Player Matchup

Aphrodite
Aphrodite
CBunt
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,959 Elo+
Party 1
Sun Wukong
Sun Wukong
Hutchÿ
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 76L
1,696 Elo+
Party 1
Scylla
Scylla
Jackaverted
Scylla
Level 160
God Stats
292W - 190L
1,790 SR
Queue Stats
294W - 195L
1,811 Elo+
Party 1
Anhur
Anhur
TheClapparatus
Anhur
Level 155
God Stats
1W - 2L
1,281 SR
Queue Stats
208W - 102L
1,816 Elo+
Party 1
King Arthur
King Arthur
dexxton
King Arthur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 132L
1,671 Elo+
Party 1
Team Averages
Level 123
1,514 SR
1,791 Elo+

VS

Team Averages
Level 40
1,452 SR
1,336 Elo+
Cthulhu
Cthulhu
Killdonkey91
Cthulhu
Level 39
God Stats
7W - 8L
1,552 SR
Queue Stats
97W - 154L
1,345 Elo+
Party 3
Thor
Thor
Monkcow
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,263 Elo+
Party 2
Chronos
Chronos
Uncrypts
Chronos
Level 63
God Stats
6W - 12L
1,443 SR
Queue Stats
165W - 211L
1,398 Elo+
Party 3
Cernunnos
Cernunnos
dinoshrk
Cernunnos
Level 82
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 12L
1,413 Elo+
Party 2
Ra
Ra
mrhehe23
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CBunt
Aphrodite
17
0 / 2 / 18
9,650
965
4,253
6,878
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Hutchÿ
Sun Wukong
18
4 / 1 / 26
11,395
1,140
17,447
16,446
15,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
19
18 / 1 / 13
13,506
1,351
31,387
7,355
3,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
16 / 1 / 19
12,901
1,290
34,148
14,765
7,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
dexxton
King Arthur
18
5 / 1 / 25
12,017
1,202
17,103
14,204
13,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Killdonkey91
Cthulhu
15
0 / 8 / 5
10,095
1,010
8,172
22,010
31,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Monkcow
Thor
15
1 / 6 / 2
9,302
930
8,921
18,223
9,274
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Uncrypts
Chronos
15
3 / 10 / 1
10,602
1,060
11,959
24,389
12,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
dinoshrk
Cernunnos
15
2 / 6 / 4
9,693
969
14,289
24,467
11,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 13 / 3
9,036
904
6,517
19,817
9,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
21
43
Kills
6
6
Deaths
43
101
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CBunt
Aphrodite
0
2
18
4.5
W
Sun Wukong
Hutchÿ
Sun Wukong
4
1
26
17
W
Scylla
18
1
13
24.5
L
Cthulhu
Killdonkey91
Cthulhu
0
8
5
0.31
L
Thor
Monkcow
Thor
1
6
2
0.33
W
16
1
19
25.5
L
Chronos
Uncrypts
Chronos
3
10
1
0.35
W
King Arthur
dexxton
King Arthur
5
1
25
17.5
L
Cernunnos
dinoshrk
Cernunnos
2
6
4
0.67
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,338
Damage
49,858
59,648
Taken
108,906
47,876
Mitigated
74,781
16,557
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CBunt
Aphrodite
4,253
1,140
1,987
1,887
6,878
8,120
0
4,116
2,762
7,371
0
W
Sun Wukong
Hutchÿ
Sun Wukong
17,447
3,321
0
5,349
16,446
15,443
0
5,235
11,211
0
31,814
W
Scylla
31,387
2,052
0
2,578
7,355
3,572
0
2,479
4,876
52,864
0
L
Cthulhu
Killdonkey91
Cthulhu
8,172
968
0
758
22,010
31,411
0
8,148
13,862
19,689
0
L
Thor
Monkcow
Thor
8,921
1,981
0
519
18,223
9,274
0
4,291
13,932
0
16,257
W
34,148
23,293
0
4,366
14,765
7,708
0
7,544
7,221
0
49,528
L
Chronos
Uncrypts
Chronos
11,959
4,182
0
1,940
24,389
12,521
0
7,439
16,950
33,452
3,675
W
King Arthur
dexxton
King Arthur
17,103
1,260
0
390
14,204
13,033
0
6,073
8,131
2,820
26,640
L
Cernunnos
dinoshrk
Cernunnos
14,289
6,866
0
856
24,467
11,942
0
9,424
15,043
0
23,899
L
6,517
630
1,995
413
19,817
9,633
0
8,137
11,680
13,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
48,728
148
Minions Killed
108
9
Camps Cleared
3
933,486
Distance Traveled
790,080
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,650
965
6
1
0
140,029
0
W
Sun Wukong
11,395
1,140
28
3
1
198,665
0
W
Scylla
13,506
1,351
42
4
5
194,557
0
L
Cthulhu
10,095
1,010
24
2
1
145,414
0
L
Thor
9,302
930
4
0
0
159,294
1
W
Anhur
12,901
1,290
44
4
1
190,425
2
L
Chronos
10,602
1,060
56
6
1
139,850
1
W
King Arthur
12,017
1,202
28
3
2
209,810
0
L
Cernunnos
9,693
969
6
1
0
172,381
0
L
Ra
9,036
904
18
2
1
173,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role