Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Go Back One
King Arthur
Level 160
God Stats
16W - 31L
1,467 SR
Queue Stats
518W - 495L
1,468 Elo+
Party 1
Nox
Nox
fwhite03
Nox
Level 112
God Stats
2W - 1L
1,301 SR
Queue Stats
37W - 28L
1,529 Elo+
Solo
Team Averages
Level 133
1,423 SR
1,499 Elo+

VS

Team Averages
Level 143
1,583 SR
1,466 Elo+
Hades
Hades
AnoMaline
Hades
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 74L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
OpTic1llus10n
Tsukuyomi
Level 125
God Stats
8W - 3L
1,745 SR
Queue Stats
204W - 199L
1,503 Elo+
Solo
Tyr
Tyr
Snoo-white
Tyr
Level 149
God Stats
7W - 12L
1,505 SR
Queue Stats
294W - 249L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 8 / 1
8,992
642
13,783
16,535
6,922
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Go Back One
King Arthur
12
1 / 4 / 2
8,149
582
7,524
14,106
16,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 2
9,098
650
7,595
10,693
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AnoMaline
Hades
14
1 / 2 / 11
9,387
671
6,782
11,468
8,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
OpTic1llus10n
Tsukuyomi
16
9 / 1 / 5
10,902
779
17,206
14,489
6,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 9
10,104
722
12,144
14,643
14,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
8
1
0.31
W
Hades
AnoMaline
Hades
1
2
11
3.25
L
King Arthur
Go Back One
King Arthur
1
4
2
0.5
W
Tsukuyomi
OpTic1llus10n
Tsukuyomi
9
1
5
11.5
W
5
1
9
9.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,902
Damage
36,132
41,334
Taken
40,600
27,833
Mitigated
29,044
7,399
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,783
5,914
315
3,135
16,535
6,922
332
1,727
14,520
0
36,835
W
Hades
AnoMaline
Hades
6,782
712
334
3,727
11,468
8,217
546
1,872
9,596
31,746
0
L
King Arthur
Go Back One
King Arthur
7,524
467
679
1,604
14,106
16,340
0
3,278
10,561
0
15,804
W
Tsukuyomi
OpTic1llus10n
Tsukuyomi
17,206
3,889
0
2,622
14,489
6,530
757
3,241
11,248
0
47,081
W
12,144
1,691
0
4,986
14,643
14,297
495
3,324
11,319
0
26,279
L
7,595
666
0
1,666
10,693
4,571
167
1,994
8,498
28,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
30,393
125
Minions Killed
160
4
Camps Cleared
8
754,985
Distance Traveled
794,570
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,992
642
62
4
1
204,158
4
W
Hades
9,387
671
56
4
3
242,328
5
L
King Arthur
8,149
582
17
1
2
283,270
2
W
Tsukuyomi
10,902
779
67
5
1
259,867
1
W
Tyr
10,104
722
37
3
4
292,375
1
L
Nox
9,098
650
46
3
1
267,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role