Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DeadBreezy
Vamana
Level 122
God Stats
0W - 1L
1,912 SR
Queue Stats
56W - 34L
1,673 Elo+
Party 3
Fafnir
Fafnir
ManiduPowa
Fafnir
Level 148
God Stats
50W - 38L
1,550 SR
Queue Stats
201W - 181L
1,551 Elo+
Party 3
Vulcan
Vulcan
fanoftheworld
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 43L
1,708 Elo+
Party 3
Team Averages
Level 140
1,592 SR
1,587 Elo+

VS

Team Averages
Level 149
1,600 SR
1,559 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Metalocalyse
Vamana
Level 149
God Stats
2W - 2L
1,613 SR
Queue Stats
205W - 234L
1,630 Elo+
Party 1
Ymir
Ymir
ShellKing20
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
XxVirulaxX
Jing Wei
Level 146
God Stats
2W - 1L
1,562 SR
Queue Stats
219W - 193L
1,606 Elo+
Solo
Jormungandr
Jormungandr
YNW_SP00K
Jormungandr
Level 143
God Stats
1W - 0L
1,823 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 1 / 0
9,280
773
14,051
9,719
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
 
Awilix
14
1 / 4 / 1
7,872
656
10,805
15,667
7,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
DeadBreezy
Vamana
14
0 / 5 / 3
7,890
658
10,457
18,443
13,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ManiduPowa
Fafnir
15
1 / 2 / 4
8,939
745
4,389
11,321
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 4
8,061
672
11,674
9,969
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 2 / 9
8,765
730
9,511
8,671
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
15
2 / 1 / 7
8,711
726
9,763
14,882
11,383
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 10
9,533
794
8,289
20,045
13,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
XxVirulaxX
Jing Wei
16
1 / 1 / 8
8,634
720
7,757
10,475
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
YNW_SP00K
Jormungandr
17
7 / 2 / 8
10,162
847
16,829
18,326
10,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
15
15
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
1
0
4
L
Awilix
 
Awilix
1
4
1
0.38
W
Tiamat
 
Tiamat
2
2
9
3.25
L
Vamana
DeadBreezy
Vamana
0
5
3
0.3
L
Fafnir
ManiduPowa
Fafnir
1
2
4
1.5
W
Vamana
2
1
7
5.5
W
3
0
10
8
W
Jing Wei
XxVirulaxX
Jing Wei
1
1
8
5
W
Jormungandr
YNW_SP00K
Jormungandr
7
2
8
5.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,376
Damage
52,149
65,119
Taken
72,399
45,200
Mitigated
47,896
13,906
Healing
24,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
14,051
10,471
0
2,378
9,719
4,948
0
5,926
3,793
0
42,732
L
Awilix
 
Awilix
10,805
4,078
0
1,550
15,667
7,538
0
8,263
7,404
0
24,089
W
Tiamat
 
Tiamat
9,511
542
0
2,104
8,671
7,016
206
2,014
6,657
36,387
0
L
Vamana
DeadBreezy
Vamana
10,457
4,750
0
5,208
18,443
13,421
0
7,427
11,016
0
29,153
L
Fafnir
ManiduPowa
Fafnir
4,389
1,573
777
2,243
11,321
14,003
0
6,270
5,051
14,875
0
W
Vamana
9,763
3,972
0
4,345
14,882
11,383
338
1,713
13,169
0
32,190
W
8,289
1,548
2,772
8,185
20,045
13,727
0
4,653
15,392
26,295
0
W
Jing Wei
XxVirulaxX
Jing Wei
7,757
6,081
0
2,472
10,475
4,785
1,133
3,599
6,876
0
33,945
W
Jormungandr
YNW_SP00K
Jormungandr
16,829
3,075
0
4,645
18,326
10,985
316
4,084
14,242
46,708
0
L
11,674
4,754
0
1,750
9,969
5,290
0
6,743
3,226
41,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
45,805
241
Minions Killed
278
0
Camps Cleared
0
1,271,681
Distance Traveled
1,247,867
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,280
773
101
8
0
261,002
0
L
Awilix
7,872
656
30
3
0
269,418
4
W
Tiamat
8,765
730
70
6
0
249,240
2
L
Vamana
7,890
658
44
4
0
249,809
2
L
Fafnir
8,939
745
13
1
0
240,931
4
W
Vamana
8,711
726
47
4
0
281,818
4
W
Ymir
9,533
794
47
4
0
244,086
1
W
Jing Wei
8,634
720
57
5
0
256,663
1
W
Jormungandr
10,162
847
57
5
0
216,060
0
L
Vulcan
8,061
672
53
4
0
250,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role