Player Matchup

He Bo
He Bo
AxLife
He Bo
Level 58
God Stats
4W - 9L
1,545 SR
Queue Stats
40W - 46L
1,410 Elo+
Party 3
King Arthur
King Arthur
DarkFyreKing
King Arthur
Level 64
God Stats
17W - 24L
1,332 SR
Queue Stats
63W - 82L
1,404 Elo+
Party 4
Jormungandr
Jormungandr
Killer Braecu
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 78L
1,340 Elo+
Party 4
Thanatos
Thanatos
MaryMink
Thanatos
Level 40
God Stats
5W - 12L
1,377 SR
Queue Stats
29W - 30L
1,368 Elo+
Party 3
Heimdallr
Heimdallr
TeenageRogue
Heimdallr
Level 96
God Stats
16W - 25L
1,240 SR
Queue Stats
126W - 177L
1,367 Elo+
Party 4
Team Averages
Level 57
1,399 SR
1,378 Elo+

VS

Team Averages
Level 66
1,396 SR
1,385 Elo+
Shiva
Shiva
Against_TheNight
Shiva
Level 48
God Stats
1W - 3L
1,138 SR
Queue Stats
48W - 58L
1,437 Elo+
Solo
Discordia
Discordia
AuraRoseQuartz
Discordia
Level 108
God Stats
8W - 8L
1,341 SR
Queue Stats
308W - 318L
1,494 Elo+
Party 2
Fenrir
Fenrir
Liang666
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,091 Elo+
Party 1
Chiron
Chiron
igeekonabih18
Chiron
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 96L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
一乔木一
Erlang Shen
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 150L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AxLife
He Bo
20
7 / 12 / 12
15,229
1,088
39,955
28,433
13,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DarkFyreKing
King Arthur
20
6 / 4 / 12
15,361
1,097
22,264
27,487
26,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Killer Braecu
Jormungandr
20
5 / 5 / 12
14,974
1,070
16,970
31,212
30,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
MaryMink
Thanatos
20
5 / 9 / 10
14,290
1,021
15,026
22,588
12,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TeenageRogue
Heimdallr
20
2 / 7 / 15
14,276
1,020
14,505
25,384
13,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 12
13,306
950
13,112
25,907
13,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
AuraRoseQuartz
Discordia
20
9 / 2 / 17
16,333
1,167
40,625
11,802
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Liang666
Fenrir
20
3 / 9 / 10
13,757
983
9,473
25,887
12,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 3 / 16
17,662
1,262
32,086
19,125
8,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
一乔木一
Erlang Shen
20
12 / 7 / 12
16,458
1,176
32,162
33,888
25,629
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
104
25
Kills
37
37
Deaths
25
61
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
W
Discordia
AuraRoseQuartz
Discordia
9
2
17
8.75
L
He Bo
AxLife
He Bo
7
12
12
1.08
L
King Arthur
DarkFyreKing
King Arthur
6
4
12
3
L
Jormungandr
Killer Braecu
Jormungandr
5
5
12
2.2
W
Fenrir
Liang666
Fenrir
3
9
10
0.89
L
Thanatos
MaryMink
Thanatos
5
9
10
1.11
L
Heimdallr
TeenageRogue
Heimdallr
2
7
15
1.36
W
11
3
16
6.33
W
Erlang Shen
一乔木一
Erlang Shen
12
7
12
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,720
Damage
127,458
135,104
Taken
116,609
97,241
Mitigated
63,739
8,865
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,112
3,463
707
2,392
25,907
13,227
0
12,611
12,980
0
26,194
W
Discordia
AuraRoseQuartz
Discordia
40,625
2,560
0
1,367
11,802
4,253
0
3,554
8,157
69,971
0
L
He Bo
AxLife
He Bo
39,955
4,047
0
1,323
28,433
13,729
0
7,304
21,129
61,411
0
L
King Arthur
DarkFyreKing
King Arthur
22,264
2,128
0
691
27,487
26,887
0
9,296
18,191
0
44,900
L
Jormungandr
Killer Braecu
Jormungandr
16,970
3,682
0
0
31,212
30,884
0
9,965
21,247
46,549
0
W
Fenrir
Liang666
Fenrir
9,473
1,583
0
687
25,887
12,356
0
11,903
13,765
0
19,865
L
Thanatos
MaryMink
Thanatos
15,026
4,096
0
5,929
22,588
12,418
0
5,543
17,045
0
20,653
L
Heimdallr
TeenageRogue
Heimdallr
14,505
9,827
0
922
25,384
13,323
0
8,517
16,867
0
28,251
W
32,086
12,696
1,740
3,538
19,125
8,274
0
7,241
11,767
0
72,512
W
Erlang Shen
一乔木一
Erlang Shen
32,162
17,468
0
9,021
33,888
25,629
0
20,507
13,015
0
48,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,130
Gold Earned
77,516
213
Minions Killed
250
4
Camps Cleared
8
1,363,139
Distance Traveled
1,328,567
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,306
950
32
2
0
233,416
0
W
Discordia
16,333
1,167
75
5
2
252,392
0
L
He Bo
15,229
1,088
58
4
1
261,880
0
L
King Arthur
15,361
1,097
47
3
0
307,217
1
L
Jormungandr
14,974
1,070
64
5
0
243,746
0
W
Fenrir
13,757
983
22
2
1
277,276
0
L
Thanatos
14,290
1,021
16
1
2
268,104
1
L
Heimdallr
14,276
1,020
28
2
1
282,192
0
W
Chiron
17,662
1,262
86
6
5
256,539
0
W
Erlang Shen
16,458
1,176
35
3
0
308,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role