Player Matchup

Izanami
Izanami
BoiNova
Izanami
Level 49
God Stats
0W - 3L
1,232 SR
Queue Stats
3W - 10L
1,331 Elo+
Party 1
Janus
Janus
REVOLUTIONBRAY
Janus
Level 62
God Stats
1W - 3L
1,335 SR
Queue Stats
15W - 28L
1,260 Elo+
Party 1
Ne Zha
Ne Zha
vonvalen
Ne Zha
Level 106
God Stats
0W - 1L
1,348 SR
Queue Stats
7W - 15L
1,350 Elo+
Party 1
Team Averages
Level 72
1,305 SR
1,313 Elo+

VS

Team Averages
Level 107
1,479 SR
1,406 Elo+
Chronos
Chronos
Acidgear
Chronos
Level 136
God Stats
7W - 12L
1,496 SR
Queue Stats
177W - 217L
1,406 Elo+
Solo
Medusa
Medusa
YELA_HELLA_FELLA
Medusa
Level 97
God Stats
2W - 6L
1,416 SR
Queue Stats
131W - 202L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
youngarchi617
Gilgamesh
Level 87
God Stats
32W - 34L
1,526 SR
Queue Stats
101W - 167L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoiNova
Izanami
14
3 / 4 / 1
9,860
616
3,899
12,913
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 4 / 3
10,165
635
12,496
12,313
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
vonvalen
Ne Zha
14
1 / 7 / 4
9,567
598
7,900
14,880
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Acidgear
Chronos
16
6 / 4 / 8
11,838
740
11,743
12,826
4,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 1 / 8
11,113
695
10,704
9,103
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
youngarchi617
Gilgamesh
17
5 / 0 / 10
11,360
710
14,258
14,884
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
15
15
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
Acidgear
Chronos
6
4
8
2.5
L
Izanami
BoiNova
Izanami
3
4
1
0.88
L
1
4
3
0.63
W
4
1
8
8
L
Ne Zha
vonvalen
Ne Zha
1
7
4
0.43
W
Gilgamesh
youngarchi617
Gilgamesh
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
36,705
40,106
Taken
36,813
16,813
Mitigated
18,357
3,969
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Acidgear
Chronos
11,743
1,099
20
2,857
12,826
4,881
1,319
3,679
9,147
42,596
0
L
Izanami
BoiNova
Izanami
3,899
2,126
0
1,798
12,913
5,946
0
5,490
7,295
0
22,940
L
12,496
817
0
599
12,313
4,561
0
2,559
9,384
46,341
0
W
10,704
4,111
0
1,469
9,103
3,596
875
3,839
5,264
0
57,271
L
Ne Zha
vonvalen
Ne Zha
7,900
2,270
0
1,572
14,880
6,306
0
4,261
10,273
0
27,121
W
Gilgamesh
youngarchi617
Gilgamesh
14,258
4,070
0
2,491
14,884
9,880
80
5,324
9,560
0
33,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
34,311
159
Minions Killed
188
6
Camps Cleared
9
755,028
Distance Traveled
894,838
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,838
740
77
5
1
277,795
0
L
Izanami
9,860
616
47
3
1
253,607
0
L
Janus
10,165
635
89
6
1
240,134
1
W
Medusa
11,113
695
66
4
2
307,909
3
L
Ne Zha
9,567
598
23
1
4
261,287
3
W
Gilgamesh
11,360
710
45
3
6
309,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role