Player Matchup

Baron Samedi
Baron Samedi
glizzieddup
Baron Samedi
Level 117
God Stats
25W - 16L
1,621 SR
Queue Stats
129W - 128L
1,518 Elo+
Solo
Odin
Odin
kittyfuzz321
Odin
Level 148
God Stats
5W - 5L
1,167 SR
Queue Stats
176W - 188L
1,556 Elo+
Solo
Bastet
Bastet
wotismynamemans
Bastet
Level 110
God Stats
4W - 10L
1,368 SR
Queue Stats
50W - 59L
1,419 Elo+
Solo
Team Averages
Level 125
1,385 SR
1,498 Elo+

VS

Team Averages
Level 107
1,584 SR
1,646 Elo+
Fenrir
Fenrir
DRAGONFIST_GOD
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 114L
1,702 Elo+
Party 1
Anubis
Anubis
Jacobie999
Anubis
Level 125
God Stats
20W - 4L
1,752 SR
Queue Stats
335W - 216L
1,662 Elo+
Party 1
Terra
Terra
Wt2391
Terra
Level 69
God Stats
20W - 7L
1,500 SR
Queue Stats
390W - 264L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
glizzieddup
Baron Samedi
15
8 / 7 / 6
11,035
788
11,548
17,809
11,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 8
9,610
686
9,017
15,874
17,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 9 / 8
10,495
750
14,664
18,430
9,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 9
11,869
848
19,667
16,120
10,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Jacobie999
Anubis
18
8 / 6 / 11
12,172
869
12,831
16,173
9,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Wt2391
Terra
16
6 / 4 / 12
11,343
810
13,355
16,069
13,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
15
Kills
22
22
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
W
Anubis
Jacobie999
Anubis
8
6
11
2.25
W
Terra
Wt2391
Terra
6
4
12
3
L
Baron Samedi
glizzieddup
Baron Samedi
8
7
6
1.57
L
2
6
8
1
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
45,853
52,113
Taken
48,362
38,559
Mitigated
33,546
11,913
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,667
6,533
0
1,055
16,120
10,378
77
5,024
11,096
0
41,348
W
Anubis
Jacobie999
Anubis
12,831
178
0
4,437
16,173
9,291
1,802
4,259
11,914
45,907
0
W
Terra
Wt2391
Terra
13,355
1,617
1,548
3,964
16,069
13,877
359
2,949
13,120
33,653
0
L
Baron Samedi
glizzieddup
Baron Samedi
11,548
1,266
1,743
5,333
17,809
11,353
0
8,116
9,693
38,011
0
L
9,017
2,006
0
2,283
15,874
17,483
0
9,350
6,524
0
25,934
L
14,664
4,683
0
2,554
18,430
9,723
0
8,960
9,470
0
21,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
35,384
118
Minions Killed
153
3
Camps Cleared
8
646,609
Distance Traveled
716,763
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,869
848
38
3
5
249,943
0
W
Anubis
12,172
869
81
6
2
219,428
3
W
Terra
11,343
810
34
2
1
247,392
1
L
Baron Samedi
11,035
788
65
5
1
183,981
2
L
Odin
9,610
686
36
3
2
236,481
1
L
Bastet
10,495
750
17
1
0
226,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role