1
0
298,728
1
W
Thanatos
12,753
750
26
2
0
339,227
0
L
Guan Yu
11,158
656
12
1
0
309,671
0
W
Guan Yu
10,863
639
14
1
0
292,554
0
W
Geb
12,141
714
13
1
0
338,833
0
L
Merlin
10,571
622
36
2
0
235,876
0
W
Baba Yaga
12,568
739
69
4
0
314,048
0
L
Ullr
11,055
650
61
4
0
251,724
1
L
Tiamat
9,424
554
20
1
0
285,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role