Player Matchup

Merlin
Merlin
EloyyolE
Merlin
Level 67
God Stats
8W - 10L
1,514 SR
Queue Stats
13W - 14L
1,423 Elo+
Party 2
Hel
Hel
LtPeppersYo
Hel
Level 141
God Stats
0W - 1L
1,752 SR
Queue Stats
32W - 24L
1,509 Elo+
Party 2
King Arthur
King Arthur
LtVirgaYo
King Arthur
Level 105
God Stats
0W - 1L
1,249 SR
Queue Stats
38W - 31L
1,528 Elo+
Party 2
Achilles
Achilles
SaltyPlumbus
Achilles
Level 40
God Stats
8W - 7L
1,639 SR
Queue Stats
10W - 7L
1,552 Elo+
Party 2
Izanami
Izanami
ScottsGamertagz
Izanami
Level 87
God Stats
3W - 1L
1,699 SR
Queue Stats
33W - 24L
1,554 Elo+
Party 2
Team Averages
Level 88
1,571 SR
1,513 Elo+

VS

Team Averages
Level 122
1,578 SR
1,532 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BladeKnight77
Cernunnos
Level 154
God Stats
19W - 10L
1,655 SR
Queue Stats
353W - 310L
1,562 Elo+
Party 1
Osiris
Osiris
Blitzwing841169
Osiris
Level 23
God Stats
4W - 4L
1,707 SR
Queue Stats
76W - 107L
1,411 Elo+
Solo
Tiamat
Tiamat
QuiksilverX7
Tiamat
Level 128
God Stats
38W - 26L
1,425 SR
Queue Stats
207W - 192L
1,522 Elo+
Party 1
Geb
Geb
SilverBlade51
Geb
Level 148
God Stats
39W - 31L
1,604 SR
Queue Stats
113W - 104L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EloyyolE
Merlin
17
0 / 5 / 0
10,170
636
10,555
11,772
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 0
9,715
607
5,450
15,937
8,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
LtVirgaYo
King Arthur
17
0 / 3 / 0
10,025
627
5,771
22,369
24,050
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
SaltyPlumbus
Achilles
16
0 / 2 / 0
10,112
632
4,158
15,381
18,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 0 / 0
9,888
618
9,560
7,712
4,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
1 / 0 / 12
11,173
698
12,928
10,711
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
BladeKnight77
Cernunnos
20
5 / 0 / 7
12,528
783
17,497
10,171
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 0 / 5
11,323
708
4,531
16,065
20,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
20
1 / 0 / 7
12,392
775
12,490
6,560
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 0 / 8
12,981
811
15,139
15,909
24,881
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
14
14
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
12
7
W
Cernunnos
BladeKnight77
Cernunnos
5
0
7
8.5
W
1
0
5
3.5
L
Merlin
EloyyolE
Merlin
0
5
0
0
L
0
4
0
0
L
King Arthur
LtVirgaYo
King Arthur
0
3
0
0
W
Tiamat
1
0
7
4.5
L
Achilles
SaltyPlumbus
Achilles
0
2
0
0
L
0
0
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
62,585
73,171
Taken
59,416
61,572
Mitigated
63,563
17,027
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,928
4,650
0
2,434
10,711
6,533
1,189
3,752
6,959
0
40,446
W
Cernunnos
BladeKnight77
Cernunnos
17,497
10,815
0
4,665
10,171
5,090
8,279
2,309
7,862
0
76,990
W
4,531
1,058
0
4,541
16,065
20,946
895
4,598
11,467
0
32,251
L
Merlin
EloyyolE
Merlin
10,555
176
0
130
11,772
6,007
0
5,061
6,621
54,026
0
L
5,450
54
6,926
6,592
15,937
8,765
0
4,714
11,115
38,702
0
L
King Arthur
LtVirgaYo
King Arthur
5,771
324
0
250
22,369
24,050
0
7,602
14,524
0
35,465
W
Tiamat
12,490
463
259
2,888
6,560
6,113
248
1,788
4,772
65,305
0
L
Achilles
SaltyPlumbus
Achilles
4,158
257
271
1,739
15,381
18,745
0
7,110
8,020
0
13,598
L
9,560
4,740
0
1,119
7,712
4,005
0
2,809
4,739
0
42,350
W
15,139
721
0
3,143
15,909
24,881
448
3,558
12,351
35,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,910
Gold Earned
60,397
317
Minions Killed
355
0
Camps Cleared
0
1,530,001
Distance Traveled
1,803,531
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,173
698
41
3
0
439,629
4
W
Cernunnos
12,528
783
106
7
0
307,812
2
W
Osiris
11,323
708
50
3
0
330,511
1
L
Merlin
10,170
636
85
5
0
253,382
0
L
Hel
9,715
607
70
4
0
322,251
6
L
King Arthur
10,025
627
72
5
0
324,097
1
W
Tiamat
12,392
775
138
9
0
352,191
2
L
Achilles
10,112
632
14
1
0
297,364
0
L
Izanami
9,888
618
76
5
0
332,907
1
W
Geb
12,981
811
20
1
0
373,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role