Player Matchup

Janus
Janus
Madam Adamm
Janus
Level 127
God Stats
29W - 25L
1,563 SR
Queue Stats
228W - 218L
1,522 Elo+
Party 2
Athena
Athena
Moonophone
Athena
Level 65
God Stats
6W - 4L
1,738 SR
Queue Stats
131W - 98L
1,562 Elo+
Party 3
King Arthur
King Arthur
NotoriousIKE37
King Arthur
Level 89
God Stats
1W - 3L
1,196 SR
Queue Stats
338W - 254L
1,588 Elo+
Party 3
Cliodhna
Cliodhna
Tachanka2Thicc
Cliodhna
Level 108
God Stats
4W - 5L
1,451 SR
Queue Stats
303W - 310L
1,497 Elo+
Party 2
Freya
Freya
Ty2599
Freya
Level 79
God Stats
12W - 9L
1,553 SR
Queue Stats
137W - 127L
1,573 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,549 Elo+

VS

Team Averages
Level 115
1,586 SR
1,535 Elo+
Janus
Janus
CypherXX
Janus
Level 121
God Stats
3W - 1L
1,478 SR
Queue Stats
26W - 27L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Gufbaul
Sun Wukong
Level 26
God Stats
2W - 1L
1,723 SR
Queue Stats
7W - 7L
1,777 Elo+
Solo
Ganesha
Ganesha
Y0urMama
Ganesha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,480 Elo+
Party 1
Ravana
Ravana
jbooogie1
Ravana
Level 126
God Stats
23W - 26L
1,470 SR
Queue Stats
312W - 348L
1,465 Elo+
Solo
Arachne
Arachne
xXPandaMaster
Arachne
Level 156
God Stats
2W - 0L
1,760 SR
Queue Stats
89W - 79L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 2
12,414
776
16,148
7,299
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Moonophone
Athena
16
1 / 5 / 6
10,418
651
6,080
22,585
27,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
NotoriousIKE37
King Arthur
16
1 / 4 / 7
10,152
635
17,010
21,067
23,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
17
1 / 7 / 5
10,255
641
13,817
17,091
9,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Ty2599
Freya
16
1 / 8 / 4
9,968
623
15,103
17,631
8,262
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CypherXX
Janus
18
2 / 2 / 10
11,263
704
9,727
8,535
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Gufbaul
Sun Wukong
20
7 / 1 / 8
13,078
817
19,434
25,683
25,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
Y0urMama
Ganesha
19
1 / 0 / 17
12,823
801
12,583
25,836
22,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
jbooogie1
Ravana
18
7 / 3 / 13
12,011
751
13,416
20,281
14,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
20
9 / 2 / 10
13,204
825
19,563
18,836
13,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
8
Kills
26
26
Deaths
8
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
CypherXX
Janus
2
2
10
3.5
W
Sun Wukong
Gufbaul
Sun Wukong
7
1
8
11
L
4
2
2
2.5
L
Athena
Moonophone
Athena
1
5
6
0.8
L
King Arthur
NotoriousIKE37
King Arthur
1
4
7
1.13
L
Cliodhna
1
7
5
0.5
L
Freya
Ty2599
Freya
1
8
4
0.38
W
Ganesha
Y0urMama
Ganesha
1
0
17
9.5
W
Ravana
jbooogie1
Ravana
7
3
13
4.5
W
Arachne
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,158
Damage
74,723
85,673
Taken
99,171
71,671
Mitigated
80,101
13,223
Healing
37,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CypherXX
Janus
9,727
544
0
1,344
8,535
3,743
866
3,455
5,010
52,814
0
W
Sun Wukong
Gufbaul
Sun Wukong
19,434
4,117
0
10,201
25,683
25,710
1,530
9,350
16,169
0
57,777
L
16,148
1,123
0
827
7,299
3,558
552
2,903
4,356
66,231
0
L
Athena
Moonophone
Athena
6,080
2,203
0
3,198
22,585
27,477
0
6,317
16,268
16,390
0
L
King Arthur
NotoriousIKE37
King Arthur
17,010
1,837
0
1,080
21,067
23,007
0
5,717
15,172
0
32,556
L
Cliodhna
13,817
1,454
0
3,056
17,091
9,367
514
2,505
14,372
0
37,975
L
Freya
Ty2599
Freya
15,103
3,955
0
5,062
17,631
8,262
0
4,760
12,671
43,938
0
W
Ganesha
Y0urMama
Ganesha
12,583
3,039
4,558
11,976
25,836
22,328
1,378
10,139
15,369
40,857
0
W
Ravana
jbooogie1
Ravana
13,416
4,780
0
3,304
20,281
14,932
2,855
7,852
12,249
0
25,196
W
Arachne
19,563
12,759
0
5,810
18,836
13,388
2,498
5,586
13,043
0
59,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
62,379
269
Minions Killed
317
0
Camps Cleared
0
1,593,188
Distance Traveled
1,680,144
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,263
704
88
6
0
315,347
0
W
Sun Wukong
13,078
817
104
7
0
346,922
2
L
Janus
12,414
776
128
8
0
345,854
3
L
Athena
10,418
651
18
1
0
310,758
1
L
King Arthur
10,152
635
27
2
0
343,123
0
L
Cliodhna
10,255
641
55
3
0
314,260
0
L
Freya
9,968
623
41
3
0
279,193
2
W
Ganesha
12,823
801
23
1
0
313,528
4
W
Ravana
12,011
751
20
1
0
329,329
1
W
Arachne
13,204
825
82
5
0
375,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role